Player Matchup

Izanami
Izanami
C2A-ToNtO
Izanami
Level 17
God Stats
5W - 8L
1,628 SR
Queue Stats
23W - 37L
1,426 Elo+
Solo
Olorun
Olorun
Car1manik
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,246 Elo+
Solo
Artemis
Artemis
DudeZibi
Artemis
Level 47
God Stats
10W - 15L
1,437 SR
Queue Stats
70W - 63L
1,262 Elo+
Solo
Kuzenbo
Kuzenbo
Kyeflynn
Kuzenbo
Level 29
God Stats
2W - 8L
1,500 SR
Queue Stats
134W - 118L
1,524 Elo+
Solo
Anubis
Anubis
centre_figure5
Anubis
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 26
1,513 SR
1,392 Elo+

VS

Team Averages
Level 88
1,591 SR
1,382 Elo+
Neith
Neith
 
Neith
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
ImTheMagnum
Ra
Level 30
God Stats
9W - 3L
1,717 SR
Queue Stats
14W - 15L
1,280 Elo+
Solo
Nike
Nike
JnrDDDamage
Nike
Level 109
God Stats
1W - 1L
1,736 SR
Queue Stats
10W - 12L
1,391 Elo+
Party 1
Janus
Janus
mmSHENNA
Janus
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,370 Elo+
Party 1
Osiris
Osiris
waltzy1969
Osiris
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 27L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
C2A-ToNtO
Izanami
10
0 / 4 / 0
5,560
794
1,600
7,043
3,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
Car1manik
Olorun
13
3 / 4 / 2
6,329
904
4,161
6,402
2,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
DudeZibi
Artemis
13
2 / 0 / 3
6,339
906
6,559
5,725
2,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
Kyeflynn
Kuzenbo
10
1 / 1 / 1
5,602
800
1,745
4,514
3,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 5 / 1
5,816
831
3,365
6,014
2,593
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 0 / 7
6,018
860
3,514
3,273
980
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
3 / 1 / 5
6,216
888
4,229
3,351
1,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
6 / 3 / 2
6,542
935
5,521
9,205
4,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
mmSHENNA
Janus
12
2 / 3 / 7
6,258
894
7,152
5,523
1,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Osiris
waltzy1969
Osiris
13
1 / 0 / 4
6,172
882
4,288
5,364
2,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
7
Kills
14
14
Deaths
7
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
7
5.5
L
Izanami
C2A-ToNtO
Izanami
0
4
0
0
L
Olorun
Car1manik
Olorun
3
4
2
1
L
Artemis
DudeZibi
Artemis
2
0
3
3.5
W
3
1
5
5.5
W
6
3
2
2.33
L
Kuzenbo
Kyeflynn
Kuzenbo
1
1
1
1.5
L
1
5
1
0.3
W
Janus
mmSHENNA
Janus
2
3
7
1.83
W
Osiris
waltzy1969
Osiris
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,430
Damage
24,704
29,698
Taken
26,716
12,838
Mitigated
10,708
5,803
Healing
7,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,514
1,447
0
1,338
3,273
980
748
1,489
1,784
0
14,330
L
Izanami
C2A-ToNtO
Izanami
1,600
696
0
144
7,043
3,001
334
2,601
4,176
0
12,656
L
Olorun
Car1manik
Olorun
4,161
2,385
247
1,643
6,402
2,204
1,422
2,160
3,924
12,100
0
L
Artemis
DudeZibi
Artemis
6,559
1,479
0
1,469
5,725
2,038
0
1,473
3,951
0
25,524
W
4,229
652
745
1,119
3,351
1,136
216
689
2,662
13,796
0
W
5,521
425
202
1,031
9,205
4,207
86
3,700
5,505
1,115
12,179
L
Kuzenbo
Kyeflynn
Kuzenbo
1,745
902
0
1,428
4,514
3,002
0
1,352
2,967
4,108
0
L
3,365
64
0
872
6,014
2,593
0
3,023
2,657
15,452
0
W
Janus
mmSHENNA
Janus
7,152
546
0
860
5,523
1,516
230
982
4,541
14,098
0
W
Osiris
waltzy1969
Osiris
4,288
1,059
0
1,761
5,364
2,869
0
2,411
2,953
0
25,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,646
Gold Earned
31,206
127
Minions Killed
128
0
Camps Cleared
0
663,563
Distance Traveled
771,650
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,018
860
23
3
0
140,115
1
L
Izanami
5,560
794
18
3
0
136,546
0
L
Olorun
6,329
904
17
2
0
131,908
1
L
Artemis
6,339
906
51
7
0
162,264
1
W
Ra
6,216
888
27
4
0
151,918
0
W
Nike
6,542
935
17
2
0
153,944
2
L
Kuzenbo
5,602
800
7
1
0
94,065
1
L
Anubis
5,816
831
34
5
0
138,780
0
W
Janus
6,258
894
28
4
0
147,510
0
W
Osiris
6,172
882
33
5
0
178,163
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role