Player Matchup

Chaac
Chaac
 
Chaac
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
ElGusJaMc
Fenrir
Level 18
God Stats
1W - 0L
1,686 SR
Queue Stats
36W - 24L
1,644 Elo+
Party 1
Sylvanus
Sylvanus
JabaliñoSoccer64
Sylvanus
Level 36
God Stats
2W - 0L
1,649 SR
Queue Stats
16W - 15L
1,581 Elo+
Party 1
Zhong Kui
Zhong Kui
SAVAGExLEE
Zhong Kui
Level 110
God Stats
1W - 2L
1,500 SR
Queue Stats
246W - 264L
1,461 Elo+
Solo
Serqet
Serqet
matagus104
Serqet
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 57L
1,604 Elo+
Party 1
Team Averages
Level 80
1,567 SR
1,558 Elo+

VS

Team Averages
Level 85
1,551 SR
1,446 Elo+
Sylvanus
Sylvanus
Hypomanicrabbit
Sylvanus
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
234W - 272L
1,428 Elo+
Party 3
Serqet
Serqet
Nillex1217
Serqet
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 45L
1,459 Elo+
Party 2
Zeus
Zeus
OGTrueGaming
Zeus
Level 141
God Stats
2W - 3L
1,753 SR
Queue Stats
160W - 142L
1,496 Elo+
Party 2
Ullr
Ullr
Queen3eans22
Ullr
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 93L
1,252 Elo+
Party 3
Hercules
Hercules
Zeitrif
Hercules
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
3 / 2 / 14
10,791
719
23,920
19,482
16,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
ElGusJaMc
Fenrir
15
5 / 7 / 12
10,345
690
9,783
14,463
7,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
6 / 4 / 14
11,598
773
18,773
15,426
9,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zhong Kui
SAVAGExLEE
Zhong Kui
18
3 / 4 / 10
10,846
723
13,485
12,664
6,429
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Serqet
matagus104
Serqet
19
5 / 5 / 14
12,159
811
7,788
15,962
12,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
3 / 4 / 15
10,874
725
10,758
20,815
21,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
Nillex1217
Serqet
17
5 / 4 / 10
9,995
666
8,133
16,161
15,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
12 / 4 / 8
12,133
809
29,192
9,747
4,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 7 / 14
9,001
600
5,997
12,540
5,462
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Zeitrif
Hercules
16
2 / 3 / 12
9,357
624
8,579
26,397
19,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
81
22
Kills
22
22
Deaths
22
64
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
2
14
5
W
Fenrir
ElGusJaMc
Fenrir
5
7
12
1.57
L
Sylvanus
3
4
15
2.63
W
6
4
14
3.25
L
Serqet
Nillex1217
Serqet
5
4
10
2.5
L
12
4
8
4
L
0
7
14
1
W
Zhong Kui
SAVAGExLEE
Zhong Kui
3
4
10
2
L
Hercules
Zeitrif
Hercules
2
3
12
2.67
W
Serqet
matagus104
Serqet
5
5
14
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,749
Damage
62,659
77,997
Taken
85,660
53,306
Mitigated
66,693
35,492
Healing
36,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
23,920
2,579
2,542
9,375
19,482
16,627
763
8,317
10,007
0
41,022
W
Fenrir
ElGusJaMc
Fenrir
9,783
964
1,488
2,459
14,463
7,980
586
6,909
7,096
0
12,408
L
Sylvanus
10,758
1,676
8,895
10,041
20,815
21,011
603
9,913
10,241
23,230
0
W
18,773
4,841
6,952
5,097
15,426
9,395
1,595
9,121
5,939
36,471
2,785
L
Serqet
Nillex1217
Serqet
8,133
2,258
1,767
2,229
16,161
15,895
321
7,792
7,840
0
10,693
L
29,192
1,105
422
455
9,747
4,688
298
2,444
6,612
61,033
0
L
5,997
2,591
482
585
12,540
5,462
264
3,806
8,461
0
11,004
W
Zhong Kui
SAVAGExLEE
Zhong Kui
13,485
960
159
4,168
12,664
6,429
1,403
7,162
4,876
36,169
0
L
Hercules
Zeitrif
Hercules
8,579
2,788
382
10,783
26,397
19,637
113
9,925
15,676
0
13,785
W
Serqet
matagus104
Serqet
7,788
794
1,273
1,979
15,962
12,875
728
8,441
6,951
6,195
9,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,739
Gold Earned
51,360
162
Minions Killed
138
0
Camps Cleared
0
1,310,903
Distance Traveled
1,252,423
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,791
719
41
3
0
295,041
0
W
Fenrir
10,345
690
17
1
0
277,314
0
L
Sylvanus
10,874
725
24
2
0
241,609
4
W
Sylvanus
11,598
773
37
2
0
224,597
0
L
Serqet
9,995
666
15
1
0
299,668
0
L
Zeus
12,133
809
71
5
0
250,622
0
L
Ullr
9,001
600
20
1
0
193,460
1
W
Zhong Kui
10,846
723
56
4
0
235,909
0
L
Hercules
9,357
624
8
1
0
267,064
0
W
Serqet
12,159
811
11
1
0
278,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role