Player Matchup

Atlas
Atlas
BigPumbaa1220
Atlas
Level 110
God Stats
2W - 0L
1,283 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Charybdis
Charybdis
COSMICx420
Charybdis
Level 143
God Stats
5W - 6L
1,450 SR
Queue Stats
17W - 25L
1,507 Elo+
Solo
Ah Puch
Ah Puch
Just-Lumin
Ah Puch
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 39L
1,575 Elo+
Party 2
Bastet
Bastet
Zinc FiddIer
Bastet
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 27L
1,284 Elo+
Party 2
Bellona
Bellona
xTHExMOPEDx
Bellona
Level 150
God Stats
3W - 3L
1,762 SR
Queue Stats
110W - 121L
1,484 Elo+
Solo
Team Averages
Level 133
1,499 SR
1,470 Elo+

VS

Team Averages
Level 101
1,599 SR
1,568 Elo+
Hel
Hel
CactusOfSpikes
Hel
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 139L
1,501 Elo+
Party 1
Horus
Horus
FEEDeral
Horus
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,646 Elo+
Solo
Gilgamesh
Gilgamesh
KonmanKB
Gilgamesh
Level 88
God Stats
5W - 4L
1,825 SR
Queue Stats
71W - 69L
1,590 Elo+
Party 1
Freya
Freya
blakesdemon887
Freya
Level 108
God Stats
6W - 7L
1,670 SR
Queue Stats
91W - 85L
1,598 Elo+
Solo
Pele
Pele
pinksheep42
Pele
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 37L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 4
6,349
529
4,696
8,741
5,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
COSMICx420
Charybdis
11
1 / 2 / 2
6,876
573
5,254
7,901
1,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
Just-Lumin
Ah Puch
12
8 / 2 / 0
7,940
662
9,249
7,650
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
12
3 / 2 / 4
7,009
584
8,114
8,350
2,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
xTHExMOPEDx
Bellona
12
1 / 3 / 0
6,930
578
6,108
10,927
9,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
6,368
531
4,784
8,383
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
FEEDeral
Horus
9
3 / 2 / 2
6,159
513
4,448
12,011
6,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
KonmanKB
Gilgamesh
13
3 / 1 / 0
6,873
573
6,980
9,713
6,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 3 / 1
6,269
522
7,918
8,549
2,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 3 / 3
5,525
460
1,399
11,098
3,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
15
Kills
10
10
Deaths
15
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
W
Charybdis
COSMICx420
Charybdis
1
2
2
1
L
2
6
1
0.42
L
Horus
FEEDeral
Horus
3
2
2
2
W
Ah Puch
Just-Lumin
Ah Puch
8
2
0
4
L
Gilgamesh
KonmanKB
Gilgamesh
3
1
0
3
W
Bastet
3
2
4
2.5
L
2
3
1
0.83
L
0
3
3
0.5
W
Bellona
xTHExMOPEDx
Bellona
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,421
Damage
25,529
43,569
Taken
49,754
20,733
Mitigated
20,272
16,792
Healing
17,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,696
1,649
0
2,633
8,741
5,032
56
2,739
6,002
12,901
0
W
Charybdis
COSMICx420
Charybdis
5,254
2,191
0
3,231
7,901
1,911
0
3,871
4,030
0
48,146
L
4,784
320
145
2,306
8,383
2,381
0
5,613
2,770
35,324
0
L
Horus
FEEDeral
Horus
4,448
1,762
843
5,098
12,011
6,372
0
3,449
8,562
0
15,821
W
Ah Puch
Just-Lumin
Ah Puch
9,249
709
0
3,075
7,650
2,126
134
3,460
4,190
50,083
0
L
Gilgamesh
KonmanKB
Gilgamesh
6,980
2,794
0
2,619
9,713
6,204
0
0
9,713
0
40,583
W
Bastet
8,114
2,687
0
3,203
8,350
2,303
0
2,632
5,718
0
43,220
L
7,918
3,117
0
2,627
8,549
2,225
0
1,677
6,872
36,006
0
L
1,399
494
0
4,108
11,098
3,090
0
3,206
7,892
0
21,141
W
Bellona
xTHExMOPEDx
Bellona
6,108
3,448
0
4,650
10,927
9,361
0
0
10,927
0
40,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,104
Gold Earned
31,194
359
Minions Killed
302
0
Camps Cleared
0
1,209,168
Distance Traveled
1,168,994
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,349
529
22
2
0
253,236
2
W
Charybdis
6,876
573
95
8
0
216,675
5
L
Hel
6,368
531
66
6
0
216,763
4
L
Horus
6,159
513
21
2
0
243,094
4
W
Ah Puch
7,940
662
86
7
0
225,669
2
L
Gilgamesh
6,873
573
93
8
0
256,802
5
W
Bastet
7,009
584
77
6
0
282,329
0
L
Freya
6,269
522
70
6
0
214,381
1
L
Pele
5,525
460
52
4
0
237,954
0
W
Bellona
6,930
578
79
7
0
231,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role