Player Matchup

Olorun
Olorun
Cuardach Saigh
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,225 Elo+
Solo
Kali
Kali
HelloIAmNoodles
Kali
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,482 Elo+
Solo
Gilgamesh
Gilgamesh
NikoHiker
Gilgamesh
Level 46
God Stats
15W - 16L
1,551 SR
Queue Stats
36W - 41L
1,484 Elo+
Solo
Atlas
Atlas
StoopKid101
Atlas
Level 46
God Stats
8W - 4L
1,868 SR
Queue Stats
27W - 19L
1,575 Elo+
Solo
Medusa
Medusa
koolfrood
Medusa
Level 29
God Stats
2W - 2L
1,834 SR
Queue Stats
2W - 2L
1,786 Elo+
Solo
Team Averages
Level 31
1,651 SR
1,510 Elo+

VS

Team Averages
Level 47
1,672 SR
1,574 Elo+
Bellona
Bellona
 
Bellona
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Arozaaa
Thanatos
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,514 Elo+
Solo
Sol
Sol
Fusion2K
Sol
Level 86
God Stats
2W - 2L
1,828 SR
Queue Stats
54W - 39L
1,675 Elo+
Party 1
Bastet
Bastet
RomeDaNarwhal
Bastet
Level 46
God Stats
37W - 18L
1,804 SR
Queue Stats
155W - 153L
1,722 Elo+
Party 1
Nox
Nox
YasPabz
Nox
Level 27
God Stats
8W - 10L
1,728 SR
Queue Stats
73W - 101L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
6,705
610
1,873
6,827
1,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 4 / 1
7,701
700
3,579
10,845
4,906
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
NikoHiker
Gilgamesh
13
1 / 8 / 4
7,669
697
4,318
17,579
7,696
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
1 / 3 / 1
7,347
668
6,840
10,893
6,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
koolfrood
Medusa
14
2 / 7 / 1
7,604
691
7,591
11,580
3,741
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
7 / 1 / 12
8,891
808
9,679
7,897
8,203
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
Arozaaa
Thanatos
14
1 / 3 / 13
7,752
705
2,718
7,238
2,619
Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
3 / 0 / 16
8,823
802
11,770
8,813
3,092
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
13 / 1 / 10
10,130
921
18,840
10,824
4,032
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nox
16
4 / 0 / 14
9,411
856
7,771
5,007
2,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
93
5
Kills
28
28
Deaths
5
9
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
7
1
12
13
W
Thanatos
Arozaaa
Thanatos
1
3
13
2.5
L
0
6
2
0.17
W
3
0
16
11
L
1
4
1
0.38
L
Gilgamesh
NikoHiker
Gilgamesh
1
8
4
0.38
W
13
1
10
18
L
1
3
1
0.5
W
Nox
4
0
14
11
L
Medusa
koolfrood
Medusa
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,201
Damage
50,778
57,724
Taken
39,779
25,029
Mitigated
20,651
7,960
Healing
15,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,679
2,912
898
2,364
7,897
8,203
285
1,612
6,285
0
28,651
W
Thanatos
Arozaaa
Thanatos
2,718
1,139
0
3,061
7,238
2,619
640
1,380
5,858
0
8,792
L
1,873
1,605
279
589
6,827
1,976
0
2,194
4,633
6,526
0
W
11,770
4,461
0
5,105
8,813
3,092
1,459
2,109
6,704
40,071
0
L
3,579
1,258
0
1,429
10,845
4,906
0
5,052
5,793
0
14,532
L
Gilgamesh
NikoHiker
Gilgamesh
4,318
984
1,114
2,664
17,579
7,696
0
5,819
11,760
0
15,027
W
18,840
5,857
0
3,254
10,824
4,032
403
1,698
9,126
0
37,113
L
6,840
1,925
471
1,283
10,893
6,710
0
3,744
7,125
14,482
0
W
Nox
7,771
777
0
1,091
5,007
2,705
867
1,914
3,093
30,706
0
L
Medusa
koolfrood
Medusa
7,591
2,886
0
131
11,580
3,741
300
2,720
8,804
0
27,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,026
Gold Earned
45,007
145
Minions Killed
201
0
Camps Cleared
0
923,778
Distance Traveled
1,111,561
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,891
808
35
3
0
241,586
3
W
Thanatos
7,752
705
9
1
0
201,047
2
L
Olorun
6,705
610
16
1
0
144,228
0
W
Sol
8,823
802
62
6
0
203,968
0
L
Kali
7,701
700
36
3
0
221,555
0
L
Gilgamesh
7,669
697
17
2
0
200,117
3
W
Bastet
10,130
921
43
4
0
246,625
1
L
Atlas
7,347
668
24
2
0
166,139
0
W
Nox
9,411
856
52
5
0
218,335
3
L
Medusa
7,604
691
52
5
0
191,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role