Player Matchup

Osiris
Osiris
FlameTurtle16
Osiris
Level 45
God Stats
1W - 1L
1,718 SR
Queue Stats
121W - 100L
1,333 Elo+
Party 2
Medusa
Medusa
Horkology
Medusa
Level 29
God Stats
5W - 8L
1,266 SR
Queue Stats
90W - 73L
1,294 Elo+
Party 2
Ares
Ares
SLICKNY
Ares
Level 63
God Stats
2W - 6L
1,270 SR
Queue Stats
53W - 58L
1,077 Elo+
Solo
Poseidon
Poseidon
ThyHedge0
Poseidon
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,138 Elo+
Party 2
Fenrir
Fenrir
XxOld_Man_OxX
Fenrir
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 56
1,451 SR
1,269 Elo+

VS

Team Averages
Level 81
1,495 SR
1,383 Elo+
Set
Set
Bethani25
Set
Level 47
God Stats
9W - 12L
1,500 SR
Queue Stats
565W - 582L
1,395 Elo+
Solo
Chiron
Chiron
GamesCode1998
Chiron
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,339 Elo+
Party 1
Hel
Hel
RoMpeeeAnos007
Hel
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,313 Elo+
Party 1
Bellona
Bellona
Tokyo11
Bellona
Level 15
God Stats
5W - 1L
1,475 SR
Queue Stats
35W - 28L
1,313 Elo+
Party 1
Poseidon
Poseidon
raging_waxwork8
Poseidon
Level 106
God Stats
6W - 5L
1,500 SR
Queue Stats
341W - 354L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 2
8,277
552
6,147
8,999
7,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Medusa
Horkology
Medusa
11
1 / 5 / 3
6,862
457
4,797
7,777
1,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
SLICKNY
Ares
10
0 / 9 / 2
6,028
402
2,430
11,555
4,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
ThyHedge0
Poseidon
10
1 / 8 / 3
7,070
471
3,142
9,469
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 1 / 4
8,785
586
6,296
7,149
2,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 3
7,197
480
2,099
10,669
3,468
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
13 / 2 / 5
9,771
651
12,345
8,602
2,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
7 / 4 / 2
9,286
619
7,262
8,897
2,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bellona
Tokyo11
Bellona
13
2 / 2 / 1
8,008
534
4,232
7,778
7,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
14
4 / 0 / 6
8,932
595
4,485
6,980
2,198
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
44
14
Kills
27
27
Deaths
14
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
6
3
0.42
L
6
4
2
1.75
W
13
2
5
7.75
L
Medusa
Horkology
Medusa
1
5
3
0.5
W
7
4
2
2
L
Ares
SLICKNY
Ares
0
9
2
0.11
L
Poseidon
ThyHedge0
Poseidon
1
8
3
0.31
W
Bellona
Tokyo11
Bellona
2
2
1
1.25
L
6
1
4
8
W
Poseidon
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,812
Damage
30,423
44,949
Taken
42,926
17,558
Mitigated
18,169
8,586
Healing
14,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,099
651
33
283
10,669
3,468
385
339
10,151
0
34,925
L
6,147
1,913
0
1,866
8,999
7,099
836
1,030
7,434
0
37,382
W
12,345
4,325
329
3,478
8,602
2,559
1,436
1,566
7,036
0
57,560
L
Medusa
Horkology
Medusa
4,797
1,945
211
248
7,777
1,812
0
2,385
5,368
0
31,009
W
7,262
793
599
3,143
8,897
2,935
350
2,421
6,403
57,700
0
L
Ares
SLICKNY
Ares
2,430
88
129
818
11,555
4,179
0
2,028
9,487
26,633
0
L
Poseidon
ThyHedge0
Poseidon
3,142
958
0
2,494
9,469
2,004
170
3,839
5,390
25,062
0
W
Bellona
Tokyo11
Bellona
4,232
514
0
2,506
7,778
7,009
524
0
7,339
0
33,272
L
6,296
1,621
0
2,820
7,149
2,464
0
1,622
5,369
0
32,103
W
Poseidon
4,485
587
0
4,527
6,980
2,198
785
1,246
5,524
53,471
4,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,022
Gold Earned
43,194
298
Minions Killed
443
0
Camps Cleared
0
1,387,802
Distance Traveled
1,440,420
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,197
480
54
4
0
307,136
0
L
Osiris
8,277
552
81
5
0
291,099
3
W
Chiron
9,771
651
88
6
0
280,384
4
L
Medusa
6,862
457
71
5
0
293,858
0
W
Hel
9,286
619
115
8
0
264,838
5
L
Ares
6,028
402
38
3
0
268,848
5
L
Poseidon
7,070
471
45
3
0
225,078
0
W
Bellona
8,008
534
77
5
0
299,068
0
L
Fenrir
8,785
586
63
4
0
308,919
3
W
Poseidon
8,932
595
109
7
0
288,994
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role