Player Matchup

Izanami
Izanami
 
Izanami
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Billyfazex
Janus
Level 62
God Stats
1W - 12L
1,173 SR
Queue Stats
76W - 86L
1,408 Elo+
Party 1
Scylla
Scylla
MRHOODIES1313
Scylla
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,425 Elo+
Solo
Odin
Odin
Nitroxideport40
Odin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,402 Elo+
Party 1
Arachne
Arachne
necroticparasite
Arachne
Level 129
God Stats
12W - 16L
1,039 SR
Queue Stats
57W - 65L
1,340 Elo+
Party 1
Team Averages
Level 89
1,342 SR
1,415 Elo+

VS

Team Averages
Level 112
1,435 SR
1,375 Elo+
Anubis
Anubis
Majestic Azriel
Anubis
Level 138
God Stats
2W - 0L
1,802 SR
Queue Stats
15W - 15L
1,218 Elo+
Solo
Olorun
Olorun
Robznm
Olorun
Level 134
God Stats
5W - 4L
1,444 SR
Queue Stats
94W - 81L
1,447 Elo+
Solo
Erlang Shen
Erlang Shen
Viewtiful_Joe43
Erlang Shen
Level 95
God Stats
1W - 3L
1,231 SR
Queue Stats
13W - 17L
1,455 Elo+
Party 2
Atlas
Atlas
bootyeater666
Atlas
Level 149
God Stats
104W - 81L
1,200 SR
Queue Stats
567W - 627L
1,393 Elo+
Solo
Fenrir
Fenrir
fat_boy_gunther1
Fenrir
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 24L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
0 / 5 / 3
8,770
731
9,081
10,308
2,650
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
15
5 / 6 / 5
9,059
755
8,682
11,864
2,593
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 5 / 7
7,844
654
4,516
9,032
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 3 / 5
7,946
662
5,417
19,252
13,246
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 7 / 4
7,568
631
6,661
14,258
3,635
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 9
10,000
833
13,731
11,367
5,565
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
Robznm
Olorun
16
1 / 2 / 14
9,199
767
4,568
10,860
5,470
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
Viewtiful_Joe43
Erlang Shen
17
3 / 1 / 3
9,052
754
5,833
9,564
4,222
18
10 / 1 / 7
10,396
866
17,865
7,658
4,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
6 / 5 / 7
9,579
798
10,065
13,445
7,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
66
9
Kills
26
26
Deaths
14
24
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
5
3
0.3
L
Janus
5
6
5
1.25
L
1
5
7
0.9
W
6
5
9
2.1
L
1
3
5
1.17
W
Olorun
Robznm
Olorun
1
2
14
4
W
Erlang Shen
Viewtiful_Joe43
Erlang Shen
3
1
3
4.5
W
10
1
7
13.5
W
6
5
7
1.9
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,357
Damage
52,062
64,714
Taken
52,894
24,056
Mitigated
26,655
10,272
Healing
24,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
9,081
4,645
97
1,483
10,308
2,650
208
4,872
5,412
0
39,367
L
Janus
8,682
1,141
55
1,576
11,864
2,593
0
6,449
5,280
36,867
0
L
4,516
368
0
1,630
9,032
1,932
0
7,270
1,695
16,124
0
W
13,731
1,104
0
5,037
11,367
5,565
2,065
2,171
9,196
37,589
0
L
5,417
1,402
74
4,294
19,252
13,246
14
9,606
9,347
0
17,212
W
Olorun
Robznm
Olorun
4,568
1,335
2,565
6,387
10,860
5,470
1,047
3,751
7,109
22,119
0
W
Erlang Shen
Viewtiful_Joe43
Erlang Shen
5,833
1,839
46
3,389
9,564
4,222
158
1,297
8,267
0
36,712
W
17,865
3,384
102
965
7,658
4,212
1,013
2,019
5,639
42,891
0
W
10,065
4,471
60
5,995
13,445
7,186
531
3,960
9,485
0
23,412
L
6,661
5,777
0
1,063
14,258
3,635
0
7,967
5,016
0
12,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,187
Gold Earned
48,226
185
Minions Killed
233
0
Camps Cleared
0
1,039,825
Distance Traveled
1,135,334
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,770
731
86
7
0
193,300
2
L
Janus
9,059
755
53
4
0
198,601
0
L
Scylla
7,844
654
20
2
0
199,756
0
W
Anubis
10,000
833
59
5
0
213,193
1
L
Odin
7,946
662
15
1
0
213,675
0
W
Olorun
9,199
767
32
3
0
190,912
0
W
Erlang Shen
9,052
754
53
4
0
264,957
0
W
Atlas
10,396
866
52
4
0
220,623
1
W
Fenrir
9,579
798
37
3
0
245,649
1
L
Arachne
7,568
631
11
1
0
234,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role