Player Matchup

Vulcan
Vulcan
ExpertKibbles
Vulcan
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,800 Elo+
Party 2
Mulan
Mulan
TheAlphaMale912
Mulan
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,580 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
dlayne2203
Ah Muzen Cab
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,500 Elo+
Party 2
Team Averages
Level 125
1,500 SR
1,627 Elo+

VS

Team Averages
Level 69
1,401 SR
1,559 Elo+
Gilgamesh
Gilgamesh
AmenRuiz20
Gilgamesh
Level 29
God Stats
0W - 4L
1,332 SR
Queue Stats
63W - 36L
1,667 Elo+
Party 1
Bakasura
Bakasura
Fissgameplays
Bakasura
Level 69
God Stats
3W - 8L
1,241 SR
Queue Stats
33W - 28L
1,461 Elo+
Party 1
Scylla
Scylla
carrluissbp
Scylla
Level 108
God Stats
39W - 30L
1,631 SR
Queue Stats
128W - 98L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 6
11,470
675
11,044
8,321
2,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 6 / 11
12,827
755
14,404
14,344
11,127
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
dlayne2203
Ah Muzen Cab
19
8 / 4 / 7
13,467
792
13,907
12,159
3,916
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AmenRuiz20
Gilgamesh
15
6 / 7 / 5
12,041
708
9,547
21,580
10,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
Fissgameplays
Bakasura
15
1 / 6 / 6
10,321
607
4,520
12,375
4,043
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
18
7 / 2 / 5
13,164
774
14,784
10,031
3,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
30
15
Kills
14
14
Deaths
15
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AmenRuiz20
Gilgamesh
6
7
5
1.21
W
3
4
6
1.5
L
Bakasura
Fissgameplays
Bakasura
1
6
6
0.67
W
4
6
11
1.58
L
Scylla
7
2
5
4.75
W
Ah Muzen Cab
dlayne2203
Ah Muzen Cab
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,355
Damage
28,851
34,824
Taken
43,986
17,781
Mitigated
17,488
4,198
Healing
3,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AmenRuiz20
Gilgamesh
9,547
2,537
0
2,640
21,580
10,317
0
5,095
16,485
0
25,443
W
11,044
3,536
0
0
8,321
2,738
367
3,624
4,417
49,644
0
L
Bakasura
Fissgameplays
Bakasura
4,520
3,161
0
1,257
12,375
4,043
47
4,150
8,225
0
17,573
W
14,404
1,397
0
2,060
14,344
11,127
312
4,840
8,591
3,039
35,403
L
Scylla
14,784
302
0
0
10,031
3,128
800
3,163
6,868
62,685
0
W
Ah Muzen Cab
dlayne2203
Ah Muzen Cab
13,907
4,722
335
1,803
12,159
3,916
1,225
6,337
5,429
0
51,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,764
Gold Earned
35,526
215
Minions Killed
203
9
Camps Cleared
6
856,004
Distance Traveled
812,409
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,041
708
35
2
2
216,213
1
W
Vulcan
11,470
675
72
4
3
311,425
1
L
Bakasura
10,321
607
57
3
4
291,146
2
W
Mulan
12,827
755
36
2
4
276,693
2
L
Scylla
13,164
774
111
7
0
305,050
4
W
Ah Muzen Cab
13,467
792
107
6
2
267,886
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role