Player Matchup

Ravana
Ravana
Diamond V
 
Ravana
Diamond V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum IV
AlphaWolfSpawn
Kumbhakarna
Platinum IV
Level 152
God Stats
21W - 18L
2,013 SR
Queue Stats
86W - 65L
1,958 MMR
Party 2
Chang'e
Chang'e
Platinum I
AvonDaRuler
Chang'e
Platinum I
Level 123
God Stats
12W - 5L
1,862 SR
Queue Stats
100W - 96L
1,971 MMR
Solo
Apollo
Apollo
Platinum III
CrimsonIRegret
Apollo
Platinum III
Level 160
God Stats
14W - 11L
1,623 SR
Queue Stats
106W - 80L
1,917 MMR
Party 2
Artio
Artio
Platinum III
YT-XenQD
Artio
Platinum III
Level 45
God Stats
6W - 3L
1,862 SR
Queue Stats
143W - 131L
1,898 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 125
1,772 SR
1,849 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 125
1,540 SR
1,938 MMR
Cernunnos
Cernunnos
Platinum II
Aldisass
Cernunnos
Platinum II
Level 67
God Stats
13W - 7L
1,715 SR
Queue Stats
254W - 236L
1,930 MMR
Solo
Zhong Kui
Zhong Kui
Platinum II
Añtt
Zhong Kui
Platinum II
Level 123
God Stats
1W - 1L
1,742 SR
Queue Stats
40W - 27L
1,981 MMR
Party 1
Achilles
Achilles
Platinum II
TreeKiller20
Achilles
Platinum II
Level 159
God Stats
14W - 13L
1,660 SR
Queue Stats
239W - 226L
1,990 MMR
Solo
Thoth
Thoth
Gold III
Wockets
Thoth
Gold III
Level 149
God Stats
0W - 4L
1,154 SR
Queue Stats
26W - 26L
1,794 MMR
Party 1
Yemoja
Yemoja
Platinum II
ol Funky lo
Yemoja
Platinum II
Level 129
God Stats
20W - 26L
1,426 SR
Queue Stats
89W - 86L
1,993 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
20
10 / 2 / 9
13,710
623
22,664
15,114
9,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kumbhakarna
AlphaWolfSpawn
Kumbhakarna
16
2 / 5 / 11
10,738
488
4,569
19,725
20,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
AvonDaRuler
Chang'e
19
5 / 2 / 12
12,292
559
18,915
17,080
6,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
6 / 3 / 6
13,125
597
16,506
18,463
6,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Artio
YT-XenQD
Artio
19
5 / 2 / 12
12,235
556
11,178
22,176
25,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
BastetAtlasCliodhna

VS

Bans
KaliGebOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Aldisass
Cernunnos
18
6 / 6 / 3
11,170
508
20,724
19,089
7,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Añtt
Zhong Kui
18
3 / 8 / 4
11,353
516
18,262
24,021
20,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
TreeKiller20
Achilles
16
3 / 8 / 2
10,411
473
11,149
20,352
12,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
Wockets
Thoth
17
0 / 5 / 3
10,525
478
3,704
13,109
4,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
14
2 / 1 / 3
9,521
433
6,512
14,853
13,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
29
28
Kills
14
14
Deaths
28
50
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
10
2
9
7.25
L
Cernunnos
Aldisass
Cernunnos
6
6
3
1.25
W
Kumbhakarna
AlphaWolfSpawn
Kumbhakarna
2
5
11
1.5
W
Chang'e
AvonDaRuler
Chang'e
5
2
12
5.5
L
Zhong Kui
Añtt
Zhong Kui
3
8
4
0.63
W
6
3
6
3
L
Achilles
TreeKiller20
Achilles
3
8
2
0.5
L
Thoth
Wockets
Thoth
0
5
3
0.3
W
Artio
YT-XenQD
Artio
5
2
12
5.5
L
Yemoja
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,832
Damage
60,351
92,558
Taken
91,424
67,723
Mitigated
58,891
38,292
Healing
25,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
22,664
8,495
0
2,480
15,114
9,127
2,380
7,014
8,100
0
131,022
L
Cernunnos
Aldisass
Cernunnos
20,724
8,800
2
5,205
19,089
7,808
260
6,430
12,612
0
91,439
W
Kumbhakarna
AlphaWolfSpawn
Kumbhakarna
4,569
417
853
3,943
19,725
20,452
188
5,125
14,600
14,507
0
W
Chang'e
AvonDaRuler
Chang'e
18,915
1,028
4,831
10,340
17,080
6,729
665
6,997
10,083
104,464
0
L
Zhong Kui
Añtt
Zhong Kui
18,262
2,048
0
7,554
24,021
20,605
90
8,587
14,779
68,681
9,624
W
16,506
10,940
0
5,073
18,463
6,122
2,150
2,791
15,672
0
125,921
L
Achilles
TreeKiller20
Achilles
11,149
3,405
0
4,236
20,352
12,938
0
8,773
11,345
0
70,887
L
Thoth
Wockets
Thoth
3,704
155
0
1,390
13,109
4,074
0
5,471
7,638
79,846
0
W
Artio
YT-XenQD
Artio
11,178
1,164
1,506
9,266
22,176
25,293
1,050
7,257
14,919
61,616
0
L
Yemoja
6,512
1,095
3,813
3,588
14,853
13,466
0
4,421
10,210
28,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,100
Gold Earned
52,980
665
Minions Killed
608
0
Camps Cleared
0
2,232,979
Distance Traveled
1,932,577
29
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
13,710
623
187
9
0
482,228
3
L
Cernunnos
11,170
508
141
6
0
375,030
4
W
Kumbhakarna
10,738
488
14
1
0
438,910
10
W
Chang'e
12,292
559
153
7
0
443,195
9
L
Zhong Kui
11,353
516
141
6
0
342,211
5
W
Apollo
13,125
597
195
9
0
445,376
2
L
Achilles
10,411
473
121
6
0
419,828
6
L
Thoth
10,525
478
163
7
0
393,188
9
W
Artio
12,235
556
116
5
0
423,270
5
L
Yemoja
9,521
433
42
2
0
402,320
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role