Player Matchup

Scylla
Scylla
Bronze III
 
Scylla
Bronze III
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold IV
Backward
King Arthur
Gold IV
Level 156
God Stats
3W - 4L
1,280 SR
Queue Stats
255W - 254L
1,404 MMR
Party 1
Ratatoskr
Ratatoskr
Gold V
ImGuardian
Ratatoskr
Gold V
Level 160
God Stats
1W - 1L
1,470 SR
Queue Stats
321W - 330L
1,471 MMR
Party 1
Sobek
Sobek
Gold V
Mrfugu888
Sobek
Gold V
Level 128
God Stats
3W - 3L
1,662 SR
Queue Stats
19W - 18L
1,482 MMR
Solo
Danzaburou
Danzaburou
Bronze III
WetBuffalo
Danzaburou
Bronze III
Level 139
God Stats
1W - 3L
1,242 SR
Queue Stats
91W - 92L
1,455 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 133
1,431 SR
1,462 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 107
1,460 SR
1,509 MMR
Arachne
Arachne
Bronze III
 
Arachne
Bronze III
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Bronze I
D4rku20
Janus
Bronze I
Level 107
God Stats
1W - 0L
1,282 SR
Queue Stats
55W - 81L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze III
DarkCon
Cthulhu
Bronze III
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Silver II
besthelNA420
Ah Muzen Cab
Silver II
Level 83
God Stats
43W - 24L
1,722 SR
Queue Stats
105W - 95L
1,544 MMR
Solo
Hou Yi
Hou Yi
Bronze III
dimisum
Hou Yi
Bronze III
Level 121
God Stats
3W - 0L
1,298 SR
Queue Stats
3W - 2L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
2
0 / 2 / 0
2,587
517
0
1,006
136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Backward
King Arthur
5
0 / 1 / 0
3,070
614
1,195
3,347
928
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ratatoskr
ImGuardian
Ratatoskr
6
0 / 1 / 0
3,283
657
1,206
3,121
788
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sobek
Mrfugu888
Sobek
5
1 / 1 / 1
3,351
670
1,127
3,694
1,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
WetBuffalo
Danzaburou
5
1 / 2 / 1
3,585
717
2,034
2,972
548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
UllrPersephoneGilgameshBastet

VS

Bans
ThothAtlasCamazotzAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
6
3 / 0 / 1
3,895
779
2,902
2,882
624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Janus
D4rku20
Janus
6
2 / 0 / 2
4,048
810
422
1,174
224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
DarkCon
Cthulhu
5
0 / 2 / 3
3,374
675
785
2,633
940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
besthelNA420
Ah Muzen Cab
7
0 / 0 / 0
3,709
742
1,704
3,144
1,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
dimisum
Hou Yi
5
2 / 0 / 1
3,470
694
2,068
1,974
378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
7
7
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
2
0
0
W
Arachne
 
Arachne
3
0
1
3.5
L
King Arthur
Backward
King Arthur
0
1
0
0
W
Janus
D4rku20
Janus
2
0
2
3
W
Cthulhu
DarkCon
Cthulhu
0
2
3
0.75
L
Ratatoskr
ImGuardian
Ratatoskr
0
1
0
0
L
Sobek
Mrfugu888
Sobek
1
1
1
1.5
L
Danzaburou
WetBuffalo
Danzaburou
1
2
1
0.75
W
Ah Muzen Cab
besthelNA420
Ah Muzen Cab
0
0
0
0
W
Hou Yi
dimisum
Hou Yi
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,562
Damage
7,881
14,140
Taken
11,807
3,951
Mitigated
3,209
4,086
Healing
5,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
0
0
0
0
1,006
136
0
42
964
943
0
W
Arachne
 
Arachne
2,902
1,943
0
958
2,882
624
0
93
2,789
0
13,624
L
King Arthur
Backward
King Arthur
1,195
193
0
500
3,347
928
0
0
3,147
0
10,191
W
Janus
D4rku20
Janus
422
124
0
478
1,174
224
0
0
1,174
12,713
0
W
Cthulhu
DarkCon
Cthulhu
785
199
0
570
2,633
940
0
565
2,068
4,695
0
L
Ratatoskr
ImGuardian
Ratatoskr
1,206
305
0
1,000
3,121
788
0
354
2,741
0
10,951
L
Sobek
Mrfugu888
Sobek
1,127
352
0
1,498
3,694
1,551
0
585
3,109
5,994
0
L
Danzaburou
WetBuffalo
Danzaburou
2,034
1,027
0
1,088
2,972
548
0
200
2,772
0
12,755
W
Ah Muzen Cab
besthelNA420
Ah Muzen Cab
1,704
864
0
1,911
3,144
1,043
0
0
3,144
0
16,306
W
Hou Yi
dimisum
Hou Yi
2,068
1,330
0
1,205
1,974
378
0
469
1,505
0
11,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,876
Gold Earned
18,496
116
Minions Killed
126
0
Camps Cleared
0
453,128
Distance Traveled
506,792
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
2,587
517
5
1
0
50,956
0
W
Arachne
3,895
779
35
7
0
115,187
1
L
King Arthur
3,070
614
25
5
0
97,731
0
W
Janus
4,048
810
28
6
0
105,306
2
W
Cthulhu
3,374
675
7
1
0
107,615
0
L
Ratatoskr
3,283
657
34
7
0
119,412
0
L
Sobek
3,351
670
13
3
0
96,913
0
L
Danzaburou
3,585
717
39
8
0
88,116
1
W
Ah Muzen Cab
3,709
742
37
7
0
88,828
0
W
Hou Yi
3,470
694
19
4
0
89,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role