Player Matchup

Odin
Odin
ApexViru
Odin
Level 7
God Stats
1W - 2L
1,331 SR
Queue Stats
1W - 2L
1,418 Elo+
Solo
Chaac
Chaac
Giоvanni
Chaac
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,309 Elo+
Party 2
Discordia
Discordia
JoeyCYW
Discordia
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 3L
1,328 Elo+
Party 2
Hercules
Hercules
Montime
Hercules
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 46L
1,497 Elo+
Party 2
Cabrakan
Cabrakan
meancegoonz
Cabrakan
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
136W - 101L
1,599 Elo+
Party 2
Team Averages
Level 73
1,466 SR
1,430 Elo+

VS

Team Averages
Level 89
1,440 SR
1,649 Elo+
Olorun
Olorun
ChaoticAmoeba
Olorun
Level 29
God Stats
4W - 4L
1,285 SR
Queue Stats
482W - 480L
1,578 Elo+
Party 1
Ne Zha
Ne Zha
Rockelle
Ne Zha
Level 127
God Stats
1W - 0L
1,276 SR
Queue Stats
40W - 24L
1,706 Elo+
Party 3
Ymir
Ymir
SlopingTomcat0
Ymir
Level 128
God Stats
12W - 5L
1,917 SR
Queue Stats
274W - 189L
1,681 Elo+
Party 1
Merlin
Merlin
neekomarus
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,592 Elo+
Party 3
Pele
Pele
poejoe4536
Pele
Level 132
God Stats
2W - 4L
1,221 SR
Queue Stats
249W - 181L
1,688 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
1 / 13 / 4
10,158
635
4,616
18,155
14,475
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chaac
Giоvanni
Chaac
19
5 / 7 / 3
12,240
765
21,401
28,411
25,183
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Discordia
JoeyCYW
Discordia
17
2 / 11 / 6
10,884
680
8,751
17,994
5,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
Montime
Hercules
16
0 / 7 / 9
9,885
618
13,554
23,928
24,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cabrakan
meancegoonz
Cabrakan
18
4 / 12 / 5
11,592
725
12,454
24,110
27,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 21
12,180
761
10,307
12,110
5,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
Rockelle
Ne Zha
20
8 / 0 / 32
13,053
816
16,941
19,427
19,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
12 / 3 / 26
14,034
877
13,769
19,027
21,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
neekomarus
Merlin
19
8 / 5 / 15
12,361
773
27,775
11,215
4,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
19 / 3 / 18
14,812
926
33,346
18,201
10,797
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
162
12
Kills
50
50
Deaths
13
27
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Odin
1
13
4
0.23
W
3
2
21
6.75
L
Chaac
Giоvanni
Chaac
5
7
3
0.93
L
Discordia
JoeyCYW
Discordia
2
11
6
0.45
L
Hercules
Montime
Hercules
0
7
9
0.64
W
Ne Zha
Rockelle
Ne Zha
8
0
32
24
W
12
3
26
8.33
L
Cabrakan
meancegoonz
Cabrakan
4
12
5
0.54
W
Merlin
neekomarus
Merlin
8
5
15
3.1
W
19
3
18
9.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,776
Damage
102,138
112,598
Taken
79,980
96,856
Mitigated
62,353
19,665
Healing
27,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
4,616
824
0
0
18,155
14,475
0
9,670
8,052
0
18,508
W
10,307
5,688
1,429
6,416
12,110
5,601
2,220
3,215
8,756
49,008
0
L
Chaac
Giоvanni
Chaac
21,401
3,144
0
8,991
28,411
25,183
42
13,774
14,084
7,880
45,950
L
Discordia
JoeyCYW
Discordia
8,751
554
0
1,585
17,994
5,066
50
5,063
12,445
31,560
0
L
Hercules
Montime
Hercules
13,554
2,580
422
7,130
23,928
24,154
0
12,119
10,918
492
19,325
W
Ne Zha
Rockelle
Ne Zha
16,941
5,477
0
8,739
19,427
19,464
345
5,704
13,085
0
35,711
W
13,769
2,464
0
805
19,027
21,922
156
5,067
13,410
28,574
0
L
Cabrakan
meancegoonz
Cabrakan
12,454
1,599
0
1,537
24,110
27,978
0
9,641
13,884
17,381
0
W
Merlin
neekomarus
Merlin
27,775
2,047
0
350
11,215
4,569
2,119
3,308
7,587
43,666
0
W
33,346
8,644
0
9,546
18,201
10,797
3,698
6,610
11,065
0
78,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,759
Gold Earned
66,440
175
Minions Killed
263
0
Camps Cleared
0
1,297,952
Distance Traveled
1,615,814
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,158
635
24
2
0
228,689
0
W
Olorun
12,180
761
65
4
0
296,847
0
L
Chaac
12,240
765
74
5
0
300,142
4
L
Discordia
10,884
680
52
3
0
246,538
0
L
Hercules
9,885
618
16
1
0
283,846
0
W
Ne Zha
13,053
816
18
1
0
374,780
2
W
Ymir
14,034
877
40
3
0
313,028
0
L
Cabrakan
11,592
725
9
1
0
238,737
2
W
Merlin
12,361
773
41
3
0
288,008
0
W
Pele
14,812
926
99
6
0
343,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role