Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Zeus
Zeus
ERECTDOLPHIN
Zeus
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,309 Elo+
Party 4
King Arthur
King Arthur
Jeringaslokas
King Arthur
Level 89
God Stats
9W - 12L
1,606 SR
Queue Stats
408W - 406L
1,458 Elo+
Solo
Geb
Geb
Nick7567
Geb
Level 116
God Stats
0W - 1L
1,634 SR
Queue Stats
2W - 5L
1,231 Elo+
Party 2
Team Averages
Level 73
1,548 SR
1,400 Elo+

VS

Team Averages
Level 82
1,546 SR
1,464 Elo+
Jing Wei
Jing Wei
BruceAlmighty97
Jing Wei
Level 48
God Stats
4W - 2L
1,304 SR
Queue Stats
6W - 11L
1,462 Elo+
Party 1
Ganesha
Ganesha
Eric0409
Ganesha
Level 106
God Stats
62W - 34L
1,614 SR
Queue Stats
161W - 162L
1,370 Elo+
Solo
Bastet
Bastet
Matthui
Bastet
Level 84
God Stats
6W - 2L
1,629 SR
Queue Stats
166W - 151L
1,477 Elo+
Party 3
Nu Wa
Nu Wa
Prvdgen
Nu Wa
Level 64
God Stats
3W - 2L
1,500 SR
Queue Stats
44W - 31L
1,476 Elo+
Party 3
Pele
Pele
Zorhn1246
Pele
Level 108
God Stats
4W - 1L
1,685 SR
Queue Stats
19W - 27L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
1 / 4 / 0
7,360
491
7,879
11,253
2,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
 
Ao Kuang
11
0 / 2 / 1
6,104
407
259
8,286
2,353
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 5 / 2
6,766
451
4,984
7,417
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Jeringaslokas
King Arthur
12
0 / 6 / 0
6,300
420
2,889
15,370
12,705
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 6 / 2
7,686
512
5,762
15,115
11,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
5 / 2 / 3
8,891
593
7,381
11,639
3,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Eric0409
Ganesha
13
2 / 2 / 12
8,883
592
4,518
10,310
8,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bastet
Matthui
Bastet
17
9 / 0 / 0
11,102
740
15,686
10,506
4,565
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
Prvdgen
Nu Wa
13
1 / 2 / 9
8,750
583
6,766
4,529
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
16
6 / 1 / 3
9,766
651
7,039
11,039
4,008
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
6
Kills
23
23
Deaths
7
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
4
0
0.25
L
Ao Kuang
 
Ao Kuang
0
2
1
0.25
W
Jing Wei
5
2
3
3.25
L
2
5
2
0.6
W
Ganesha
Eric0409
Ganesha
2
2
12
4
L
King Arthur
Jeringaslokas
King Arthur
0
6
0
0
W
Bastet
Matthui
Bastet
9
0
0
9
L
3
6
2
0.67
W
Nu Wa
Prvdgen
Nu Wa
1
2
9
2.75
W
Pele
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,773
Damage
41,390
57,441
Taken
48,023
31,157
Mitigated
22,450
11,524
Healing
16,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,879
4,814
0
4,068
11,253
2,550
0
1,930
9,219
0
61,491
L
Ao Kuang
 
Ao Kuang
259
154
0
2,264
8,286
2,353
0
893
7,261
28,130
0
W
Jing Wei
7,381
5,403
467
4,089
11,639
3,308
3,894
1,291
10,304
0
50,000
L
4,984
1,594
0
934
7,417
1,861
0
2,180
5,119
33,912
0
W
Ganesha
Eric0409
Ganesha
4,518
540
145
2,038
10,310
8,983
139
2,996
7,238
18,383
0
L
King Arthur
Jeringaslokas
King Arthur
2,889
0
0
2,410
15,370
12,705
0
805
14,504
0
36,370
W
Bastet
Matthui
Bastet
15,686
3,050
0
5,718
10,506
4,565
1,016
1,410
9,062
0
70,186
L
5,762
937
78
1,770
15,115
11,688
0
4,873
10,054
21,237
0
W
Nu Wa
Prvdgen
Nu Wa
6,766
1,702
59
1,049
4,529
1,586
2,141
2,207
2,218
33,392
0
W
Pele
7,039
1,605
0
3,316
11,039
4,008
1,992
2,791
8,196
0
75,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,216
Gold Earned
47,392
334
Minions Killed
447
0
Camps Cleared
0
1,297,443
Distance Traveled
1,513,694
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,360
491
103
7
0
252,950
6
L
Ao Kuang
6,104
407
55
4
0
271,861
3
W
Jing Wei
8,891
593
84
6
0
292,988
0
L
Zeus
6,766
451
84
6
0
229,293
1
W
Ganesha
8,883
592
8
1
0
300,503
4
L
King Arthur
6,300
420
61
4
0
277,692
0
W
Bastet
11,102
740
140
9
0
312,057
1
L
Geb
7,686
512
31
2
0
265,647
0
W
Nu Wa
8,750
583
71
5
0
283,566
0
W
Pele
9,766
651
144
10
0
324,580
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role