Player Matchup

Sun Wukong
Sun Wukong
EliteSaiyan56
Sun Wukong
Level 153
God Stats
3W - 0L
1,745 SR
Queue Stats
131W - 81L
1,730 Elo+
Party 1
Ra
Ra
Geolithix
Ra
Level 160
God Stats
3W - 6L
1,159 SR
Queue Stats
428W - 373L
1,615 Elo+
Party 2
Olorun
Olorun
MrZombie529
Olorun
Level 29
God Stats
8W - 4L
1,602 SR
Queue Stats
387W - 364L
1,682 Elo+
Party 2
Charybdis
Charybdis
OriginVII
Charybdis
Level 114
God Stats
29W - 15L
1,747 SR
Queue Stats
132W - 107L
1,621 Elo+
Party 2
Loki
Loki
profatgaming
Loki
Level 47
God Stats
33W - 13L
1,675 SR
Queue Stats
156W - 96L
1,795 Elo+
Party 1
Team Averages
Level 101
1,586 SR
1,689 Elo+

VS

Team Averages
Level 82
1,625 SR
1,605 Elo+
Mulan
Mulan
END5127
Mulan
Level 149
God Stats
5W - 5L
1,745 SR
Queue Stats
88W - 77L
1,518 Elo+
Party 3
Nox
Nox
Ohbabyradur
Nox
Level 49
God Stats
0W - 2L
1,715 SR
Queue Stats
36W - 45L
1,694 Elo+
Party 3
Sol
Sol
ivSavii
Sol
Level 101
God Stats
1W - 2L
1,241 SR
Queue Stats
36W - 25L
1,686 Elo+
Party 3
Ne Zha
Ne Zha
jhonfruit
Ne Zha
Level 14
God Stats
1W - 1L
1,718 SR
Queue Stats
1W - 2L
1,679 Elo+
Solo
Kuzenbo
Kuzenbo
kingpunis
Kuzenbo
Level 99
God Stats
13W - 12L
1,703 SR
Queue Stats
104W - 93L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EliteSaiyan56
Sun Wukong
20
15 / 1 / 6
15,786
877
27,587
26,676
23,373
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
5 / 4 / 9
14,002
778
16,558
17,449
7,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
18
0 / 5 / 5
12,330
685
9,192
18,382
7,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
OriginVII
Charybdis
20
3 / 5 / 6
13,832
768
11,637
19,087
7,649
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 4 / 10
14,386
799
12,448
17,539
10,181
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
END5127
Mulan
20
6 / 7 / 7
13,619
757
17,745
31,899
22,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
4 / 8 / 8
13,447
747
20,775
18,493
8,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
20
6 / 7 / 8
13,700
761
20,779
20,536
8,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
jhonfruit
Ne Zha
13
0 / 1 / 0
9,623
535
290
712
195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
kingpunis
Kuzenbo
20
3 / 4 / 8
13,318
740
13,099
22,593
33,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
50
27
Kills
19
19
Deaths
27
36
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Mulan
END5127
Mulan
6
7
7
1.36
W
Sun Wukong
EliteSaiyan56
Sun Wukong
15
1
6
18
W
5
4
9
2.38
W
Olorun
0
5
5
0.5
L
4
8
8
1
W
Charybdis
OriginVII
Charybdis
3
5
6
1.2
L
Sol
6
7
8
1.43
L
Ne Zha
jhonfruit
Ne Zha
0
1
0
0
L
Kuzenbo
kingpunis
Kuzenbo
3
4
8
1.75
W
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,422
Damage
72,688
99,133
Taken
94,233
55,874
Mitigated
73,501
26,502
Healing
20,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
END5127
Mulan
17,745
715
590
11,115
31,899
22,930
309
11,615
19,487
0
55,171
W
Sun Wukong
EliteSaiyan56
Sun Wukong
27,587
4,436
457
4,927
26,676
23,373
1,018
15,932
10,445
0
56,887
W
16,558
2,703
2,120
3,862
17,449
7,345
899
11,957
5,296
48,164
0
W
Olorun
9,192
3,463
712
7,014
18,382
7,326
1,616
10,840
7,455
45,655
0
L
20,775
1,835
175
1,612
18,493
8,555
216
2,698
15,674
60,156
0
W
Charybdis
OriginVII
Charybdis
11,637
7,998
0
4,608
19,087
7,649
3,475
8,992
9,871
0
66,248
L
Sol
20,779
5,578
0
6,010
20,536
8,382
790
3,323
17,036
72,506
0
L
Ne Zha
jhonfruit
Ne Zha
290
0
0
0
712
195
0
422
252
0
290
L
Kuzenbo
kingpunis
Kuzenbo
13,099
3,110
0
1,012
22,593
33,439
690
6,036
15,625
38,642
0
W
12,448
5,069
0
2,802
17,539
10,181
4,253
6,932
10,473
0
80,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,336
Gold Earned
63,707
443
Minions Killed
295
0
Camps Cleared
0
1,867,953
Distance Traveled
1,321,095
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
13,619
757
76
4
0
320,948
4
W
Sun Wukong
15,786
877
52
3
0
403,516
1
W
Ra
14,002
778
101
6
0
361,279
1
W
Olorun
12,330
685
62
3
0
347,159
2
L
Nox
13,447
747
77
4
0
308,479
4
W
Charybdis
13,832
768
124
7
0
347,866
3
L
Sol
13,700
761
85
5
0
316,747
0
L
Ne Zha
9,623
535
0
0
0
17,349
0
L
Kuzenbo
13,318
740
57
3
0
357,572
4
W
Loki
14,386
799
104
6
0
408,133
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role