Player Matchup

Bastet
Bastet
 
Bastet
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
ISOkustom
Medusa
Level 61
God Stats
1W - 1L
1,687 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Eset
Eset
glorious_monkey4
Eset
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 1
Bacchus
Bacchus
thugjohnson1
Bacchus
Level 98
God Stats
6W - 4L
1,626 SR
Queue Stats
25W - 15L
1,500 Elo+
Party 1
Team Averages
Level 71
1,562 SR
1,500 Elo+

VS

Team Averages
Level 84
1,554 SR
1,534 Elo+
Gilgamesh
Gilgamesh
Capt_Bzrkr
Gilgamesh
Level 84
God Stats
2W - 5L
1,500 SR
Queue Stats
70W - 72L
1,549 Elo+
Party 2
Poseidon
Poseidon
L_MAX_2013
Poseidon
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 38L
1,549 Elo+
Party 2
Sylvanus
Sylvanus
Shinnyshawn
Sylvanus
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 68L
1,365 Elo+
Solo
Izanami
Izanami
cstead26
Izanami
Level 59
God Stats
2W - 3L
1,467 SR
Queue Stats
27W - 29L
1,584 Elo+
Party 2
Tsukuyomi
Tsukuyomi
radioactiveape
Tsukuyomi
Level 49
God Stats
2W - 3L
1,803 SR
Queue Stats
5W - 4L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
7 / 2 / 5
10,057
592
9,703
11,195
4,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
 
Chaac
16
2 / 1 / 1
9,879
581
7,366
9,672
6,598
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
ISOkustom
Medusa
15
2 / 3 / 9
9,270
545
9,158
9,819
3,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

18
4 / 1 / 2
10,789
635
5,317
6,669
2,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
thugjohnson1
Bacchus
15
6 / 1 / 11
10,110
595
7,176
10,710
13,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Capt_Bzrkr
Gilgamesh
15
1 / 3 / 0
8,789
517
5,962
13,873
10,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
L_MAX_2013
Poseidon
17
4 / 2 / 3
10,466
616
7,302
6,714
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Shinnyshawn
Sylvanus
9
0 / 3 / 1
6,655
391
2,424
7,376
7,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
cstead26
Izanami
14
3 / 7 / 2
8,873
522
5,208
13,431
3,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
radioactiveape
Tsukuyomi
12
0 / 6 / 4
7,510
442
5,131
12,710
3,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
21
Kills
8
8
Deaths
21
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
2
5
4.75
W
Chaac
 
Chaac
2
1
1
2.5
L
Gilgamesh
Capt_Bzrkr
Gilgamesh
1
3
0
0.33
W
Medusa
ISOkustom
Medusa
2
3
9
2.17
L
Poseidon
L_MAX_2013
Poseidon
4
2
3
2.75
L
Sylvanus
Shinnyshawn
Sylvanus
0
3
1
0.17
L
Izanami
cstead26
Izanami
3
7
2
0.57
W
4
1
2
5
L
Tsukuyomi
radioactiveape
Tsukuyomi
0
6
4
0.33
W
Bacchus
thugjohnson1
Bacchus
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,720
Damage
26,027
48,065
Taken
54,104
29,703
Mitigated
26,868
16,028
Healing
12,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
9,703
2,272
0
5,106
11,195
4,081
0
2,055
9,014
0
67,935
W
Chaac
 
Chaac
7,366
1,798
282
4,280
9,672
6,598
1,153
0
9,672
0
67,515
L
Gilgamesh
Capt_Bzrkr
Gilgamesh
5,962
1,785
0
2,730
13,873
10,292
0
1,193
12,680
0
54,508
W
Medusa
ISOkustom
Medusa
9,158
4,121
0
1,772
9,819
3,170
1,922
1,594
8,179
0
59,364
L
Poseidon
L_MAX_2013
Poseidon
7,302
798
0
1,359
6,714
1,865
0
2,999
3,563
68,632
0
L
Sylvanus
Shinnyshawn
Sylvanus
2,424
755
473
1,545
7,376
7,548
0
1,806
5,570
20,162
0
L
Izanami
cstead26
Izanami
5,208
2,957
0
2,974
13,431
3,936
799
3,605
9,788
0
59,249
W
5,317
183
200
1,761
6,669
2,160
223
2,957
3,526
85,665
0
L
Tsukuyomi
radioactiveape
Tsukuyomi
5,131
947
0
3,672
12,710
3,227
0
2,640
10,010
0
38,787
W
Bacchus
thugjohnson1
Bacchus
7,176
1,012
625
2,002
10,710
13,694
394
2,642
7,731
24,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,105
Gold Earned
42,293
552
Minions Killed
499
0
Camps Cleared
0
1,820,402
Distance Traveled
1,556,306
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,057
592
107
6
0
377,475
4
W
Chaac
9,879
581
128
8
0
373,968
6
L
Gilgamesh
8,789
517
122
7
0
314,824
0
W
Medusa
9,270
545
116
7
0
345,551
0
L
Poseidon
10,466
616
165
10
0
360,255
6
L
Sylvanus
6,655
391
33
2
0
231,891
1
L
Izanami
8,873
522
109
6
0
300,375
6
W
Eset
10,789
635
173
10
0
347,170
1
L
Tsukuyomi
7,510
442
70
4
0
348,961
0
W
Bacchus
10,110
595
28
2
0
376,238
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role