Player Matchup

Tyr
Tyr
Jamanjello
Tyr
Level 122
God Stats
5W - 3L
1,839 SR
Queue Stats
120W - 127L
1,566 Elo+
Party 3
Atlas
Atlas
SELFREHZ
Atlas
Level 29
God Stats
9W - 6L
1,708 SR
Queue Stats
13W - 7L
1,572 Elo+
Party 3
Charybdis
Charybdis
V2N3WKiD
Charybdis
Level 114
God Stats
3W - 4L
1,500 SR
Queue Stats
169W - 194L
1,489 Elo+
Party 3
Awilix
Awilix
killerghost2121
Awilix
Level 64
God Stats
0W - 1L
1,549 SR
Queue Stats
147W - 170L
1,394 Elo+
Party 3
Tiamat
Tiamat
voidpool
Tiamat
Level 123
God Stats
1W - 2L
1,757 SR
Queue Stats
88W - 107L
1,534 Elo+
Party 3
Team Averages
Level 90
1,671 SR
1,511 Elo+

VS

Team Averages
Level 50
1,580 SR
1,415 Elo+
Poseidon
Poseidon
Fates__Fury
Poseidon
Level 118
God Stats
3W - 2L
1,805 SR
Queue Stats
148W - 158L
1,486 Elo+
Party 1
Geb
Geb
Ginger5613
Geb
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 74L
1,471 Elo+
Party 1
Achilles
Achilles
PapaSlaus
Achilles
Level 25
God Stats
9W - 4L
1,596 SR
Queue Stats
25W - 43L
1,357 Elo+
Party 1
Skadi
Skadi
YouthPastorBrad
Skadi
Level 38
God Stats
6W - 8L
1,500 SR
Queue Stats
33W - 55L
1,376 Elo+
Party 2
Cliodhna
Cliodhna
l Orixon l
Cliodhna
Level 43
God Stats
8W - 10L
1,500 SR
Queue Stats
31W - 49L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 5
12,321
474
8,686
22,819
30,316
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Atlas
SELFREHZ
Atlas
18
4 / 7 / 1
12,017
462
11,842
25,494
23,284
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
V2N3WKiD
Charybdis
18
3 / 4 / 3
12,224
470
12,088
15,371
4,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
5 / 7 / 3
12,579
484
9,593
22,825
7,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
voidpool
Tiamat
17
0 / 11 / 5
11,418
439
10,283
18,125
8,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Fates__Fury
Poseidon
20
12 / 5 / 10
15,419
593
25,757
18,512
7,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
1 / 1 / 22
13,294
511
8,451
27,354
31,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
PapaSlaus
Achilles
17
2 / 3 / 20
12,092
465
11,263
16,987
16,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
12 / 3 / 8
14,672
564
17,865
9,546
3,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
l Orixon l
Cliodhna
20
9 / 2 / 9
15,477
595
13,815
15,264
6,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
105
14
Kills
36
36
Deaths
14
17
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Fates__Fury
Poseidon
12
5
10
3.4
W
1
1
22
12
L
2
7
5
0.64
W
Achilles
PapaSlaus
Achilles
2
3
20
4
L
Atlas
SELFREHZ
Atlas
4
7
1
0.64
L
Charybdis
V2N3WKiD
Charybdis
3
4
3
1.13
W
12
3
8
5.33
L
5
7
3
0.93
W
Cliodhna
l Orixon l
Cliodhna
9
2
9
6.75
L
Tiamat
voidpool
Tiamat
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,492
Damage
77,151
104,634
Taken
87,663
74,164
Mitigated
64,339
12,716
Healing
35,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Fates__Fury
Poseidon
25,757
3,980
0
5,531
18,512
7,057
3,286
5,521
12,991
137,749
0
W
8,451
777
999
9,762
27,354
31,301
796
7,635
19,719
40,081
0
L
8,686
1,294
0
2,646
22,819
30,316
781
9,040
13,098
0
74,219
W
Achilles
PapaSlaus
Achilles
11,263
2,313
851
5,307
16,987
16,615
1,600
5,218
11,769
5,865
39,371
L
Atlas
SELFREHZ
Atlas
11,842
3,175
509
3,246
25,494
23,284
181
7,352
18,059
65,804
0
L
Charybdis
V2N3WKiD
Charybdis
12,088
6,587
0
4,735
15,371
4,014
1,371
5,278
10,047
0
81,485
W
17,865
8,839
884
2,643
9,546
3,271
6,640
4,205
5,341
0
100,715
L
9,593
3,188
0
0
22,825
7,870
843
7,359
14,996
0
70,909
W
Cliodhna
l Orixon l
Cliodhna
13,815
1,022
0
9,214
15,264
6,095
1,466
2,647
12,617
0
126,760
L
Tiamat
voidpool
Tiamat
10,283
1,386
0
1,580
18,125
8,680
705
7,189
10,744
72,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,559
Gold Earned
70,954
590
Minions Killed
609
0
Camps Cleared
0
2,349,615
Distance Traveled
2,633,075
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
15,419
593
171
7
0
511,155
2
W
Geb
13,294
511
39
2
0
518,601
6
L
Tyr
12,321
474
132
5
0
499,015
2
W
Achilles
12,092
465
61
2
0
524,279
1
L
Atlas
12,017
462
72
3
0
463,252
4
L
Charybdis
12,224
470
157
6
0
440,799
4
W
Skadi
14,672
564
155
6
0
509,942
1
L
Awilix
12,579
484
100
4
0
526,252
0
W
Cliodhna
15,477
595
183
7
0
569,098
0
L
Tiamat
11,418
439
129
5
0
420,297
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role