Player Matchup

Arachne
Arachne
Nodeletta
Arachne
Level 69
God Stats
1W - 5L
1,500 SR
Queue Stats
221W - 236L
1,363 Elo+
Party 2
Gilgamesh
Gilgamesh
SavvySafi
Gilgamesh
Level 44
God Stats
2W - 4L
1,500 SR
Queue Stats
38W - 77L
1,090 Elo+
Party 2
Zeus
Zeus
namikaze_94
Zeus
Level 103
God Stats
11W - 3L
1,264 SR
Queue Stats
145W - 148L
1,692 Elo+
Party 2
Team Averages
Level 72
1,421 SR
1,382 Elo+

VS

Team Averages
Level 53
1,489 SR
1,553 Elo+
Sol
Sol
 
Sol
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
ERECTDOLPHIN
Zeus
Level 7
God Stats
0W - 1L
1,297 SR
Queue Stats
1W - 1L
1,604 Elo+
Party 1
Hercules
Hercules
diegito640
Hercules
Level 88
God Stats
1W - 1L
1,670 SR
Queue Stats
5W - 3L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Nodeletta
Arachne
11
3 / 2 / 9
7,224
722
6,501
6,031
2,542
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gilgamesh
SavvySafi
Gilgamesh
12
8 / 0 / 5
7,937
794
8,690
8,829
5,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
2 / 0 / 9
7,169
717
5,812
4,154
1,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 5 / 2
6,073
607
2,840
8,150
2,179
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 6 / 0
6,752
675
3,651
5,727
1,657
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
diegito640
Hercules
11
0 / 2 / 2
6,259
626
5,254
9,454
5,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
13
Kills
2
2
Deaths
13
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
5
2
0.2
L
2
6
0
0.33
W
Arachne
Nodeletta
Arachne
3
2
9
3.75
W
Gilgamesh
SavvySafi
Gilgamesh
8
0
5
10.5
L
Hercules
diegito640
Hercules
0
2
2
0.5
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,003
Damage
11,745
19,014
Taken
23,331
9,363
Mitigated
9,619
4,128
Healing
4,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,840
1,163
0
1,023
8,150
2,179
0
1,271
6,780
23,135
0
L
3,651
754
179
177
5,727
1,657
0
1,517
4,082
17,059
0
W
Arachne
Nodeletta
Arachne
6,501
4,646
0
387
6,031
2,542
486
1,443
4,529
0
16,297
W
Gilgamesh
SavvySafi
Gilgamesh
8,690
1,998
0
2,833
8,829
5,709
0
3,032
5,509
0
17,334
L
Hercules
diegito640
Hercules
5,254
1,008
185
3,236
9,454
5,783
0
3,458
5,788
354
16,200
W
5,812
147
233
675
4,154
1,112
0
2,409
1,745
23,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,330
Gold Earned
19,084
77
Minions Killed
118
3
Camps Cleared
3
553,240
Distance Traveled
473,995
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,073
607
40
4
0
160,950
4
L
Zeus
6,752
675
44
4
0
135,766
0
W
Arachne
7,224
722
23
2
3
189,483
4
W
Gilgamesh
7,937
794
21
2
0
184,648
0
L
Hercules
6,259
626
34
3
3
177,279
5
W
Zeus
7,169
717
33
3
0
179,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role