Player Matchup

Tiamat
Tiamat
Duffman77
Tiamat
Level 160
God Stats
4W - 2L
1,179 SR
Queue Stats
135W - 145L
1,500 Elo+
Solo
Cupid
Cupid
KewlKewlKewl
Cupid
Level 65
God Stats
2W - 3L
1,368 SR
Queue Stats
87W - 57L
1,714 Elo+
Solo
Gilgamesh
Gilgamesh
Player Siks
Gilgamesh
Level 125
God Stats
10W - 9L
1,668 SR
Queue Stats
180W - 196L
1,708 Elo+
Solo
Odin
Odin
Slayman402
Odin
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,522 Elo+
Solo
Baron Samedi
Baron Samedi
XxJohnny209xX
Baron Samedi
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 65L
1,692 Elo+
Solo
Team Averages
Level 127
1,443 SR
1,627 Elo+

VS

Team Averages
Level 126
1,634 SR
1,636 Elo+
Medusa
Medusa
 
Medusa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
JD_Juarez
Horus
Level 147
God Stats
6W - 6L
1,914 SR
Queue Stats
116W - 118L
1,646 Elo+
Party 1
Thor
Thor
PPearce398
Thor
Level 143
God Stats
4W - 4L
1,500 SR
Queue Stats
111W - 94L
1,586 Elo+
Party 1
Agni
Agni
Tight_Taint69
Agni
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
111W - 83L
1,745 Elo+
Party 1
Cthulhu
Cthulhu
Trajan_JH
Cthulhu
Level 108
God Stats
10W - 14L
1,755 SR
Queue Stats
102W - 84L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Duffman77
Tiamat
14
1 / 0 / 5
7,236
724
3,529
2,573
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 0 / 4
7,999
800
6,398
5,325
1,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Player Siks
Gilgamesh
14
3 / 1 / 8
7,464
746
6,647
9,920
5,494
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 1 / 11
7,229
723
3,501
11,632
7,128
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
XxJohnny209xX
Baron Samedi
15
4 / 0 / 8
7,700
770
9,407
5,673
2,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
2 / 4 / 0
7,236
724
5,562
5,983
2,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Horus
JD_Juarez
Horus
12
0 / 1 / 1
6,343
634
5,181
9,224
7,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 3 / 2
6,739
674
5,812
6,158
2,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

13
0 / 2 / 1
6,789
679
4,396
4,960
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Trajan_JH
Cthulhu
13
0 / 3 / 2
6,488
649
5,207
7,468
5,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
13
Kills
2
2
Deaths
13
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
4
0
0.5
W
Tiamat
Duffman77
Tiamat
1
0
5
3.5
L
Horus
JD_Juarez
Horus
0
1
1
0.5
W
4
0
4
6
L
0
3
2
0.33
W
Gilgamesh
Player Siks
Gilgamesh
3
1
8
7
W
1
1
11
6.5
L
0
2
1
0.25
L
Cthulhu
Trajan_JH
Cthulhu
0
3
2
0.33
W
Baron Samedi
XxJohnny209xX
Baron Samedi
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,482
Damage
26,158
35,123
Taken
33,793
18,531
Mitigated
20,017
9,598
Healing
4,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,562
933
0
92
5,983
2,553
0
2,444
3,539
0
23,547
W
Tiamat
Duffman77
Tiamat
3,529
320
0
952
2,573
1,874
0
1,132
1,360
19,908
0
L
Horus
JD_Juarez
Horus
5,181
1,874
456
2,219
9,224
7,677
0
2,955
6,095
0
9,058
W
6,398
4,787
639
1,295
5,325
1,656
1,216
1,368
3,838
0
34,322
L
5,812
621
0
584
6,158
2,824
0
2,128
3,948
0
18,866
W
Gilgamesh
Player Siks
Gilgamesh
6,647
1,476
0
1,829
9,920
5,494
84
2,465
7,069
0
20,414
W
3,501
1,402
0
1,952
11,632
7,128
362
2,446
8,648
0
9,241
L
4,396
463
0
230
4,960
1,463
0
2,753
2,157
25,254
0
L
Cthulhu
Trajan_JH
Cthulhu
5,207
71
186
492
7,468
5,500
0
2,230
5,118
17,832
0
W
Baron Samedi
XxJohnny209xX
Baron Samedi
9,407
1,041
935
1,996
5,673
2,379
498
1,686
3,820
24,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,628
Gold Earned
33,595
225
Minions Killed
188
0
Camps Cleared
0
1,019,773
Distance Traveled
974,825
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,236
724
49
5
0
196,231
2
W
Tiamat
7,236
724
62
6
0
183,212
0
L
Horus
6,343
634
8
1
0
191,723
2
W
Cupid
7,999
800
76
8
0
199,869
2
L
Thor
6,739
674
46
5
0
194,475
3
W
Gilgamesh
7,464
746
34
3
0
209,417
4
W
Odin
7,229
723
16
2
0
218,818
1
L
Agni
6,789
679
60
6
0
206,370
4
L
Cthulhu
6,488
649
25
3
0
186,026
4
W
Baron Samedi
7,700
770
37
4
0
208,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role