Player Matchup

Skadi
Skadi
BlOcKboYs Mc
Skadi
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,486 Elo+
Party 2
Mulan
Mulan
JollyFoal959120
Mulan
Level 108
God Stats
7W - 9L
1,349 SR
Queue Stats
46W - 57L
1,341 Elo+
Party 2
Baba Yaga
Baba Yaga
SMOKINdezPAK
Baba Yaga
Level 66
God Stats
8W - 8L
1,715 SR
Queue Stats
26W - 40L
1,261 Elo+
Party 2
Team Averages
Level 97
1,522 SR
1,363 Elo+

VS

Team Averages
Level 53
1,500 SR
1,483 Elo+
Ra
Ra
GuyPerson96
Ra
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,461 Elo+
Party 1
Sol
Sol
Milkmommy4093
Sol
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 36L
1,461 Elo+
Party 1
Susano
Susano
SoloXLMusic
Susano
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 10
13,123
772
12,846
14,499
4,933
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
7 / 6 / 10
13,133
773
12,823
19,939
18,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baba Yaga
SMOKINdezPAK
Baba Yaga
18
6 / 3 / 10
13,351
785
15,243
14,383
5,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 9
10,724
631
4,452
12,803
8,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
10 / 5 / 5
13,278
781
15,981
17,623
8,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Susano
16
6 / 6 / 7
11,732
690
13,874
14,637
8,445
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
37
19
Kills
16
16
Deaths
19
30
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
7
10
1.57
L
0
8
9
0.56
W
7
6
10
2
L
10
5
5
2.5
W
Baba Yaga
SMOKINdezPAK
Baba Yaga
6
3
10
3.67
L
Susano
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,912
Damage
34,307
48,821
Taken
45,063
29,114
Mitigated
24,658
7,952
Healing
11,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,846
4,198
0
454
14,499
4,933
1,181
6,829
7,670
0
49,501
L
4,452
263
1,739
2,311
12,803
8,197
274
5,785
6,917
25,608
0
W
12,823
2,035
387
2,535
19,939
18,685
645
8,783
11,156
0
38,614
L
15,981
5,635
144
6,573
17,623
8,016
1,960
5,219
12,047
51,186
3,500
W
Baba Yaga
SMOKINdezPAK
Baba Yaga
15,243
142
99
4,477
14,383
5,496
439
4,231
10,152
57,230
0
L
Susano
13,874
1,312
0
500
14,637
8,445
324
4,624
9,627
0
25,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,607
Gold Earned
35,734
187
Minions Killed
153
7
Camps Cleared
7
838,739
Distance Traveled
815,129
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,123
772
65
4
4
257,781
1
L
Ra
10,724
631
53
3
0
294,395
0
W
Mulan
13,133
773
57
3
1
272,948
2
L
Sol
13,278
781
69
4
7
275,431
4
W
Baba Yaga
13,351
785
65
4
2
308,010
0
L
Susano
11,732
690
31
2
0
245,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role