Player Matchup

Janus
Janus
Platinum II
 
Janus
Platinum II
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Da Ji
Da Ji
Diamond IV
 
Da Ji
Diamond IV
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ullr
Ullr
Platinum II
 
Ullr
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond II
Chefjjs
Tsukuyomi
Diamond II
Level 158
God Stats
29W - 18L
1,763 SR
Queue Stats
283W - 247L
2,580 MMR
Solo
Fenrir
Fenrir
Platinum II
LonelyLonesome
Fenrir
Platinum II
Level 119
God Stats
2W - 3L
1,559 SR
Queue Stats
57W - 44L
1,995 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 128
1,564 SR
1,815 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 157
1,637 SR
1,670 MMR
Odin
Odin
Grandmaster
 
Odin
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cabrakan
Cabrakan
Diamond I
 
Cabrakan
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ganesha
Ganesha
Platinum IV
 
Ganesha
Platinum IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zeus
Zeus
Platinum I
Iotaa
Zeus
Platinum I
Level 160
God Stats
15W - 7L
1,957 SR
Queue Stats
180W - 167L
1,965 MMR
Solo
Hachiman
Hachiman
Platinum II
S7ADE
Hachiman
Platinum II
Level 149
God Stats
3W - 0L
1,728 SR
Queue Stats
181W - 137L
1,884 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
3 / 0 / 1
6,916
629
4,221
3,523
832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
 
Da Ji
10
2 / 4 / 3
5,836
531
4,050
7,070
1,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
 
Ullr
10
1 / 2 / 2
5,806
528
4,372
5,243
1,370
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Chefjjs
Tsukuyomi
10
0 / 4 / 2
5,540
504
4,652
7,203
2,148
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 3
5,437
494
2,188
6,854
3,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
LokiCliodhnaBastet

VS

Bans
GilgameshCamazotzThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
0 / 0 / 9
7,869
715
4,527
5,782
4,929
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cabrakan
 
Cabrakan
13
6 / 1 / 2
7,473
679
4,549
7,383
4,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
 
Ganesha
11
0 / 0 / 7
6,678
607
3,242
6,836
6,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
Iotaa
Zeus
12
5 / 2 / 0
7,279
662
4,871
3,686
1,050
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
S7ADE
Hachiman
11
1 / 3 / 0
6,330
575
3,433
7,536
1,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
6
Kills
12
12
Deaths
6
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
0
1
3.5
L
Da Ji
 
Da Ji
2
4
3
0.88
L
Ullr
 
Ullr
1
2
2
1
W
Odin
 
Odin
0
0
9
4.5
W
Cabrakan
 
Cabrakan
6
1
2
7
W
Ganesha
 
Ganesha
0
0
7
3.5
L
Tsukuyomi
Chefjjs
Tsukuyomi
0
4
2
0.25
W
Zeus
Iotaa
Zeus
5
2
0
2.5
L
0
2
3
0.75
W
Hachiman
S7ADE
Hachiman
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,483
Damage
20,622
29,893
Taken
31,223
9,819
Mitigated
18,137
3,877
Healing
9,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,221
126
0
750
3,523
832
0
1,773
1,750
45,794
0
L
Da Ji
 
Da Ji
4,050
1,264
0
245
7,070
1,863
0
3,720
3,350
0
30,015
L
Ullr
 
Ullr
4,372
1,567
0
412
5,243
1,370
0
1,497
3,746
0
36,536
W
Odin
 
Odin
4,527
904
0
2,142
5,782
4,929
0
348
5,434
0
49,781
W
Cabrakan
 
Cabrakan
4,549
682
0
1,507
7,383
4,525
264
1,157
6,226
47,666
0
W
Ganesha
 
Ganesha
3,242
500
597
2,151
6,836
6,000
0
1,012
5,824
19,702
0
L
Tsukuyomi
Chefjjs
Tsukuyomi
4,652
1,249
0
1,159
7,203
2,148
0
2,609
4,594
0
32,021
W
Zeus
Iotaa
Zeus
4,871
1,549
0
1,189
3,686
1,050
0
1,185
2,501
44,861
0
L
2,188
518
0
1,311
6,854
3,606
0
3,063
3,791
0
15,979
W
Hachiman
S7ADE
Hachiman
3,433
1,159
0
2,285
7,536
1,633
0
519
7,017
0
37,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,535
Gold Earned
35,629
325
Minions Killed
431
0
Camps Cleared
0
1,166,747
Distance Traveled
1,174,251
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,916
629
100
9
0
256,523
4
L
Da Ji
5,836
531
62
6
0
247,235
2
L
Ullr
5,806
528
74
7
0
200,001
4
W
Odin
7,869
715
124
11
0
235,177
2
W
Cabrakan
7,473
679
91
8
0
240,828
5
W
Ganesha
6,678
607
9
1
0
255,350
3
L
Tsukuyomi
5,540
504
62
6
0
218,689
7
W
Zeus
7,279
662
108
10
0
221,364
4
L
Fenrir
5,437
494
27
2
0
244,299
5
W
Hachiman
6,330
575
99
9
0
221,532
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role