Player Matchup

Chernobog
Chernobog
Calga
Chernobog
Level 156
God Stats
2W - 0L
1,542 SR
Queue Stats
20W - 5L
1,889 Elo+
Solo
Hercules
Hercules
DylanDayPhD
Hercules
Level 160
God Stats
5W - 2L
1,778 SR
Queue Stats
421W - 240L
1,759 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GetGuude
Morgan Le Fay
Level 160
God Stats
6W - 1L
2,070 SR
Queue Stats
393W - 151L
1,845 Elo+
Party 1
Janus
Janus
JordanGame6
Janus
Level 149
God Stats
15W - 13L
1,595 SR
Queue Stats
163W - 164L
1,634 Elo+
Solo
Ah Puch
Ah Puch
TedAlmighty
Ah Puch
Level 157
God Stats
7W - 2L
1,808 SR
Queue Stats
47W - 13L
1,927 Elo+
Party 1
Team Averages
Level 156
1,758 SR
1,811 Elo+

VS

Team Averages
Level 102
1,507 SR
1,644 Elo+
Chiron
Chiron
Gelixum
Chiron
Level 115
God Stats
8W - 11L
1,716 SR
Queue Stats
125W - 106L
1,587 Elo+
Party 3
Osiris
Osiris
UranícRey
Osiris
Level 159
God Stats
2W - 8L
1,314 SR
Queue Stats
154W - 167L
1,745 Elo+
Solo
Scylla
Scylla
armsmai
Scylla
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 95L
1,617 Elo+
Party 3
Mercury
Mercury
eren230599
Mercury
Level 68
God Stats
5W - 6L
1,507 SR
Queue Stats
138W - 127L
1,640 Elo+
Party 2
Baron Samedi
Baron Samedi
iTooSwiiFT
Baron Samedi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 85L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Calga
Chernobog
18
11 / 0 / 3
10,926
728
10,036
8,081
2,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
DylanDayPhD
Hercules
10
5 / 9 / 7
7,338
489
6,454
13,105
7,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
GetGuude
Morgan Le Fay
15
8 / 4 / 12
9,467
631
12,608
7,737
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 2 / 9
8,489
566
5,049
7,807
1,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
TedAlmighty
Ah Puch
14
1 / 3 / 1
8,286
552
9,081
14,116
8,023
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Gelixum
Chiron
13
5 / 2 / 2
8,140
543
4,684
8,305
1,731
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Osiris
UranícRey
Osiris
14
0 / 1 / 3
7,698
513
8,432
14,864
12,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
armsmai
Scylla
9
0 / 11 / 7
6,028
402
4,652
10,609
1,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
eren230599
Mercury
14
10 / 6 / 5
8,435
562
10,615
12,387
3,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
iTooSwiiFT
Baron Samedi
9
2 / 6 / 13
6,749
450
6,485
11,675
8,505
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
47
26
Kills
17
18
Deaths
26
32
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Calga
Chernobog
11
0
3
12.5
W
Hercules
DylanDayPhD
Hercules
5
9
7
0.94
L
Chiron
Gelixum
Chiron
5
2
2
3
W
Morgan Le Fay
GetGuude
Morgan Le Fay
8
4
12
3.5
W
1
2
9
2.75
W
Ah Puch
TedAlmighty
Ah Puch
1
3
1
0.5
L
Osiris
UranícRey
Osiris
0
1
3
1.5
L
Scylla
armsmai
Scylla
0
11
7
0.32
L
Mercury
eren230599
Mercury
10
6
5
2.08
L
Baron Samedi
iTooSwiiFT
Baron Samedi
2
6
13
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,228
Damage
34,868
50,846
Taken
57,840
22,559
Mitigated
27,725
16,918
Healing
15,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Calga
Chernobog
10,036
5,844
0
5,192
8,081
2,620
883
1,137
6,944
0
83,934
W
Hercules
DylanDayPhD
Hercules
6,454
2,138
0
2,564
13,105
7,406
0
5,891
7,214
0
17,469
L
Chiron
Gelixum
Chiron
4,684
1,803
123
3,352
8,305
1,731
0
1,882
6,387
0
47,607
W
Morgan Le Fay
GetGuude
Morgan Le Fay
12,608
1,286
0
622
7,737
2,528
0
2,729
5,008
62,837
975
W
5,049
407
0
290
7,807
1,982
0
255
7,276
62,803
0
W
Ah Puch
TedAlmighty
Ah Puch
9,081
740
0
8,250
14,116
8,023
0
1,249
12,867
50,745
0
L
Osiris
UranícRey
Osiris
8,432
3,253
0
6,316
14,864
12,874
0
8,535
6,329
180
49,566
L
Scylla
armsmai
Scylla
4,652
760
0
1,193
10,609
1,501
0
4,980
5,629
29,897
0
L
Mercury
eren230599
Mercury
10,615
4,657
0
1,129
12,387
3,114
0
6,100
6,287
0
49,962
L
Baron Samedi
iTooSwiiFT
Baron Samedi
6,485
1,314
586
2,831
11,675
8,505
0
5,061
6,614
17,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,506
Gold Earned
37,050
492
Minions Killed
366
0
Camps Cleared
0
1,549,764
Distance Traveled
1,441,593
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,926
728
172
11
0
331,188
5
W
Hercules
7,338
489
23
2
0
303,665
5
L
Chiron
8,140
543
105
7
0
300,879
6
W
Morgan Le Fay
9,467
631
92
6
0
307,261
1
W
Janus
8,489
566
110
7
0
336,693
4
W
Ah Puch
8,286
552
95
6
0
270,957
3
L
Osiris
7,698
513
101
7
0
279,652
2
L
Scylla
6,028
402
54
4
0
271,686
4
L
Mercury
8,435
562
83
6
0
330,074
3
L
Baron Samedi
6,749
450
23
2
0
259,302
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role