Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Anyarin
Tsukuyomi
Level 28
God Stats
0W - 3L
1,152 SR
Queue Stats
153W - 205L
1,382 Elo+
Party 3
Nike
Nike
Higuy808
Nike
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,479 Elo+
Party 3
Cu Chulainn
Cu Chulainn
SlackasaurusRex
Cu Chulainn
Level 144
God Stats
4W - 3L
1,500 SR
Queue Stats
193W - 208L
1,385 Elo+
Solo
Kuzenbo
Kuzenbo
bdp123434
Kuzenbo
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,714 Elo+
Party 2
Team Averages
Level 87
1,430 SR
1,492 Elo+

VS

Team Averages
Level 102
1,594 SR
1,410 Elo+
Chernobog
Chernobog
Comicide-
Chernobog
Level 24
God Stats
3W - 2L
1,715 SR
Queue Stats
99W - 83L
1,513 Elo+
Party 1
Ganesha
Ganesha
EDMxFan
Ganesha
Level 117
God Stats
3W - 3L
1,215 SR
Queue Stats
243W - 264L
1,349 Elo+
Party 1
Sol
Sol
Koopaking279
Sol
Level 129
God Stats
4W - 6L
1,500 SR
Queue Stats
354W - 375L
1,349 Elo+
Solo
Bastet
Bastet
XForBloodnGloryX
Bastet
Level 114
God Stats
8W - 8L
1,824 SR
Queue Stats
271W - 262L
1,423 Elo+
Party 1
Fenrir
Fenrir
rev_alsharpton_1
Fenrir
Level 128
God Stats
4W - 3L
1,718 SR
Queue Stats
306W - 310L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
20
7 / 4 / 9
12,866
757
18,708
19,622
13,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Anyarin
Tsukuyomi
17
1 / 9 / 8
10,622
625
10,486
18,786
7,074
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nike
18
6 / 7 / 5
11,477
675
14,617
23,626
32,150
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cu Chulainn
SlackasaurusRex
Cu Chulainn
18
2 / 8 / 11
10,707
630
17,880
29,259
29,739
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kuzenbo
bdp123434
Kuzenbo
18
3 / 5 / 11
10,997
647
12,405
20,163
26,580
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Comicide-
Chernobog
20
10 / 3 / 17
13,066
769
16,415
12,486
7,536
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
EDMxFan
Ganesha
19
1 / 3 / 28
12,302
724
14,450
22,981
35,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
4 / 3 / 22
11,999
706
25,633
15,450
7,580
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
11 / 3 / 18
13,724
807
26,658
17,161
8,417
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
7 / 8 / 17
11,549
679
8,762
20,636
11,081
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
135
19
Kills
33
33
Deaths
20
44
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
7
4
9
2.88
L
Tsukuyomi
Anyarin
Tsukuyomi
1
9
8
0.56
W
Chernobog
Comicide-
Chernobog
10
3
17
6.17
W
Ganesha
EDMxFan
Ganesha
1
3
28
5
L
Nike
6
7
5
1.21
W
4
3
22
5
L
Cu Chulainn
SlackasaurusRex
Cu Chulainn
2
8
11
0.94
W
11
3
18
6.67
L
Kuzenbo
bdp123434
Kuzenbo
3
5
11
1.7
W
7
8
17
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,096
Damage
91,918
111,456
Taken
88,714
109,499
Mitigated
69,714
31,954
Healing
31,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
18,708
3,498
1,786
7,195
19,622
13,956
1,708
6,455
13,167
37,014
0
L
Tsukuyomi
Anyarin
Tsukuyomi
10,486
2,522
243
3,227
18,786
7,074
0
7,033
11,753
0
25,402
W
Chernobog
Comicide-
Chernobog
16,415
8,792
2,941
1,457
12,486
7,536
1,358
5,104
7,164
0
38,611
W
Ganesha
EDMxFan
Ganesha
14,450
692
2,057
5,421
22,981
35,100
315
9,432
13,078
32,568
0
L
Nike
14,617
1,978
2,923
5,101
23,626
32,150
700
7,673
15,953
0
31,327
W
25,633
12,236
546
5,663
15,450
7,580
3,117
5,007
10,362
50,917
0
L
Cu Chulainn
SlackasaurusRex
Cu Chulainn
17,880
1,632
3,007
4,838
29,259
29,739
119
11,525
17,734
8,251
27,840
W
26,658
5,067
2,879
4,680
17,161
8,417
831
6,521
9,895
0
43,257
L
Kuzenbo
bdp123434
Kuzenbo
12,405
2,983
1,300
2,334
20,163
26,580
67
7,397
12,766
21,127
0
W
8,762
1,595
2,425
3,447
20,636
11,081
1,311
8,150
12,367
0
18,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,669
Gold Earned
62,640
166
Minions Killed
178
0
Camps Cleared
0
1,477,909
Distance Traveled
1,525,707
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
12,866
757
47
3
0
290,594
1
L
Tsukuyomi
10,622
625
34
2
0
277,131
3
W
Chernobog
13,066
769
52
3
0
268,824
0
W
Ganesha
12,302
724
1
0
0
311,756
0
L
Nike
11,477
675
40
2
0
284,093
0
W
Sol
11,999
706
65
4
0
281,860
1
L
Cu Chulainn
10,707
630
25
1
0
312,549
0
W
Bastet
13,724
807
41
2
0
351,894
0
L
Kuzenbo
10,997
647
20
1
0
313,542
2
W
Fenrir
11,549
679
19
1
0
311,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role