Player Matchup

Janus
Janus
BeanHeadXIII
Janus
Level 83
God Stats
13W - 24L
1,417 SR
Queue Stats
327W - 475L
1,336 Elo+
Party 1
Serqet
Serqet
UENamn
Serqet
Level 79
God Stats
40W - 44L
1,414 SR
Queue Stats
211W - 293L
1,317 Elo+
Party 1
Tyr
Tyr
VloneJJXIII
Tyr
Level 49
God Stats
6W - 9L
1,405 SR
Queue Stats
141W - 210L
1,374 Elo+
Party 1
Team Averages
Level 70
1,412 SR
1,342 Elo+

VS

Team Averages
Level 35
1,489 SR
1,278 Elo+
Sylvanus
Sylvanus
Melisaucy213
Sylvanus
Level 37
God Stats
2W - 3L
1,334 SR
Queue Stats
55W - 80L
1,247 Elo+
Party 2
Hou Yi
Hou Yi
Tommychromos
Hou Yi
Level 42
God Stats
2W - 4L
1,598 SR
Queue Stats
7W - 18L
1,269 Elo+
Party 2
Ra
Ra
deadlypanda8904
Ra
Level 27
God Stats
0W - 3L
1,535 SR
Queue Stats
7W - 14L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 10
15,525
706
29,549
14,893
6,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
UENamn
Serqet
20
5 / 4 / 13
14,491
659
7,955
18,279
9,287
Short Bow

Short Bow

+15%
Attack Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 0 / 14
16,361
744
20,745
27,983
28,438
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Melisaucy213
Sylvanus
17
1 / 9 / 5
12,785
581
12,514
27,657
36,941
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
18
4 / 6 / 2
14,013
637
14,901
17,035
6,360
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 6 / 4
13,204
600
15,934
18,746
8,289
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
21
Kills
6
6
Deaths
21
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
9
2
10
7
L
Sylvanus
Melisaucy213
Sylvanus
1
9
5
0.39
L
Hou Yi
4
6
2
0.83
W
Serqet
UENamn
Serqet
5
4
13
2.88
W
7
0
14
14
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,249
Damage
43,349
61,155
Taken
63,438
44,360
Mitigated
51,590
13,488
Healing
17,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,549
587
582
3,310
14,893
6,635
858
7,203
7,690
93,429
0
L
Sylvanus
Melisaucy213
Sylvanus
12,514
2,253
1,589
4,643
27,657
36,941
188
12,328
13,968
23,885
0
L
Hou Yi
14,901
9,548
0
2,453
17,035
6,360
354
8,767
7,744
0
46,437
W
Serqet
UENamn
Serqet
7,955
1,900
0
4,830
18,279
9,287
1,006
10,032
8,247
0
47,097
W
20,745
1,931
629
4,137
27,983
28,438
875
12,362
15,621
13,564
44,844
L
15,934
190
5,341
3,862
18,746
8,289
238
12,148
6,502
76,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,377
Gold Earned
40,002
278
Minions Killed
226
14
Camps Cleared
4
1,315,236
Distance Traveled
1,068,455
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
15,525
706
134
6
0
404,884
4
L
Sylvanus
12,785
581
28
1
0
348,552
0
L
Hou Yi
14,013
637
75
3
3
335,466
0
W
Serqet
14,491
659
73
3
12
447,026
7
W
Tyr
16,361
744
71
3
2
463,326
2
L
Ra
13,204
600
123
6
1
384,437
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role