Player Matchup

Hercules
Hercules
Jchrist
Hercules
Level 118
God Stats
7W - 1L
1,500 SR
Queue Stats
237W - 135L
1,688 Elo+
Party 2
Ares
Ares
apsu667
Ares
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 6L
1,494 Elo+
Party 2
Cliodhna
Cliodhna
jesus5098
Cliodhna
Level 86
God Stats
31W - 13L
1,669 SR
Queue Stats
82W - 40L
1,625 Elo+
Party 2
Charybdis
Charybdis
rgknite7
Charybdis
Level 160
God Stats
3W - 2L
1,867 SR
Queue Stats
275W - 157L
1,602 Elo+
Party 2
Merlin
Merlin
taskRandom
Merlin
Level 42
God Stats
34W - 9L
1,702 SR
Queue Stats
195W - 103L
1,572 Elo+
Party 2
Team Averages
Level 87
1,648 SR
1,596 Elo+

VS

Team Averages
Level 58
1,522 SR
1,513 Elo+
Zeus
Zeus
Basheerin
Zeus
Level 48
God Stats
1W - 2L
1,571 SR
Queue Stats
7W - 5L
1,533 Elo+
Party 1
Cerberus
Cerberus
Bloop5000
Cerberus
Level 48
God Stats
34W - 31L
1,552 SR
Queue Stats
73W - 74L
1,477 Elo+
Party 3
Gilgamesh
Gilgamesh
Wookiecreeper
Gilgamesh
Level 60
God Stats
7W - 11L
1,473 SR
Queue Stats
102W - 116L
1,456 Elo+
Party 3
Nu Wa
Nu Wa
mvsv_1000k
Nu Wa
Level 123
God Stats
1W - 3L
1,513 SR
Queue Stats
39W - 34L
1,571 Elo+
Party 1
Chronos
Chronos
zetrimus
Chronos
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jchrist
Hercules
18
4 / 0 / 18
11,971
1,197
11,663
12,198
11,010
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ares
apsu667
Ares
17
1 / 1 / 17
10,769
1,077
7,344
11,472
11,830
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cliodhna
jesus5098
Cliodhna
18
8 / 0 / 14
12,454
1,245
13,736
9,067
3,788
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
rgknite7
Charybdis
19
12 / 0 / 13
13,531
1,353
19,661
11,600
4,023
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
taskRandom
Merlin
17
2 / 0 / 17
11,331
1,133
14,906
5,589
2,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

263

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
1 / 7 / 0
10,495
1,050
16,240
11,231
4,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Bloop5000
Cerberus
15
0 / 6 / 1
10,515
1,052
5,697
25,565
21,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
Wookiecreeper
Gilgamesh
15
0 / 7 / 1
10,050
1,005
12,976
19,589
19,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
16
0 / 1 / 0
10,633
1,063
8,418
6,057
1,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
zetrimus
Chronos
16
0 / 6 / 1
10,217
1,022
3,655
9,817
3,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
4
27
Kills
1
1
Deaths
27
79
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
7
0
0.14
L
Cerberus
Bloop5000
Cerberus
0
6
1
0.08
W
Hercules
Jchrist
Hercules
4
0
18
13
L
Gilgamesh
Wookiecreeper
Gilgamesh
0
7
1
0.07
W
Ares
apsu667
Ares
1
1
17
9.5
W
Cliodhna
jesus5098
Cliodhna
8
0
14
15
L
Nu Wa
0
1
0
0
W
Charybdis
rgknite7
Charybdis
12
0
13
18.5
W
Merlin
taskRandom
Merlin
2
0
17
10.5
L
Chronos
zetrimus
Chronos
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,310
Damage
46,986
49,926
Taken
72,259
33,014
Mitigated
50,653
6,344
Healing
6,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
16,240
1,639
0
423
11,231
4,092
0
3,592
7,639
37,576
0
L
Cerberus
Bloop5000
Cerberus
5,697
309
1,936
2,214
25,565
21,985
0
9,584
14,613
8,933
0
W
Hercules
Jchrist
Hercules
11,663
3,172
0
3,256
12,198
11,010
0
8,211
3,987
0
22,541
L
Gilgamesh
Wookiecreeper
Gilgamesh
12,976
2,776
0
1,001
19,589
19,160
0
4,757
14,832
58
20,828
W
Ares
apsu667
Ares
7,344
215
0
0
11,472
11,830
0
9,072
2,400
15,339
0
W
Cliodhna
jesus5098
Cliodhna
13,736
2,017
0
35
9,067
3,788
0
5,825
3,242
0
27,899
L
Nu Wa
8,418
2,604
0
388
6,057
1,826
0
952
5,105
52,202
0
W
Charybdis
rgknite7
Charybdis
19,661
15,015
0
3,053
11,600
4,023
0
7,547
4,053
0
67,548
W
Merlin
taskRandom
Merlin
14,906
1,958
0
0
5,589
2,363
0
3,413
2,176
42,837
0
L
Chronos
zetrimus
Chronos
3,655
1,097
0
154
9,817
3,590
0
3,365
6,452
24,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,056
Gold Earned
51,910
256
Minions Killed
215
9
Camps Cleared
6
1,089,712
Distance Traveled
1,009,343
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,495
1,050
46
5
1
193,775
0
L
Cerberus
10,515
1,052
4
0
0
202,730
2
W
Hercules
11,971
1,197
26
3
3
213,229
2
L
Gilgamesh
10,050
1,005
15
2
2
220,392
0
W
Ares
10,769
1,077
11
1
0
209,920
0
W
Cliodhna
12,454
1,245
40
4
0
251,339
0
L
Nu Wa
10,633
1,063
100
10
1
202,826
0
W
Charybdis
13,531
1,353
123
12
5
201,101
0
W
Merlin
11,331
1,133
56
6
1
214,123
0
L
Chronos
10,217
1,022
50
5
2
189,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role