Player Matchup

Bastet
Bastet
CREEPyCamo
Bastet
Level 109
God Stats
11W - 14L
1,500 SR
Queue Stats
139W - 122L
1,666 Elo+
Party 2
Anubis
Anubis
LordxJaldaboath
Anubis
Level 106
God Stats
0W - 2L
1,215 SR
Queue Stats
15W - 27L
1,465 Elo+
Party 3
Apollo
Apollo
Sp3cOpToxic
Apollo
Level 144
God Stats
1W - 1L
1,786 SR
Queue Stats
185W - 165L
1,623 Elo+
Party 2
Sylvanus
Sylvanus
XSnipingAngelX
Sylvanus
Level 146
God Stats
1W - 1L
1,669 SR
Queue Stats
90W - 99L
1,514 Elo+
Party 3
Mulan
Mulan
jamtg
Mulan
Level 104
God Stats
25W - 12L
1,609 SR
Queue Stats
84W - 57L
1,526 Elo+
Party 2
Team Averages
Level 122
1,556 SR
1,559 Elo+

VS

Team Averages
Level 109
1,549 SR
1,762 Elo+
Agni
Agni
AstolfoBussyFan
Agni
Level 143
God Stats
3W - 2L
1,710 SR
Queue Stats
201W - 76L
1,758 Elo+
Party 1
Izanami
Izanami
Jaeyoonyo0o0o0o
Izanami
Level 87
God Stats
4W - 3L
1,322 SR
Queue Stats
28W - 23L
1,777 Elo+
Party 1
Yemoja
Yemoja
Senpapii
Yemoja
Level 152
God Stats
1W - 3L
1,330 SR
Queue Stats
285W - 174L
1,776 Elo+
Party 1
Horus
Horus
SloobSoob
Horus
Level 27
God Stats
43W - 6L
2,119 SR
Queue Stats
144W - 38L
1,927 Elo+
Party 1
Nemesis
Nemesis
eldrigue
Nemesis
Level 135
God Stats
5W - 10L
1,266 SR
Queue Stats
282W - 277L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CREEPyCamo
Bastet
17
2 / 8 / 4
10,292
643
10,056
19,513
5,088
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 8 / 1
11,216
701
15,478
20,925
9,537
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
19
3 / 3 / 5
11,708
732
16,786
20,135
5,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
17
0 / 6 / 2
9,971
623
6,923
17,174
11,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
jamtg
Mulan
17
1 / 5 / 6
10,038
627
12,812
16,906
18,183
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 13
13,635
852
30,934
14,656
7,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 2 / 17
13,312
832
23,157
17,267
9,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
Senpapii
Yemoja
19
2 / 0 / 19
12,839
802
7,978
13,017
17,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Horus
SloobSoob
Horus
19
3 / 1 / 19
11,983
749
7,800
19,110
24,278
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
eldrigue
Nemesis
19
7 / 2 / 11
12,834
802
13,412
17,977
9,716
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
109
8
Kills
30
30
Deaths
8
18
Assists
79
Player
Kills
Deaths
Assists
KDA
W
10
3
13
5.5
L
Bastet
CREEPyCamo
Bastet
2
8
4
0.5
W
8
2
17
8.25
L
2
8
1
0.31
W
Yemoja
Senpapii
Yemoja
2
0
19
11.5
W
Horus
SloobSoob
Horus
3
1
19
12.5
L
Apollo
3
3
5
1.83
L
Sylvanus
0
6
2
0.17
W
Nemesis
eldrigue
Nemesis
7
2
11
6.25
L
Mulan
jamtg
Mulan
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,055
Damage
83,281
94,653
Taken
82,027
50,079
Mitigated
68,517
20,049
Healing
45,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,934
3,437
0
1,073
14,656
7,027
1,317
3,499
11,157
74,374
0
L
Bastet
CREEPyCamo
Bastet
10,056
2,373
0
1,090
19,513
5,088
0
8,520
10,801
0
27,873
W
23,157
14,613
0
5,151
17,267
9,997
6,403
3,771
13,496
0
83,255
L
15,478
669
0
5,237
20,925
9,537
285
6,557
14,167
55,639
0
W
Yemoja
Senpapii
Yemoja
7,978
2,282
10,373
6,472
13,017
17,499
638
3,965
9,052
18,126
0
W
Horus
SloobSoob
Horus
7,800
3,533
9,648
9,391
19,110
24,278
725
7,705
11,405
0
16,283
L
Apollo
16,786
12,229
0
6,826
20,135
5,801
0
7,781
12,034
0
64,172
L
Sylvanus
6,923
625
2,288
3,273
17,174
11,470
0
9,998
7,110
28,364
0
W
Nemesis
eldrigue
Nemesis
13,412
4,457
0
3,318
17,977
9,716
2,586
3,461
14,516
0
42,242
L
Mulan
jamtg
Mulan
12,812
629
0
1,335
16,906
18,183
0
5,631
11,000
0
25,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,225
Gold Earned
64,603
271
Minions Killed
302
0
Camps Cleared
0
1,384,418
Distance Traveled
1,623,167
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,635
852
92
6
0
326,746
0
L
Bastet
10,292
643
30
2
0
304,284
2
W
Izanami
13,312
832
124
8
0
288,302
1
L
Anubis
11,216
701
76
5
0
218,619
3
W
Yemoja
12,839
802
17
1
0
304,101
0
W
Horus
11,983
749
15
1
0
349,407
3
L
Apollo
11,708
732
110
7
0
323,923
0
L
Sylvanus
9,971
623
32
2
0
239,669
2
W
Nemesis
12,834
802
54
3
0
354,611
0
L
Mulan
10,038
627
23
1
0
297,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role