Player Matchup

Tiamat
Tiamat
FirstLight500
Tiamat
Level 123
God Stats
4W - 6L
1,770 SR
Queue Stats
154W - 151L
1,611 Elo+
Party 1
Set
Set
IIJ-PII
Set
Level 126
God Stats
2W - 5L
1,500 SR
Queue Stats
342W - 337L
1,598 Elo+
Party 1
Gilgamesh
Gilgamesh
Stubbaroni
Gilgamesh
Level 124
God Stats
6W - 4L
1,757 SR
Queue Stats
169W - 154L
1,622 Elo+
Party 2
Artemis
Artemis
The Spounce
Artemis
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 83L
1,603 Elo+
Party 2
Artio
Artio
fire-phoenix421
Artio
Level 114
God Stats
21W - 21L
1,350 SR
Queue Stats
500W - 524L
1,578 Elo+
Party 1
Team Averages
Level 122
1,576 SR
1,602 Elo+

VS

Team Averages
Level 132
1,635 SR
1,581 Elo+
Mulan
Mulan
CadetKells
Mulan
Level 146
God Stats
5W - 1L
1,500 SR
Queue Stats
91W - 80L
1,799 Elo+
Party 3
Sun Wukong
Sun Wukong
FedExDeliversTP
Sun Wukong
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,554 Elo+
Party 3
Nu Wa
Nu Wa
iMillieB
Nu Wa
Level 160
God Stats
5W - 4L
1,651 SR
Queue Stats
32W - 28L
1,542 Elo+
Party 3
Atlas
Atlas
tony_24_23
Atlas
Level 124
God Stats
2W - 0L
1,904 SR
Queue Stats
36W - 43L
1,402 Elo+
Party 3
Neith
Neith
xSGx LaTinZ B22
Neith
Level 122
God Stats
26W - 24L
1,623 SR
Queue Stats
266W - 248L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
6,804
567
7,433
7,112
3,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Set
12
2 / 3 / 2
7,000
583
3,047
9,148
2,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
Stubbaroni
Gilgamesh
10
0 / 4 / 0
6,298
525
3,413
9,420
3,261
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
The Spounce
Artemis
10
1 / 2 / 0
5,899
492
4,913
7,890
1,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 2
5,725
477
3,136
11,078
6,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
6 / 0 / 1
8,246
687
8,032
9,215
5,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
FedExDeliversTP
Sun Wukong
13
8 / 1 / 2
7,565
630
9,500
9,210
3,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
iMillieB
Nu Wa
10
0 / 0 / 7
6,417
535
5,592
5,556
1,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atlas
11
1 / 2 / 6
6,276
523
5,432
8,651
3,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 2
6,734
561
4,465
6,205
1,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
4
Kills
15
15
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mulan
6
0
1
6.5
W
Sun Wukong
FedExDeliversTP
Sun Wukong
8
1
2
9
L
1
4
2
0.5
L
Set
2
3
2
1
L
Gilgamesh
Stubbaroni
Gilgamesh
0
4
0
0
L
Artemis
The Spounce
Artemis
1
2
0
0.5
L
0
2
2
0.5
W
Nu Wa
iMillieB
Nu Wa
0
0
7
3.5
W
Atlas
1
2
6
2
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,942
Damage
33,021
44,648
Taken
38,837
18,409
Mitigated
15,864
14,486
Healing
16,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
8,032
1,844
8
3,655
9,215
5,513
0
1,809
7,364
3,851
42,332
W
Sun Wukong
FedExDeliversTP
Sun Wukong
9,500
1,837
0
3,211
9,210
3,804
0
2,633
6,425
0
46,166
L
7,433
529
0
1,586
7,112
3,957
404
2,086
4,723
38,052
0
L
Set
3,047
1,138
0
2,817
9,148
2,751
0
1,890
7,159
0
40,223
L
Gilgamesh
Stubbaroni
Gilgamesh
3,413
1,131
0
2,315
9,420
3,261
0
1,270
7,760
0
38,507
L
Artemis
The Spounce
Artemis
4,913
1,192
0
2,804
7,890
1,910
0
1,999
5,841
0
36,407
L
3,136
435
1,052
3,912
11,078
6,530
0
4,109
6,695
16,635
0
W
Nu Wa
iMillieB
Nu Wa
5,592
2,862
1,950
1,946
5,556
1,813
14
1,901
3,543
15,573
0
W
Atlas
5,432
1,148
0
2,108
8,651
3,043
0
3,094
5,289
27,148
0
W
4,465
2,315
0
3,225
6,205
1,691
74
558
5,647
0
47,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,726
Gold Earned
35,238
349
Minions Killed
382
0
Camps Cleared
0
1,176,558
Distance Traveled
1,188,849
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,246
687
113
9
0
230,128
4
W
Sun Wukong
7,565
630
72
6
0
288,689
1
L
Tiamat
6,804
567
82
7
0
252,698
1
L
Set
7,000
583
88
7
0
248,721
4
L
Gilgamesh
6,298
525
90
8
0
225,599
2
L
Artemis
5,899
492
67
6
0
199,024
2
L
Artio
5,725
477
22
2
0
250,516
6
W
Nu Wa
6,417
535
27
2
0
224,387
2
W
Atlas
6,276
523
64
5
0
242,445
1
W
Neith
6,734
561
106
9
0
203,200
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role