Player Matchup

Terra
Terra
B2TheUnit
Terra
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
448W - 444L
1,500 Elo+
Party 1
Nox
Nox
IamPiddlePaddle
Nox
Level 102
God Stats
3W - 4L
1,500 SR
Queue Stats
466W - 477L
1,425 Elo+
Party 1
Cthulhu
Cthulhu
Luango01
Cthulhu
Level 103
God Stats
4W - 2L
1,500 SR
Queue Stats
108W - 119L
1,374 Elo+
Solo
Bellona
Bellona
creationtoast
Bellona
Level 41
God Stats
1W - 1L
1,670 SR
Queue Stats
15W - 22L
1,393 Elo+
Party 1
Da Ji
Da Ji
on Graves X
Da Ji
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 58
1,534 SR
1,438 Elo+

VS

Team Averages
Level 88
1,535 SR
1,339 Elo+
Nike
Nike
Fongod
Nike
Level 102
God Stats
3W - 1L
1,904 SR
Queue Stats
41W - 42L
1,469 Elo+
Solo
Jing Wei
Jing Wei
FortiethPlot477
Jing Wei
Level 119
God Stats
0W - 3L
1,273 SR
Queue Stats
181W - 169L
1,389 Elo+
Party 2
Terra
Terra
Mando3376
Terra
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,323 Elo+
Solo
Bastet
Bastet
SilverBulb70570
Bastet
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,376 Elo+
Party 2
Set
Set
Willya Nailer
Set
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,135 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
B2TheUnit
Terra
13
1 / 1 / 10
8,237
1,177
2,683
9,929
9,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
8 / 1 / 7
8,173
1,168
5,999
5,960
3,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
Luango01
Cthulhu
14
4 / 1 / 11
8,212
1,173
5,944
8,512
10,342
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
14
5 / 3 / 9
8,198
1,171
6,862
8,910
9,272
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 3 / 9
7,425
1,061
2,554
6,671
3,410
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Fongod
Nike
14
6 / 6 / 2
7,480
1,069
7,750
11,267
9,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
5
0 / 1 / 0
4,908
701
0
855
291
Terra
Mando3376
Terra
12
1 / 5 / 5
6,878
983
5,803
9,209
8,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

5
0 / 1 / 0
4,908
701
0
840
291
13
1 / 6 / 3
6,844
978
4,331
7,858
3,212
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
18
19
Kills
8
9
Deaths
19
46
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Terra
B2TheUnit
Terra
1
1
10
6
L
Nike
Fongod
Nike
6
6
2
1.17
L
Jing Wei
0
1
0
0
W
8
1
7
11.5
W
Cthulhu
Luango01
Cthulhu
4
1
11
9.5
L
Terra
Mando3376
Terra
1
5
5
0.7
L
0
1
0
0
L
1
6
3
0.42
W
Bellona
5
3
9
3.17
W
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,042
Damage
17,884
39,982
Taken
30,029
35,156
Mitigated
21,718
12,432
Healing
3,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
B2TheUnit
Terra
2,683
446
3,742
3,076
9,929
9,070
706
1,190
8,567
4,053
0
L
Nike
Fongod
Nike
7,750
1,417
0
789
11,267
9,714
0
4,848
6,103
0
18,348
L
Jing Wei
0
0
0
0
855
291
0
814
0
0
0
W
5,999
411
536
563
5,960
3,062
2,253
963
4,997
12,436
0
W
Cthulhu
Luango01
Cthulhu
5,944
354
1,314
1,628
8,512
10,342
167
701
7,442
15,613
0
L
Terra
Mando3376
Terra
5,803
642
948
1,475
9,209
8,210
0
4,321
4,633
9,240
0
L
0
0
0
0
840
291
0
840
0
0
0
L
4,331
2,138
0
387
7,858
3,212
0
3,090
4,667
0
11,567
W
Bellona
6,862
4,143
342
1,040
8,910
9,272
1,015
1,582
7,204
0
16,083
W
2,554
757
0
191
6,671
3,410
223
1,367
5,241
0
7,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,245
Gold Earned
31,018
55
Minions Killed
34
0
Camps Cleared
0
792,791
Distance Traveled
351,600
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,237
1,177
4
1
0
170,126
0
L
Nike
7,480
1,069
19
3
0
111,656
0
L
Jing Wei
4,908
701
0
0
0
5,548
0
W
Nox
8,173
1,168
9
1
0
141,381
1
W
Cthulhu
8,212
1,173
22
3
0
172,331
0
L
Terra
6,878
983
4
1
0
129,420
1
L
Bastet
4,908
701
0
0
0
6,229
0
L
Set
6,844
978
11
2
0
98,747
0
W
Bellona
8,198
1,171
9
1
0
153,623
0
W
Da Ji
7,425
1,061
11
2
0
155,330
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role