Player Matchup

Mercury
Mercury
Aztllan
Mercury
Level 56
God Stats
9W - 16L
1,500 SR
Queue Stats
928W - 971L
1,371 Elo+
Solo
Cliodhna
Cliodhna
BakkaSmash
Cliodhna
Level 42
God Stats
3W - 6L
1,062 SR
Queue Stats
19W - 24L
1,082 Elo+
Party 1
Thoth
Thoth
BellaMurks
Thoth
Level 59
God Stats
0W - 1L
1,351 SR
Queue Stats
15W - 16L
1,247 Elo+
Party 1
Medusa
Medusa
Frostystarts
Medusa
Level 88
God Stats
45W - 50L
1,379 SR
Queue Stats
276W - 273L
1,526 Elo+
Solo
Sobek
Sobek
TheNerdyStoner
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,043 Elo+
Party 1
Team Averages
Level 55
1,358 SR
1,254 Elo+

VS

Team Averages
Level 59
1,512 SR
1,327 Elo+
Cabrakan
Cabrakan
ITHIRZTI
Cabrakan
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,230 Elo+
Solo
Mercury
Mercury
MxZoomie
Mercury
Level 59
God Stats
7W - 4L
1,556 SR
Queue Stats
18W - 24L
1,297 Elo+
Party 2
Izanami
Izanami
Notrious_RebelXX
Izanami
Level 38
God Stats
8W - 7L
1,449 SR
Queue Stats
22W - 28L
1,310 Elo+
Party 2
Bacchus
Bacchus
SupahMikey
Bacchus
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 34L
1,297 Elo+
Party 2
Discordia
Discordia
kodiak3944
Discordia
Level 57
God Stats
1W - 0L
1,557 SR
Queue Stats
50W - 63L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aztllan
Mercury
6
0 / 2 / 1
4,072
582
755
3,614
749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cliodhna
BakkaSmash
Cliodhna
3
0 / 2 / 0
3,320
474
348
1,341
433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
6
0 / 2 / 0
3,775
539
284
2,570
528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
8
3 / 1 / 1
4,609
658
2,606
4,360
1,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

5
2 / 2 / 0
3,889
556
1,849
4,955
2,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ITHIRZTI
Cabrakan
9
4 / 0 / 0
5,631
804
2,706
3,100
2,379
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
MxZoomie
Mercury
8
0 / 1 / 2
4,590
656
1,154
4,323
1,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
1 / 3 / 1
4,751
679
1,296
3,637
600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
SupahMikey
Bacchus
7
1 / 1 / 1
4,451
636
2,025
3,212
1,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
kodiak3944
Discordia
8
3 / 0 / 0
5,017
717
2,005
1,891
455
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
5
Kills
9
9
Deaths
5
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mercury
Aztllan
Mercury
0
2
1
0.25
L
Cliodhna
BakkaSmash
Cliodhna
0
2
0
0
L
Thoth
0
2
0
0
L
Medusa
3
1
1
3.5
W
Cabrakan
ITHIRZTI
Cabrakan
4
0
0
4
W
Mercury
MxZoomie
Mercury
0
1
2
1
W
1
3
1
0.5
W
Bacchus
SupahMikey
Bacchus
1
1
1
1.5
L
2
2
0
1
W
Discordia
kodiak3944
Discordia
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,842
Damage
9,186
16,840
Taken
16,163
5,280
Mitigated
6,287
3,183
Healing
3,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Aztllan
Mercury
755
192
0
193
3,614
749
0
673
2,941
0
15,395
L
Cliodhna
BakkaSmash
Cliodhna
348
119
0
80
1,341
433
0
777
564
0
3,801
L
Thoth
284
0
0
213
2,570
528
0
1,561
1,009
12,474
0
L
Medusa
2,606
971
0
1,625
4,360
1,061
0
982
3,378
0
23,353
W
Cabrakan
ITHIRZTI
Cabrakan
2,706
180
0
882
3,100
2,379
250
672
2,428
21,468
0
W
Mercury
MxZoomie
Mercury
1,154
689
0
500
4,323
1,113
391
528
3,795
0
19,162
W
1,296
1,125
0
940
3,637
600
0
90
3,547
0
23,290
W
Bacchus
SupahMikey
Bacchus
2,025
302
0
1,064
3,212
1,740
0
559
2,653
10,783
0
L
1,849
323
0
1,072
4,955
2,509
0
2,743
2,212
3,777
0
W
Discordia
kodiak3944
Discordia
2,005
0
0
312
1,891
455
346
284
1,607
22,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,665
Gold Earned
24,440
120
Minions Killed
203
0
Camps Cleared
0
562,985
Distance Traveled
760,803
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,072
582
43
6
0
119,447
0
L
Cliodhna
3,320
474
12
2
0
66,603
0
L
Thoth
3,775
539
23
3
0
135,468
1
L
Medusa
4,609
658
38
5
0
114,545
2
W
Cabrakan
5,631
804
53
8
0
117,883
0
W
Mercury
4,590
656
45
6
0
192,378
0
W
Izanami
4,751
679
48
7
0
123,154
0
W
Bacchus
4,451
636
23
3
0
166,776
2
L
Sobek
3,889
556
4
1
0
126,922
0
W
Discordia
5,017
717
34
5
0
160,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role