Player Matchup

Izanami
Izanami
 
Izanami
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
GenerousLunchBox
Ganesha
Level 47
God Stats
11W - 12L
1,706 SR
Queue Stats
239W - 241L
1,612 Elo+
Party 1
Kali
Kali
UnidentifiedDuck
Kali
Level 57
God Stats
9W - 4L
1,534 SR
Queue Stats
296W - 313L
1,612 Elo+
Party 1
Chaac
Chaac
Unmichi
Chaac
Level 94
God Stats
8W - 2L
1,789 SR
Queue Stats
119W - 116L
1,484 Elo+
Party 3
Team Averages
Level 84
1,606 SR
1,542 Elo+

VS

Team Averages
Level 87
1,584 SR
1,533 Elo+
Ao Kuang
Ao Kuang
DirtyLemur
Ao Kuang
Level 92
God Stats
46W - 37L
1,522 SR
Queue Stats
135W - 130L
1,453 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PancitoGuy
Ah Muzen Cab
Level 105
God Stats
7W - 3L
1,541 SR
Queue Stats
465W - 383L
1,561 Elo+
Party 2
Sol
Sol
Syncarp
Sol
Level 129
God Stats
3W - 0L
1,719 SR
Queue Stats
57W - 57L
1,531 Elo+
Solo
Ares
Ares
jalisa0907
Ares
Level 66
God Stats
4W - 2L
1,637 SR
Queue Stats
7W - 9L
1,396 Elo+
Party 2
Mulan
Mulan
lagui01
Mulan
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
165W - 120L
1,727 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
7 / 4 / 3
9,433
555
11,706
11,285
4,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
 
Poseidon
1
0 / 0 / 0
4,738
279
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 4 / 11
7,812
460
5,359
13,427
10,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
5 / 4 / 4
9,052
532
8,016
9,514
5,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
Unmichi
Chaac
14
1 / 3 / 1
8,664
510
7,061
14,537
10,786
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DirtyLemur
Ao Kuang
15
4 / 3 / 4
9,578
563
8,568
14,218
4,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
PancitoGuy
Ah Muzen Cab
18
6 / 1 / 1
11,162
657
5,266
7,141
2,591
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
14
2 / 5 / 5
8,891
523
8,334
10,731
3,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 2 / 10
9,402
553
6,450
11,450
6,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
lagui01
Mulan
16
1 / 2 / 4
10,028
590
10,309
13,531
7,690
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
39
13
Kills
15
15
Deaths
13
19
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
7
4
3
2.13
L
Poseidon
 
Poseidon
0
0
0
0
W
Ao Kuang
DirtyLemur
Ao Kuang
4
3
4
2
L
0
4
11
1.38
W
Ah Muzen Cab
PancitoGuy
Ah Muzen Cab
6
1
1
6.5
W
Sol
2
5
5
0.9
L
5
4
4
1.75
L
Chaac
Unmichi
Chaac
1
3
1
0.5
W
2
2
10
3.5
W
Mulan
lagui01
Mulan
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,142
Damage
38,927
48,763
Taken
57,071
30,841
Mitigated
25,032
12,182
Healing
23,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
11,706
7,689
0
2,748
11,285
4,254
0
6,575
4,710
0
73,017
L
Poseidon
 
Poseidon
0
0
0
0
0
0
0
0
0
0
0
W
Ao Kuang
DirtyLemur
Ao Kuang
8,568
2,719
0
8,306
14,218
4,352
416
1,834
12,384
49,140
0
L
5,359
922
384
2,571
13,427
10,459
430
6,974
6,453
22,139
0
W
Ah Muzen Cab
PancitoGuy
Ah Muzen Cab
5,266
2,235
0
2,894
7,141
2,591
139
222
6,919
0
89,034
W
Sol
8,334
3,046
0
3,035
10,731
3,481
602
757
9,974
52,109
6,334
L
8,016
3,533
0
3,403
9,514
5,342
0
4,822
4,692
0
48,160
L
Chaac
Unmichi
Chaac
7,061
2,156
0
3,076
14,537
10,786
0
2,712
11,825
0
49,273
W
6,450
433
0
3,393
11,450
6,918
58
1,857
9,593
18,837
5,893
W
Mulan
lagui01
Mulan
10,309
3,748
0
6,034
13,531
7,690
228
689
12,842
0
65,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,699
Gold Earned
49,061
379
Minions Killed
537
0
Camps Cleared
0
1,304,878
Distance Traveled
1,591,468
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,433
555
153
9
0
305,983
2
L
Poseidon
4,738
279
0
0
0
7,777
0
W
Ao Kuang
9,578
563
87
5
0
333,561
0
L
Ganesha
7,812
460
10
1
0
301,346
0
W
Ah Muzen Cab
11,162
657
163
10
0
373,273
2
W
Sol
8,891
523
99
6
0
269,866
4
L
Kali
9,052
532
95
6
0
351,954
2
L
Chaac
8,664
510
121
7
0
337,818
6
W
Ares
9,402
553
32
2
0
317,478
4
W
Mulan
10,028
590
156
9
0
297,290
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role