Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Fryd_napkin
Fenrir
Level 83
God Stats
2W - 3L
1,500 SR
Queue Stats
120W - 131L
1,346 Elo+
Party 2
Ares
Ares
Fryd_peaches
Ares
Level 59
God Stats
4W - 1L
1,500 SR
Queue Stats
100W - 115L
1,442 Elo+
Party 2
Izanami
Izanami
Fryd_pickles
Izanami
Level 69
God Stats
6W - 2L
1,845 SR
Queue Stats
122W - 111L
1,412 Elo+
Party 2
Team Averages
Level 96
1,569 SR
1,440 Elo+

VS

Team Averages
Level 63
1,462 SR
1,416 Elo+
Poseidon
Poseidon
DESTRUCTORDORTOS
Poseidon
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 54L
1,432 Elo+
Solo
Sobek
Sobek
GloomyCroc
Sobek
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,278 Elo+
Party 1
Hou Yi
Hou Yi
INGBROCK16
Hou Yi
Level 94
God Stats
0W - 3L
1,500 SR
Queue Stats
196W - 217L
1,453 Elo+
Solo
Bellona
Bellona
Possesed Knight
Bellona
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
430W - 408L
1,434 Elo+
Party 1
Pele
Pele
xdHI0
Pele
Level 42
God Stats
22W - 17L
1,310 SR
Queue Stats
521W - 513L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
5 / 1 / 4
8,703
622
4,855
4,313
1,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
 
Jormungandr
14
3 / 2 / 3
8,611
615
7,341
10,642
9,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
14
5 / 1 / 5
8,378
598
7,189
9,923
3,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 1 / 8
7,869
562
4,681
9,540
9,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
Fryd_pickles
Izanami
15
4 / 1 / 3
9,063
647
6,088
5,065
1,548
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
6,879
491
5,150
7,256
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
10
1 / 4 / 0
6,255
447
1,491
8,193
5,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hou Yi
INGBROCK16
Hou Yi
11
0 / 2 / 1
6,379
456
2,250
7,856
2,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 5 / 1
6,798
486
5,134
12,859
6,789
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
xdHI0
Pele
13
4 / 5 / 1
7,928
566
7,631
11,632
3,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
19
Kills
6
6
Deaths
19
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
5
1
4
7
W
Jormungandr
 
Jormungandr
3
2
3
2.25
L
0
3
3
0.5
W
Fenrir
5
1
5
7.5
W
2
1
8
6
W
Izanami
Fryd_pickles
Izanami
4
1
3
5.5
L
Sobek
1
4
0
0.25
L
Hou Yi
INGBROCK16
Hou Yi
0
2
1
0.25
L
1
5
1
0.3
L
Pele
xdHI0
Pele
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,154
Damage
21,656
39,483
Taken
47,796
24,836
Mitigated
20,611
9,061
Healing
7,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
4,855
968
217
1,042
4,313
1,742
395
772
3,541
50,326
0
W
Jormungandr
 
Jormungandr
7,341
1,276
0
2,535
10,642
9,053
168
50
10,592
47,366
0
L
5,150
380
0
262
7,256
2,026
0
2,583
4,537
41,368
0
W
Fenrir
7,189
1,081
0
1,491
9,923
3,475
0
1,559
8,364
0
53,390
W
4,681
231
127
1,974
9,540
9,018
534
2,482
6,903
17,131
0
W
Izanami
Fryd_pickles
Izanami
6,088
4,197
0
1,675
5,065
1,548
800
1,531
3,442
0
77,966
L
Sobek
1,491
30
381
2,125
8,193
5,758
150
2,014
6,123
18,229
0
L
Hou Yi
INGBROCK16
Hou Yi
2,250
858
0
1,806
7,856
2,214
0
1,565
6,291
0
38,710
L
5,134
907
0
1,615
12,859
6,789
89
5,764
6,542
0
32,465
L
Pele
xdHI0
Pele
7,631
1,997
0
1,672
11,632
3,824
321
4,017
7,426
0
48,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,624
Gold Earned
34,239
457
Minions Killed
326
0
Camps Cleared
0
1,409,582
Distance Traveled
1,311,656
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,703
622
97
7
0
305,410
6
W
Jormungandr
8,611
615
98
7
0
251,533
4
L
Poseidon
6,879
491
83
6
0
264,440
1
W
Fenrir
8,378
598
85
6
0
309,965
1
W
Ares
7,869
562
24
2
0
291,544
2
W
Izanami
9,063
647
153
11
0
251,130
2
L
Sobek
6,255
447
25
2
0
253,765
1
L
Hou Yi
6,379
456
73
5
0
247,865
1
L
Bellona
6,798
486
67
5
0
272,336
0
L
Pele
7,928
566
78
6
0
273,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role