Player Matchup

He Bo
He Bo
 
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Siegthrall
Chiron
Level 66
God Stats
3W - 5L
1,374 SR
Queue Stats
30W - 28L
1,709 Elo+
Solo
Fenrir
Fenrir
amonragod
Fenrir
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 5L
1,568 Elo+
Party 2
Nu Wa
Nu Wa
ferbudokai
Nu Wa
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 32L
1,425 Elo+
Solo
Chaac
Chaac
zMaurii
Chaac
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,615 Elo+
Party 2
Team Averages
Level 117
1,475 SR
1,563 Elo+

VS

Team Averages
Level 55
1,442 SR
1,393 Elo+
Ullr
Ullr
 
Ullr
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ClockFire
Morgan Le Fay
Level 10
God Stats
6W - 8L
1,594 SR
Queue Stats
10W - 13L
1,512 Elo+
Solo
Da Ji
Da Ji
Eskol21
Da Ji
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 56L
1,580 Elo+
Solo
Ares
Ares
LordTraczar
Ares
Level 75
God Stats
1W - 1L
1,318 SR
Queue Stats
10W - 34L
1,213 Elo+
Party 1
Poseidon
Poseidon
ThiAggro
Poseidon
Level 80
God Stats
1W - 8L
1,299 SR
Queue Stats
11W - 41L
1,161 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
9 / 0 / 9
12,325
880
15,430
7,472
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Siegthrall
Chiron
18
2 / 2 / 7
11,013
787
6,776
8,707
2,553
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
amonragod
Fenrir
18
9 / 1 / 9
11,421
816
10,922
11,818
7,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
19
8 / 2 / 10
11,469
819
16,953
7,657
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
zMaurii
Chaac
17
2 / 1 / 11
10,422
744
7,146
11,165
10,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
0 / 5 / 4
9,444
675
3,264
12,284
4,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
ClockFire
Morgan Le Fay
16
2 / 5 / 3
9,153
654
8,774
12,638
3,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Eskol21
Da Ji
15
2 / 3 / 2
9,071
648
8,667
9,019
3,736
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
2 / 8 / 1
9,532
681
3,886
20,188
11,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
ThiAggro
Poseidon
15
0 / 9 / 1
8,420
601
5,925
12,750
4,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
17
30
Kills
6
6
Deaths
30
46
Assists
11
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
9
0
9
13.5
L
Ullr
 
Ullr
0
5
4
0.4
L
Morgan Le Fay
ClockFire
Morgan Le Fay
2
5
3
0.7
L
Da Ji
Eskol21
Da Ji
2
3
2
1
L
2
8
1
0.31
W
Chiron
Siegthrall
Chiron
2
2
7
2.75
L
Poseidon
ThiAggro
Poseidon
0
9
1
0.06
W
Fenrir
amonragod
Fenrir
9
1
9
13.5
W
Nu Wa
8
2
10
6.5
W
Chaac
zMaurii
Chaac
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,227
Damage
30,516
46,819
Taken
66,879
25,586
Mitigated
28,555
17,628
Healing
7,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
15,430
1,062
0
2,505
7,472
2,620
694
1,828
5,644
51,276
0
L
Ullr
 
Ullr
3,264
1,615
944
1,442
12,284
4,608
490
4,914
7,053
0
27,050
L
Morgan Le Fay
ClockFire
Morgan Le Fay
8,774
324
0
1,225
12,638
3,571
0
6,317
6,127
26,333
0
L
Da Ji
Eskol21
Da Ji
8,667
1,078
0
405
9,019
3,736
0
4,373
4,452
0
20,489
L
3,886
225
0
2,923
20,188
11,661
0
10,809
9,189
32,725
0
W
Chiron
Siegthrall
Chiron
6,776
2,339
1,103
3,496
8,707
2,553
3,976
3,399
5,307
0
62,256
L
Poseidon
ThiAggro
Poseidon
5,925
655
0
841
12,750
4,979
280
6,827
5,671
30,515
0
W
Fenrir
amonragod
Fenrir
10,922
1,908
0
2,818
11,818
7,825
1,679
5,493
6,325
0
22,017
W
Nu Wa
16,953
4,411
405
1,284
7,657
2,113
3,062
3,803
3,854
38,610
0
W
Chaac
zMaurii
Chaac
7,146
1,369
253
5,764
11,165
10,475
1,085
4,061
7,104
5,653
25,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,650
Gold Earned
45,620
318
Minions Killed
223
0
Camps Cleared
0
1,546,489
Distance Traveled
1,142,348
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,325
880
96
7
0
334,112
3
L
Ullr
9,444
675
64
5
0
217,896
3
L
Morgan Le Fay
9,153
654
30
2
0
255,297
1
L
Da Ji
9,071
648
31
2
0
202,558
1
L
Ares
9,532
681
54
4
0
221,324
3
W
Chiron
11,013
787
111
8
0
305,317
1
L
Poseidon
8,420
601
44
3
0
245,273
2
W
Fenrir
11,421
816
21
2
0
330,361
9
W
Nu Wa
11,469
819
41
3
0
288,419
3
W
Chaac
10,422
744
49
4
0
288,280
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role