Player Matchup

Thor
Thor
DaFlakyBaboon
Thor
Level 121
God Stats
13W - 14L
1,681 SR
Queue Stats
42W - 51L
1,614 Elo+
Party 3
Zeus
Zeus
Datswatshesaid
Zeus
Level 108
God Stats
9W - 12L
1,495 SR
Queue Stats
43W - 57L
1,567 Elo+
Party 3
Amaterasu
Amaterasu
DragonBiscuits
Amaterasu
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 51L
1,629 Elo+
Party 3
Atlas
Atlas
JaredX328
Atlas
Level 122
God Stats
13W - 8L
1,500 SR
Queue Stats
195W - 208L
1,608 Elo+
Party 3
Artemis
Artemis
JeanMiel
Artemis
Level 106
God Stats
9W - 12L
1,500 SR
Queue Stats
240W - 234L
1,591 Elo+
Solo
Team Averages
Level 112
1,535 SR
1,602 Elo+

VS

Team Averages
Level 82
1,468 SR
1,610 Elo+
Scylla
Scylla
CosmicGirls
Scylla
Level 87
God Stats
1W - 1L
1,175 SR
Queue Stats
167W - 147L
1,630 Elo+
Party 2
Mercury
Mercury
JacMally
Mercury
Level 121
God Stats
14W - 15L
1,653 SR
Queue Stats
422W - 377L
1,545 Elo+
Party 1
Ares
Ares
Simps X DAD
Ares
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,674 Elo+
Party 2
Izanami
Izanami
SpartaKid
Izanami
Level 62
God Stats
34W - 28L
1,546 SR
Queue Stats
212W - 185L
1,601 Elo+
Party 1
Tyr
Tyr
Sukuuna
Tyr
Level 124
God Stats
4W - 3L
1,468 SR
Queue Stats
229W - 210L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 1
8,344
491
5,765
15,101
5,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 3 / 2
7,961
468
10,896
8,872
2,187
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
DragonBiscuits
Amaterasu
14
0 / 1 / 1
8,436
496
4,706
16,292
11,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Atlas
JaredX328
Atlas
9
0 / 6 / 2
6,773
398
3,650
16,674
6,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
JeanMiel
Artemis
13
0 / 3 / 0
7,798
459
6,675
8,897
2,677
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
4 / 2 / 3
9,299
547
11,534
7,828
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mercury
JacMally
Mercury
16
2 / 2 / 7
9,408
553
7,057
10,873
4,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 1 / 8
8,726
513
11,202
15,223
12,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
SpartaKid
Izanami
18
6 / 0 / 2
10,923
643
5,913
7,393
2,830
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
16
2 / 1 / 3
9,428
555
11,447
14,130
8,925
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
5
Kills
15
16
Deaths
6
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Scylla
4
2
3
2.75
L
3
3
1
1.17
L
2
3
2
1
L
Amaterasu
DragonBiscuits
Amaterasu
0
1
1
0.5
W
Mercury
JacMally
Mercury
2
2
7
2.75
L
Atlas
JaredX328
Atlas
0
6
2
0.17
L
Artemis
JeanMiel
Artemis
0
3
0
0
W
1
1
8
5
W
Izanami
SpartaKid
Izanami
6
0
2
7
W
Tyr
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,692
Damage
47,153
65,836
Taken
55,447
28,904
Mitigated
32,169
20,893
Healing
16,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
11,534
1,061
0
625
7,828
2,792
316
3,846
3,942
69,376
0
L
5,765
1,499
0
5,674
15,101
5,873
0
4,458
10,643
0
52,138
L
10,896
377
72
2,094
8,872
2,187
0
6,023
2,849
43,253
0
L
Amaterasu
DragonBiscuits
Amaterasu
4,706
959
0
4,583
16,292
11,943
0
1,751
14,541
4,656
44,548
W
Mercury
JacMally
Mercury
7,057
3,136
0
2,912
10,873
4,831
0
2,908
7,807
0
79,533
L
Atlas
JaredX328
Atlas
3,650
811
2,508
2,459
16,674
6,224
0
9,358
7,316
14,797
0
L
Artemis
JeanMiel
Artemis
6,675
3,014
0
3,503
8,897
2,677
0
1,325
7,572
0
53,501
W
11,202
660
0
4,690
15,223
12,791
0
6,391
8,750
33,379
0
W
Izanami
SpartaKid
Izanami
5,913
4,074
0
3,909
7,393
2,830
3,033
1,088
6,305
0
93,314
W
Tyr
11,447
1,525
0
4,816
14,130
8,925
0
908
12,911
179
65,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,312
Gold Earned
47,784
429
Minions Killed
597
0
Camps Cleared
0
1,621,247
Distance Traveled
1,818,877
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,299
547
123
7
0
329,591
5
L
Thor
8,344
491
98
6
0
328,920
6
L
Zeus
7,961
468
94
6
0
328,526
7
L
Amaterasu
8,436
496
117
7
0
328,671
3
W
Mercury
9,408
553
126
7
0
443,371
6
L
Atlas
6,773
398
22
1
0
314,903
5
L
Artemis
7,798
459
98
6
0
320,227
5
W
Ares
8,726
513
38
2
0
340,874
1
W
Izanami
10,923
643
177
10
0
335,647
3
W
Tyr
9,428
555
133
8
0
369,394
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role