Player Matchup

Loki
Loki
AlwaysWoolf-
Loki
Level 120
God Stats
8W - 10L
1,442 SR
Queue Stats
344W - 410L
1,477 Elo+
Solo
Chronos
Chronos
DannielCp14
Chronos
Level 91
God Stats
4W - 1L
1,726 SR
Queue Stats
329W - 347L
1,425 Elo+
Party 1
Yemoja
Yemoja
Tashbandicoot44
Yemoja
Level 67
God Stats
18W - 6L
1,791 SR
Queue Stats
162W - 153L
1,658 Elo+
Party 2
Neith
Neith
cuzinvinny
Neith
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 33L
1,361 Elo+
Party 2
Mulan
Mulan
hernan6103
Mulan
Level 107
God Stats
44W - 34L
1,315 SR
Queue Stats
283W - 318L
1,436 Elo+
Party 1
Team Averages
Level 85
1,555 SR
1,471 Elo+

VS

Team Averages
Level 69
1,542 SR
1,394 Elo+
Odin
Odin
Bitemyshiny
Odin
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,383 Elo+
Party 3
Ares
Ares
Rayches
Ares
Level 3
God Stats
1W - 4L
1,488 SR
Queue Stats
4W - 12L
1,383 Elo+
Party 3
Arachne
Arachne
bakka
Arachne
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 12L
1,383 Elo+
Party 3
Freya
Freya
kthun20
Freya
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 12L
1,383 Elo+
Party 3
Chang'e
Chang'e
littledemon94
Chang'e
Level 144
God Stats
1W - 4L
1,722 SR
Queue Stats
288W - 334L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 1
6,945
695
3,551
4,833
1,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
DannielCp14
Chronos
12
1 / 1 / 5
6,749
675
3,532
5,450
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
3 / 0 / 8
6,838
684
7,084
8,368
4,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
11
5 / 1 / 2
6,865
687
4,502
3,675
1,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
11
1 / 1 / 1
6,270
627
3,163
5,142
4,063
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,187
619
2,336
5,744
4,156
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ares
Rayches
Ares
7
0 / 4 / 0
4,587
459
1,265
7,139
3,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
bakka
Arachne
7
1 / 4 / 0
5,094
509
2,020
7,965
2,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
kthun20
Freya
9
1 / 3 / 0
5,233
523
4,240
5,507
1,505
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chang'e
9
0 / 2 / 0
4,908
491
2,866
6,628
1,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
15
Kills
3
3
Deaths
15
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
L
1
2
0
0.5
W
Chronos
DannielCp14
Chronos
1
1
5
3.5
L
Ares
Rayches
Ares
0
4
0
0
W
3
0
8
7
L
Arachne
bakka
Arachne
1
4
0
0.25
W
Neith
5
1
2
6
W
Mulan
1
1
1
1.5
L
Freya
kthun20
Freya
1
3
0
0.33
L
Chang'e
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,832
Damage
12,727
27,468
Taken
32,983
12,871
Mitigated
12,652
9,673
Healing
9,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,551
1,039
0
2,736
4,833
1,518
473
1,032
3,801
0
34,003
L
2,336
737
0
1,511
5,744
4,156
0
0
5,744
0
34,585
W
Chronos
DannielCp14
Chronos
3,532
1,130
0
1,027
5,450
2,010
0
1,979
3,471
40,490
0
L
Ares
Rayches
Ares
1,265
232
0
603
7,139
3,040
0
2,089
5,050
6,878
0
W
7,084
1,561
1,855
3,218
8,368
4,112
266
3,848
4,520
22,745
8,096
L
Arachne
bakka
Arachne
2,020
1,286
0
2,772
7,965
2,032
0
2,571
5,394
0
14,375
W
Neith
4,502
1,927
0
187
3,675
1,168
1,679
1,512
2,163
0
28,741
W
Mulan
3,163
510
0
650
5,142
4,063
621
0
5,142
0
30,720
L
Freya
kthun20
Freya
4,240
1,524
0
2,035
5,507
1,505
0
1,111
4,396
19,511
0
L
Chang'e
2,866
56
194
2,775
6,628
1,919
0
3,134
3,494
26,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,667
Gold Earned
26,009
352
Minions Killed
220
0
Camps Cleared
0
1,077,690
Distance Traveled
946,681
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,945
695
86
9
0
269,487
1
L
Odin
6,187
619
84
8
0
198,255
4
W
Chronos
6,749
675
81
8
0
209,791
4
L
Ares
4,587
459
5
1
0
179,552
4
W
Yemoja
6,838
684
48
5
0
184,448
3
L
Arachne
5,094
509
43
4
0
187,925
0
W
Neith
6,865
687
61
6
0
201,692
0
W
Mulan
6,270
627
76
8
0
212,272
3
L
Freya
5,233
523
41
4
0
188,659
2
L
Chang'e
4,908
491
47
5
0
192,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role