Player Matchup

Cu Chulainn
Cu Chulainn
Bronze IV
LMz Cronos
Cu Chulainn
Bronze IV
Level 142
God Stats
28W - 22L
1,308 SR
Queue Stats
87W - 96L
1,225 MMR
Party 1
Hel
Hel
Silver I
MGE Alpha
Hel
Silver I
Level 119
God Stats
4W - 1L
1,500 SR
Queue Stats
162W - 168L
1,379 MMR
Solo
Sol
Sol
Silver III
convexcougar89
Sol
Silver III
Level 113
God Stats
0W - 2L
1,778 SR
Queue Stats
121W - 127L
1,363 MMR
Party 1
Nike
Nike
Silver III
dfernal
Nike
Silver III
Level 126
God Stats
1W - 1L
1,832 SR
Queue Stats
191W - 172L
1,289 MMR
Solo
Cerberus
Cerberus
Silver II
kaiser2515
Cerberus
Silver II
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,278 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,584 SR
1,307 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 132
1,570 SR
1,316 MMR
Ravana
Ravana
Silver II
Champside
Ravana
Silver II
Level 151
God Stats
13W - 9L
1,477 SR
Queue Stats
247W - 247L
1,275 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
DrxMage
Ah Muzen Cab
Bronze III
Level 119
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 6L
1,454 MMR
Party 2
Agni
Agni
Bronze III
Frosty Fwop
Agni
Bronze III
Level 128
God Stats
1W - 1L
1,744 SR
Queue Stats
88W - 82L
1,323 MMR
Party 2
Ymir
Ymir
Silver I
HORDESofMAGGOTS
Ymir
Silver I
Level 128
God Stats
19W - 17L
1,478 SR
Queue Stats
517W - 570L
1,257 MMR
Solo
Artemis
Artemis
Gold V
temp-418702
Artemis
Gold V
Level 134
God Stats
12W - 7L
1,651 SR
Queue Stats
460W - 454L
1,273 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
LMz Cronos
Cu Chulainn
11
0 / 4 / 5
7,803
488
4,596
14,771
7,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 3 / 1
8,007
500
8,514
6,780
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 2 / 2
8,507
532
6,222
7,056
2,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
dfernal
Nike
15
3 / 5 / 2
9,034
565
7,750
13,860
4,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
kaiser2515
Cerberus
14
1 / 2 / 2
8,104
507
4,025
10,663
9,320
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bans
KaliLokiAtlasBastetAchilles

VS

Bans
ArachneIzanamiGebXbalanqueThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Champside
Ravana
16
6 / 0 / 1
9,431
589
2,907
6,501
1,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
DrxMage
Ah Muzen Cab
16
7 / 3 / 3
9,897
619
13,819
14,165
4,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 1 / 8
8,365
523
11,469
7,166
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 5 / 4
7,220
451
3,156
15,971
11,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
temp-418702
Artemis
15
1 / 0 / 5
8,940
559
5,815
6,318
2,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
9
Kills
16
16
Deaths
9
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ravana
Champside
Ravana
6
0
1
6.5
W
Ah Muzen Cab
DrxMage
Ah Muzen Cab
7
3
3
2.83
W
2
1
8
6
W
0
5
4
0.4
L
Cu Chulainn
LMz Cronos
Cu Chulainn
0
4
5
0.63
L
2
3
1
0.83
L
3
2
2
2
L
Nike
dfernal
Nike
3
5
2
0.8
L
Cerberus
kaiser2515
Cerberus
1
2
2
1
W
Artemis
temp-418702
Artemis
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,107
Damage
37,166
53,130
Taken
50,121
25,372
Mitigated
21,228
18,864
Healing
20,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Champside
Ravana
2,907
783
0
4,827
6,501
1,902
0
2,690
3,811
0
56,930
W
Ah Muzen Cab
DrxMage
Ah Muzen Cab
13,819
5,976
0
6,762
14,165
4,573
2,989
3,571
10,594
0
71,348
W
11,469
441
0
2,197
7,166
1,672
0
3,106
4,060
62,306
0
W
3,156
258
141
3,363
15,971
11,023
246
8,031
7,940
16,114
0
L
Cu Chulainn
LMz Cronos
Cu Chulainn
4,596
634
225
4,132
14,771
7,577
0
5,849
8,922
5,620
27,355
L
8,514
115
2,078
3,417
6,780
1,788
246
3,384
3,396
49,879
0
L
6,222
1,810
0
2,550
7,056
2,412
63
1,163
5,893
45,455
8,969
L
Nike
dfernal
Nike
7,750
1,544
0
4,205
13,860
4,275
714
3,159
10,701
0
59,291
L
Cerberus
kaiser2515
Cerberus
4,025
163
0
2,257
10,663
9,320
292
1,070
9,593
37,307
0
W
Artemis
temp-418702
Artemis
5,815
3,104
0
3,672
6,318
2,058
1,192
1,866
4,452
0
64,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,455
Gold Earned
43,853
481
Minions Killed
475
0
Camps Cleared
0
1,631,597
Distance Traveled
1,661,895
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,431
589
103
6
0
382,461
1
W
Ah Muzen Cab
9,897
619
123
8
0
322,680
4
W
Agni
8,365
523
98
6
0
341,215
3
W
Ymir
7,220
451
34
2
0
320,691
2
L
Cu Chulainn
7,803
488
31
2
0
318,506
5
L
Hel
8,007
500
119
7
0
337,458
5
L
Sol
8,507
532
105
7
0
317,360
3
L
Nike
9,034
565
130
8
0
349,709
4
L
Cerberus
8,104
507
96
6
0
308,564
4
W
Artemis
8,940
559
117
7
0
294,848
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role