Player Matchup

Atlas
Atlas
 
Atlas
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
Kawalld
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,596 Elo+
Party 3
Neith
Neith
Neithchan
Neith
Level 17
God Stats
0W - 1L
1,927 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Arachne
Arachne
xr20
Arachne
Level 120
God Stats
21W - 20L
1,478 SR
Queue Stats
197W - 181L
1,269 Elo+
Party 2
Team Averages
Level 67
1,581 SR
1,473 Elo+

VS

Team Averages
Level 68
1,634 SR
1,720 Elo+
Set
Set
LittleSwervy
Set
Level 108
God Stats
4W - 1L
1,500 SR
Queue Stats
163W - 57L
1,810 Elo+
Party 1
Artio
Artio
MGLoony
Artio
Level 47
God Stats
8W - 1L
1,743 SR
Queue Stats
163W - 71L
1,751 Elo+
Party 1
Danzaburou
Danzaburou
MonsieurrPsycho
Danzaburou
Level 118
God Stats
11W - 3L
1,740 SR
Queue Stats
234W - 105L
1,751 Elo+
Party 1
Persephone
Persephone
Steven-Arango
Persephone
Level 41
God Stats
2W - 2L
1,263 SR
Queue Stats
103W - 112L
1,501 Elo+
Solo
Khepri
Khepri
WarunMtshesh
Khepri
Level 26
God Stats
7W - 1L
1,925 SR
Queue Stats
10W - 2L
1,785 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
1 / 1 / 2
8,204
456
11,875
14,078
9,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
 
Sylvanus
12
0 / 1 / 7
7,961
442
6,062
14,821
15,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
Kawalld
Olorun
16
4 / 4 / 2
9,562
531
9,143
12,622
4,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Neithchan
Neith
15
3 / 1 / 4
9,494
527
14,963
10,665
3,744
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arachne
xr20
Arachne
15
7 / 4 / 1
9,476
526
9,951
16,486
5,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 1
9,855
548
12,082
13,002
5,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
MGLoony
Artio
16
3 / 1 / 3
9,307
517
14,058
20,480
16,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
MonsieurrPsycho
Danzaburou
17
3 / 5 / 1
10,176
565
13,410
12,414
4,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
Steven-Arango
Persephone
12
0 / 4 / 1
7,568
420
5,283
9,117
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
12
1 / 3 / 3
7,684
427
4,331
15,618
10,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
15
Kills
11
11
Deaths
15
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
1
2
2
L
Sylvanus
 
Sylvanus
0
1
7
3.5
L
Olorun
Kawalld
Olorun
4
4
2
1.25
W
4
2
1
2.25
W
Artio
MGLoony
Artio
3
1
3
4.5
W
Danzaburou
MonsieurrPsycho
Danzaburou
3
5
1
0.7
L
Neith
Neithchan
Neith
3
1
4
5
W
Persephone
Steven-Arango
Persephone
0
4
1
0.13
W
Khepri
1
3
3
0.83
L
Arachne
xr20
Arachne
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,994
Damage
49,164
68,672
Taken
70,631
38,464
Mitigated
40,076
25,706
Healing
28,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
11,875
3,856
17
5,600
14,078
9,303
0
7,222
6,856
51,949
0
L
Sylvanus
 
Sylvanus
6,062
1,066
2,440
5,062
14,821
15,645
372
6,224
8,597
18,362
0
L
Olorun
Kawalld
Olorun
9,143
4,449
321
4,740
12,622
4,316
276
2,319
10,303
65,031
13,153
W
12,082
4,670
0
6,106
13,002
5,298
0
2,865
10,058
0
88,414
W
Artio
MGLoony
Artio
14,058
1,151
1,375
10,941
20,480
16,168
0
9,819
9,790
57,650
0
W
Danzaburou
MonsieurrPsycho
Danzaburou
13,410
7,795
0
5,161
12,414
4,942
1,106
5,061
7,313
0
84,694
L
Neith
Neithchan
Neith
14,963
7,121
0
3,698
10,665
3,744
0
3,373
7,292
0
82,833
W
Persephone
Steven-Arango
Persephone
5,283
461
0
1,577
9,117
2,672
0
1,433
7,680
37,210
0
W
Khepri
4,331
481
0
3,666
15,618
10,996
113
5,487
10,131
19,679
0
L
Arachne
xr20
Arachne
9,951
6,419
0
3,828
16,486
5,456
0
4,670
11,600
0
65,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,697
Gold Earned
44,590
496
Minions Killed
524
0
Camps Cleared
0
1,702,782
Distance Traveled
1,769,236
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,204
456
73
4
0
327,286
0
L
Sylvanus
7,961
442
24
1
0
338,890
3
L
Olorun
9,562
531
150
8
0
312,481
2
W
Set
9,855
548
155
9
0
397,342
5
W
Artio
9,307
517
112
6
0
373,501
5
W
Danzaburou
10,176
565
159
9
0
317,533
2
L
Neith
9,494
527
160
9
0
348,210
1
W
Persephone
7,568
420
70
4
0
354,926
3
W
Khepri
7,684
427
28
2
0
325,934
4
L
Arachne
9,476
526
89
5
0
375,915
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role