Player Matchup

Sol
Sol
Diamond IV
BigDudeBill
Sol
Diamond IV
Level 156
God Stats
19W - 15L
1,688 SR
Queue Stats
687W - 675L
2,028 MMR
Solo
Mercury
Mercury
Gold II
Caspitan1
Mercury
Gold II
Level 147
God Stats
6W - 1L
1,421 SR
Queue Stats
136W - 108L
1,696 MMR
Solo
Danzaburou
Danzaburou
Platinum II
FluffyCakeBall
Danzaburou
Platinum II
Level 155
God Stats
36W - 26L
1,735 SR
Queue Stats
532W - 524L
1,920 MMR
Solo
Ganesha
Ganesha
Platinum III
NinjaYuki
Ganesha
Platinum III
Level 160
God Stats
73W - 60L
1,642 SR
Queue Stats
286W - 265L
1,820 MMR
Party 2
Chaac
Chaac
Platinum V
P0shi
Chaac
Platinum V
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
211W - 208L
1,871 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 156
1,597 SR
1,867 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,685 SR
1,896 MMR
Kuzenbo
Kuzenbo
Gold III
 
Kuzenbo
Gold III
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Gold II
Frèn
Osiris
Gold II
Level 147
God Stats
2W - 2L
1,800 SR
Queue Stats
22W - 20L
1,620 MMR
Solo
Agni
Agni
Grandmaster
KP10
Agni
Grandmaster
Level 160
God Stats
8W - 8L
1,452 SR
Queue Stats
292W - 188L
2,441 MMR
Party 1
Arachne
Arachne
Gold IV
ReLaxFo0L
Arachne
Gold IV
Level 152
God Stats
20W - 18L
1,699 SR
Queue Stats
226W - 218L
1,660 MMR
Solo
Freya
Freya
Diamond II
Ruedus
Freya
Diamond II
Level 108
God Stats
3W - 1L
1,974 SR
Queue Stats
137W - 67L
2,261 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 4
14,427
627
16,178
17,586
4,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mercury
Caspitan1
Mercury
20
8 / 2 / 9
14,533
632
13,925
14,934
5,738
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
FluffyCakeBall
Danzaburou
20
8 / 4 / 5
15,038
654
21,206
20,486
7,974
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
NinjaYuki
Ganesha
20
1 / 0 / 17
13,343
580
5,472
13,020
15,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
P0shi
Chaac
20
4 / 2 / 10
13,717
596
15,319
24,682
33,695
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AtlasAh Muzen CabCliodhnaCamazotz

VS

Bans
ThothGilgameshBastetGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
0 / 4 / 2
9,333
406
3,478
17,748
20,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
Frèn
Osiris
17
0 / 5 / 2
10,279
447
11,350
18,661
25,663
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Agni
KP10
Agni
19
3 / 8 / 4
12,458
542
17,884
14,350
4,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
ReLaxFo0L
Arachne
20
7 / 6 / 0
12,162
529
9,416
21,349
13,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Freya
Ruedus
Freya
20
3 / 9 / 0
12,365
538
17,775
23,039
5,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
21
32
Kills
13
13
Deaths
32
45
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
4
2
0.25
W
11
5
4
2.6
W
Mercury
Caspitan1
Mercury
8
2
9
6.25
W
Danzaburou
FluffyCakeBall
Danzaburou
8
4
5
2.63
L
Osiris
Frèn
Osiris
0
5
2
0.2
L
Agni
KP10
Agni
3
8
4
0.63
W
Ganesha
NinjaYuki
Ganesha
1
0
17
9.5
W
Chaac
P0shi
Chaac
4
2
10
4.5
L
Arachne
ReLaxFo0L
Arachne
7
6
0
1.17
L
Freya
Ruedus
Freya
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,100
Damage
59,903
90,708
Taken
95,147
67,768
Mitigated
69,533
33,860
Healing
24,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,478
898
408
1,850
17,748
20,451
0
5,550
12,198
23,477
0
W
16,178
5,320
0
7,147
17,586
4,842
2,320
8,776
8,635
116,011
0
W
Mercury
Caspitan1
Mercury
13,925
8,814
0
2,379
14,934
5,738
1,837
6,081
8,853
0
140,423
W
Danzaburou
FluffyCakeBall
Danzaburou
21,206
9,759
0
9,050
20,486
7,974
4,546
14,632
5,854
0
122,658
L
Osiris
Frèn
Osiris
11,350
4,493
0
2,000
18,661
25,663
0
3,732
14,829
0
70,724
L
Agni
KP10
Agni
17,884
743
0
2,388
14,350
4,477
70
4,908
9,442
102,341
0
W
Ganesha
NinjaYuki
Ganesha
5,472
562
628
4,302
13,020
15,519
213
6,238
6,782
41,230
4,711
W
Chaac
P0shi
Chaac
15,319
2,211
0
10,354
24,682
33,695
0
4,306
20,376
94
81,620
L
Arachne
ReLaxFo0L
Arachne
9,416
5,962
0
8,741
21,349
13,532
0
5,736
15,613
0
96,486
L
Freya
Ruedus
Freya
17,775
6,459
0
8,886
23,039
5,410
1,079
1,549
21,490
110,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,058
Gold Earned
56,597
754
Minions Killed
678
0
Camps Cleared
0
2,379,035
Distance Traveled
2,065,822
37
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,333
406
27
1
0
443,462
7
W
Sol
14,427
627
205
9
0
395,992
9
W
Mercury
14,533
632
177
8
0
569,797
6
W
Danzaburou
15,038
654
211
9
0
431,943
4
L
Osiris
10,279
447
133
6
0
413,078
5
L
Agni
12,458
542
192
8
0
371,063
10
W
Ganesha
13,343
580
17
1
0
511,208
13
W
Chaac
13,717
596
144
6
0
470,095
5
L
Arachne
12,162
529
144
6
0
489,247
2
L
Freya
12,365
538
182
8
0
348,972
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role