Player Matchup

Mulan
Mulan
Jackhammer615
Mulan
Level 78
God Stats
0W - 6L
1,296 SR
Queue Stats
224W - 243L
1,468 Elo+
Party 2
Scylla
Scylla
MarkL909
Scylla
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
127W - 123L
1,524 Elo+
Party 2
Pele
Pele
Qokap
Pele
Level 98
God Stats
1W - 4L
1,265 SR
Queue Stats
16W - 21L
1,333 Elo+
Solo
Zhong Kui
Zhong Kui
Weededcookie711
Zhong Kui
Level 151
God Stats
1W - 3L
1,526 SR
Queue Stats
83W - 97L
1,475 Elo+
Solo
Hercules
Hercules
Xanur
Hercules
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,479 Elo+
Solo
Team Averages
Level 108
1,418 SR
1,456 Elo+

VS

Team Averages
Level 96
1,484 SR
1,561 Elo+
Merlin
Merlin
DíckayaSùcksedka
Merlin
Level 27
God Stats
8W - 5L
1,451 SR
Queue Stats
69W - 17L
1,565 Elo+
Party 1
Susano
Susano
Nits31
Susano
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
438W - 458L
1,446 Elo+
Solo
Geb
Geb
q777q
Geb
Level 125
God Stats
7W - 3L
1,441 SR
Queue Stats
70W - 32L
1,735 Elo+
Party 1
Zeus
Zeus
temp-265407
Zeus
Level 63
God Stats
2W - 0L
1,690 SR
Queue Stats
3W - 1L
1,751 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
trulsemann90
Ah Muzen Cab
Level 105
God Stats
7W - 6L
1,341 SR
Queue Stats
70W - 84L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 3
7,069
707
5,261
8,728
5,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
MarkL909
Scylla
12
0 / 4 / 5
6,581
658
4,309
7,707
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
Qokap
Pele
13
3 / 4 / 1
7,218
722
4,274
8,315
2,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
Weededcookie711
Zhong Kui
13
0 / 4 / 2
6,735
674
5,541
8,367
5,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
Xanur
Hercules
13
3 / 5 / 2
7,371
737
6,290
16,703
12,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 0 / 4
9,143
914
12,000
5,669
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
Nits31
Susano
15
6 / 1 / 6
8,121
812
8,258
7,406
3,001
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Geb
q777q
Geb
14
0 / 0 / 9
7,327
733
2,523
7,341
5,850
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 3 / 10
7,016
702
9,840
5,193
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
trulsemann90
Ah Muzen Cab
15
3 / 5 / 6
8,039
804
8,714
8,158
2,573
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
9
Kills
20
20
Deaths
9
13
Assists
35
Player
Kills
Deaths
Assists
KDA
W
11
0
4
13
L
3
3
3
1.5
L
Scylla
MarkL909
Scylla
0
4
5
0.63
W
Susano
Nits31
Susano
6
1
6
9
L
Pele
Qokap
Pele
3
4
1
0.88
L
Zhong Kui
Weededcookie711
Zhong Kui
0
4
2
0.25
L
Hercules
Xanur
Hercules
3
5
2
0.8
W
Geb
q777q
Geb
0
0
9
4.5
W
0
3
10
1.67
W
Ah Muzen Cab
trulsemann90
Ah Muzen Cab
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,675
Damage
41,335
49,820
Taken
33,767
26,871
Mitigated
15,166
9,382
Healing
5,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,000
754
0
385
5,669
2,172
0
3,212
2,239
35,582
0
L
5,261
906
0
990
8,728
5,068
0
5,550
3,178
1,703
7,680
L
Scylla
MarkL909
Scylla
4,309
550
0
0
7,707
1,676
0
4,299
3,408
15,714
0
W
Susano
Nits31
Susano
8,258
2,700
0
674
7,406
3,001
0
576
6,709
0
24,677
L
Pele
Qokap
Pele
4,274
979
0
862
8,315
2,659
0
3,207
5,108
0
14,219
L
Zhong Kui
Weededcookie711
Zhong Kui
5,541
1,277
178
1,654
8,367
5,127
0
4,896
3,471
20,727
2,228
L
Hercules
Xanur
Hercules
6,290
1,031
124
5,574
16,703
12,341
0
6,411
10,292
272
16,934
W
Geb
q777q
Geb
2,523
409
330
1,050
7,341
5,850
280
3,365
3,787
9,951
0
W
9,840
678
284
989
5,193
1,570
43
852
4,174
22,660
0
W
Ah Muzen Cab
trulsemann90
Ah Muzen Cab
8,714
2,799
64
1,436
8,158
2,573
456
1,715
6,321
0
28,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,974
Gold Earned
39,646
147
Minions Killed
194
0
Camps Cleared
0
891,397
Distance Traveled
1,042,220
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,143
914
72
7
0
220,864
1
L
Mulan
7,069
707
15
2
0
198,007
2
L
Scylla
6,581
658
34
3
0
192,804
3
W
Susano
8,121
812
36
4
0
220,753
2
L
Pele
7,218
722
23
2
0
171,777
2
L
Zhong Kui
6,735
674
46
5
0
137,508
1
L
Hercules
7,371
737
29
3
0
191,301
1
W
Geb
7,327
733
15
2
0
229,609
4
W
Zeus
7,016
702
31
3
0
195,086
2
W
Ah Muzen Cab
8,039
804
40
4
0
175,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role