Player Matchup

Morgan Le Fay
Morgan Le Fay
Silver I
NemoTequila
Morgan Le Fay
Silver I
Level 128
God Stats
5W - 1L
1,500 SR
Queue Stats
281W - 295L
1,139 MMR
Party 1
Set
Set
Gold V
StevoAM
Set
Gold V
Level 80
God Stats
2W - 5L
1,473 SR
Queue Stats
57W - 76L
1,366 MMR
Solo
Camazotz
Camazotz
Silver IV
Wizardean
Camazotz
Silver IV
Level 160
God Stats
114W - 128L
1,638 SR
Queue Stats
889W - 903L
1,355 MMR
Solo
Charybdis
Charybdis
Gold III
afternoonquicki
Charybdis
Gold III
Level 124
God Stats
19W - 15L
1,583 SR
Queue Stats
442W - 460L
1,554 MMR
Party 1
Arachne
Arachne
Bronze III
m3cos
Arachne
Bronze III
Level 123
God Stats
3W - 3L
1,500 SR
Queue Stats
160W - 169L
1,364 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,539 SR
1,355 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 135
1,483 SR
1,388 MMR
Da Ji
Da Ji
Gold V
 
Da Ji
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver I
B4N5A1
King Arthur
Silver I
Level 130
God Stats
17W - 21L
1,524 SR
Queue Stats
249W - 251L
1,362 MMR
Solo
Ares
Ares
Bronze III
CroamOnnatio
Ares
Bronze III
Level 147
God Stats
15W - 13L
1,500 SR
Queue Stats
133W - 154L
1,360 MMR
Solo
Xbalanque
Xbalanque
Gold V
JeInGzZa
Xbalanque
Gold V
Level 143
God Stats
1W - 6L
1,389 SR
Queue Stats
58W - 56L
1,348 MMR
Solo
Thoth
Thoth
Gold IV
RoyaleAndoros
Thoth
Gold IV
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 27L
1,369 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
NemoTequila
Morgan Le Fay
18
4 / 2 / 2
11,952
598
10,941
11,642
3,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Set
18
1 / 3 / 5
11,553
578
11,904
14,872
11,874
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Camazotz
Wizardean
Camazotz
20
14 / 0 / 5
13,138
657
13,731
16,888
7,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
afternoonquicki
Charybdis
20
5 / 0 / 3
13,387
669
9,047
13,684
5,095
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
m3cos
Arachne
17
0 / 2 / 8
11,006
550
4,794
16,537
12,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bans
BastetGilgameshFenrirGeb

VS

Bans
ArtioCliodhnaUllrAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
1 / 7 / 0
9,031
452
3,401
15,704
5,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
B4N5A1
King Arthur
17
2 / 3 / 0
10,244
512
11,213
18,074
18,482
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 4 / 3
8,197
410
4,628
18,625
7,904
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
JeInGzZa
Xbalanque
16
2 / 4 / 0
9,966
498
8,167
11,165
2,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
2 / 6 / 0
10,338
517
9,541
10,850
2,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
24
Kills
7
7
Deaths
24
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
7
0
0.14
L
King Arthur
B4N5A1
King Arthur
2
3
0
0.67
L
0
4
3
0.38
L
Xbalanque
JeInGzZa
Xbalanque
2
4
0
0.5
W
Morgan Le Fay
NemoTequila
Morgan Le Fay
4
2
2
2.5
L
2
6
0
0.33
W
Set
1
3
5
1.17
W
Camazotz
Wizardean
Camazotz
14
0
5
16.5
W
Charybdis
afternoonquicki
Charybdis
5
0
3
6.5
W
Arachne
m3cos
Arachne
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,417
Damage
36,950
73,623
Taken
74,418
40,149
Mitigated
36,899
29,872
Healing
19,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,401
987
0
5,273
15,704
5,150
0
1,324
14,263
0
65,547
L
King Arthur
B4N5A1
King Arthur
11,213
878
0
2,400
18,074
18,482
0
0
18,074
0
71,010
L
4,628
0
90
4,786
18,625
7,904
0
4,218
14,241
36,761
0
L
Xbalanque
JeInGzZa
Xbalanque
8,167
2,813
0
5,754
11,165
2,369
1,498
0
11,165
0
78,318
W
Morgan Le Fay
NemoTequila
Morgan Le Fay
10,941
260
0
2,403
11,642
3,367
0
6,133
5,289
82,781
0
L
9,541
260
0
875
10,850
2,994
0
4,778
5,734
71,254
0
W
Set
11,904
5,380
0
2,470
14,872
11,874
306
1,339
13,493
0
75,191
W
Camazotz
Wizardean
Camazotz
13,731
4,619
0
10,505
16,888
7,179
0
2,743
13,937
0
98,974
W
Charybdis
afternoonquicki
Charybdis
9,047
4,118
0
8,153
13,684
5,095
3,498
1,672
12,006
0
137,075
W
Arachne
m3cos
Arachne
4,794
4,063
2,153
4,188
16,537
12,634
582
1,808
14,729
0
47,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,036
Gold Earned
47,776
752
Minions Killed
647
0
Camps Cleared
0
2,018,664
Distance Traveled
1,845,440
37
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,031
452
118
6
0
400,050
6
L
King Arthur
10,244
512
147
7
0
392,081
7
L
Ares
8,197
410
52
3
0
371,773
9
L
Xbalanque
9,966
498
182
9
0
330,257
5
W
Morgan Le Fay
11,952
598
166
8
0
399,756
7
L
Thoth
10,338
517
148
7
0
351,279
7
W
Set
11,553
578
160
8
0
376,536
10
W
Camazotz
13,138
657
129
6
0
460,103
9
W
Charybdis
13,387
669
226
11
0
377,282
6
W
Arachne
11,006
550
71
4
0
404,987
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role