Player Matchup

Ares
Ares
BacchusFlomper
Ares
Level 127
God Stats
5W - 1L
1,695 SR
Queue Stats
100W - 64L
1,729 Elo+
Party 1
Heimdallr
Heimdallr
CAPT 420 BB
Heimdallr
Level 14
God Stats
2W - 5L
1,500 SR
Queue Stats
11W - 14L
1,588 Elo+
Solo
Janus
Janus
EzUllrAxe
Janus
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 124L
1,721 Elo+
Party 1
Gilgamesh
Gilgamesh
MinisculeSloth
Gilgamesh
Level 26
God Stats
11W - 6L
1,831 SR
Queue Stats
26W - 17L
1,635 Elo+
Party 1
Fenrir
Fenrir
RoyaLDovaH
Fenrir
Level 21
God Stats
6W - 4L
2,083 SR
Queue Stats
34W - 26L
1,690 Elo+
Party 1
Team Averages
Level 63
1,722 SR
1,673 Elo+

VS

Team Averages
Level 45
1,500 SR
1,602 Elo+
Ullr
Ullr
 
Ullr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Deeksout4Harambe
Nu Wa
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,804 Elo+
Solo
Odin
Odin
L3Gr4dee
Odin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,633 Elo+
Solo
Tiamat
Tiamat
Skaterbbam
Tiamat
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
65W - 63L
1,595 Elo+
Party 2
Bakasura
Bakasura
mlketyson
Bakasura
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 12
8,605
861
9,362
9,193
7,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
CAPT 420 BB
Heimdallr
14
0 / 3 / 8
7,768
777
3,323
7,604
2,620
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
EzUllrAxe
Janus
16
10 / 0 / 11
9,153
915
15,909
5,524
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
MinisculeSloth
Gilgamesh
15
5 / 2 / 18
8,637
864
9,614
11,103
5,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fenrir
RoyaLDovaH
Fenrir
16
7 / 1 / 11
9,136
914
5,033
8,801
4,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
0 / 7 / 4
6,732
673
6,473
10,371
2,706
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 4 / 1
8,276
828
8,585
6,787
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
12
0 / 5 / 2
6,420
642
2,192
11,588
5,793
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Skaterbbam
Tiamat
14
1 / 5 / 3
7,710
771
9,927
8,206
4,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
mlketyson
Bakasura
12
3 / 7 / 0
7,181
718
5,726
11,537
3,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
17
28
Kills
7
7
Deaths
28
60
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
7
4
0.29
W
6
1
12
12
W
Heimdallr
CAPT 420 BB
Heimdallr
0
3
8
1.33
L
3
4
1
0.88
W
Janus
EzUllrAxe
Janus
10
0
11
15.5
L
Odin
0
5
2
0.2
W
Gilgamesh
MinisculeSloth
Gilgamesh
5
2
18
7
W
Fenrir
RoyaLDovaH
Fenrir
7
1
11
12.5
L
Tiamat
Skaterbbam
Tiamat
1
5
3
0.5
L
Bakasura
mlketyson
Bakasura
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,241
Damage
32,903
42,225
Taken
48,489
22,696
Mitigated
18,584
10,843
Healing
5,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
6,473
3,358
0
14
10,371
2,706
0
6,273
3,983
0
14,171
W
9,362
213
0
3,090
9,193
7,850
256
2,273
5,462
10,426
0
W
Heimdallr
CAPT 420 BB
Heimdallr
3,323
1,220
348
1,279
7,604
2,620
134
5,043
2,240
0
29,301
L
8,585
1,554
0
499
6,787
1,956
0
2,268
4,455
34,582
0
W
Janus
EzUllrAxe
Janus
15,909
1,387
0
966
5,524
2,107
900
2,944
2,430
46,005
0
L
Odin
2,192
650
27
2,934
11,588
5,793
195
5,729
5,773
0
5,936
W
Gilgamesh
MinisculeSloth
Gilgamesh
9,614
2,685
0
3,048
11,103
5,857
712
4,411
5,851
0
14,609
W
Fenrir
RoyaLDovaH
Fenrir
5,033
1,856
0
2,112
8,801
4,262
504
2,405
6,066
0
23,828
L
Tiamat
Skaterbbam
Tiamat
9,927
599
63
1,372
8,206
4,181
0
5,023
3,054
31,767
0
L
Bakasura
mlketyson
Bakasura
5,726
3,223
0
797
11,537
3,948
0
5,978
5,430
0
8,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,299
Gold Earned
36,319
189
Minions Killed
190
0
Camps Cleared
0
1,103,089
Distance Traveled
915,676
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,732
673
19
2
0
167,412
0
W
Ares
8,605
861
2
0
0
223,763
2
W
Heimdallr
7,768
777
54
5
0
213,561
0
L
Nu Wa
8,276
828
68
7
0
205,886
1
W
Janus
9,153
915
72
7
0
215,099
1
L
Odin
6,420
642
15
2
0
167,513
0
W
Gilgamesh
8,637
864
13
1
0
214,670
0
W
Fenrir
9,136
914
48
5
0
235,996
1
L
Tiamat
7,710
771
65
7
0
185,866
1
L
Bakasura
7,181
718
23
2
0
188,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role