Player Matchup

Agni
Agni
Barbathol
Agni
Level 91
God Stats
1W - 0L
1,520 SR
Queue Stats
4W - 7L
1,587 Elo+
Party 1
Bastet
Bastet
BirdModeOnly
Bastet
Level 19
God Stats
1W - 0L
1,842 SR
Queue Stats
2W - 0L
1,740 Elo+
Party 1
Chaac
Chaac
Gubsey
Chaac
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,587 Elo+
Party 1
Atlas
Atlas
Oli TN
Atlas
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,740 Elo+
Party 1
Gilgamesh
Gilgamesh
Şąłť
Gilgamesh
Level 75
God Stats
2W - 0L
1,498 SR
Queue Stats
7W - 9L
1,510 Elo+
Party 1
Team Averages
Level 63
1,572 SR
1,633 Elo+

VS

Team Averages
Level 65
1,462 SR
1,523 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Danmaster42
Cthulhu
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,607 Elo+
Party 2
Chang'e
Chang'e
Foxysorceress
Chang'e
Level 46
God Stats
1W - 3L
1,309 SR
Queue Stats
4W - 6L
1,566 Elo+
Solo
Neith
Neith
HOT Chitlinz
Neith
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,269 Elo+
Solo
Amaterasu
Amaterasu
SylSunset
Amaterasu
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 25L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
12 / 7 / 9
11,117
855
16,657
11,595
4,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
19
4 / 1 / 17
10,918
840
15,954
12,189
4,967
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
Gubsey
Chaac
16
1 / 3 / 10
9,010
693
4,915
11,410
8,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atlas
Oli TN
Atlas
18
7 / 1 / 13
11,055
850
10,857
18,876
19,811
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
Şąłť
Gilgamesh
17
10 / 2 / 9
10,867
836
13,708
14,893
12,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
3 / 6 / 7
10,969
844
14,351
11,158
4,056
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Danmaster42
Cthulhu
15
1 / 7 / 4
8,616
663
10,415
14,427
14,356
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
17
5 / 6 / 2
9,931
764
12,914
14,376
4,829
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 11 / 0
9,122
702
6,000
15,905
5,371
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Amaterasu
SylSunset
Amaterasu
17
4 / 4 / 4
10,213
786
10,645
18,978
14,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
31
34
Kills
14
14
Deaths
34
58
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
3
6
7
1.08
W
Agni
12
7
9
2.36
W
Bastet
4
1
17
12.5
L
Cthulhu
Danmaster42
Cthulhu
1
7
4
0.43
L
Chang'e
5
6
2
1
W
Chaac
Gubsey
Chaac
1
3
10
2
L
1
11
0
0.09
W
Atlas
Oli TN
Atlas
7
1
13
13.5
L
Amaterasu
SylSunset
Amaterasu
4
4
4
1.5
W
Gilgamesh
Şąłť
Gilgamesh
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,091
Damage
54,325
68,963
Taken
74,844
50,364
Mitigated
43,552
11,253
Healing
13,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
14,351
1,434
0
500
11,158
4,056
301
4,316
6,696
41,863
0
W
Agni
16,657
1,084
0
316
11,595
4,509
364
4,724
6,606
44,231
0
W
Bastet
15,954
4,487
0
2,104
12,189
4,967
2,420
4,894
7,123
0
43,522
L
Cthulhu
Danmaster42
Cthulhu
10,415
777
687
294
14,427
14,356
0
5,381
8,530
20,184
0
L
Chang'e
12,914
1,587
2,088
4,754
14,376
4,829
284
5,912
8,314
25,539
0
W
Chaac
Gubsey
Chaac
4,915
698
0
2,289
11,410
8,926
467
8,318
3,014
0
14,614
L
6,000
2,666
0
1,116
15,905
5,371
889
5,623
10,071
0
34,501
W
Atlas
Oli TN
Atlas
10,857
2,906
344
4,568
18,876
19,811
230
10,771
7,914
26,456
0
L
Amaterasu
SylSunset
Amaterasu
10,645
2,901
0
4,141
18,978
14,940
0
6,282
12,335
0
33,114
W
Gilgamesh
Şąłť
Gilgamesh
13,708
4,923
0
1,632
14,893
12,151
0
8,973
5,762
0
29,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,967
Gold Earned
48,851
203
Minions Killed
239
0
Camps Cleared
0
1,416,792
Distance Traveled
1,240,138
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,969
844
76
6
0
260,615
0
W
Agni
11,117
855
52
4
0
255,644
0
W
Bastet
10,918
840
85
7
0
313,181
0
L
Cthulhu
8,616
663
21
2
0
259,871
1
L
Chang'e
9,931
764
31
2
0
238,181
0
W
Chaac
9,010
693
17
1
0
266,563
0
L
Neith
9,122
702
58
4
0
184,629
2
W
Atlas
11,055
850
30
2
0
301,382
0
L
Amaterasu
10,213
786
53
4
0
296,842
2
W
Gilgamesh
10,867
836
19
1
0
280,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role