Player Matchup

Morgan Le Fay
Morgan Le Fay
PulloutChampion
Morgan Le Fay
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,436 Elo+
Party 2
Ullr
Ullr
fdswfdw
Ullr
Level 110
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 17L
1,432 Elo+
Party 2
Jormungandr
Jormungandr
xXlBi0lXx
Jormungandr
Level 118
God Stats
0W - 4L
1,251 SR
Queue Stats
23W - 23L
1,469 Elo+
Party 2
Team Averages
Level 119
1,417 SR
1,446 Elo+

VS

Team Averages
Level 99
1,500 SR
1,500 Elo+
Bastet
Bastet
DukeOfWeeb
Bastet
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,500 Elo+
Party 1
Ares
Ares
HOG MURPHY
Ares
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Raijin
Raijin
flammablepants4
Raijin
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
PulloutChampion
Morgan Le Fay
14
3 / 4 / 0
9,859
657
11,651
11,014
3,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
fdswfdw
Ullr
13
0 / 4 / 4
9,037
602
6,315
12,009
4,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
xXlBi0lXx
Jormungandr
12
1 / 4 / 2
8,912
594
7,573
14,902
13,974
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DukeOfWeeb
Bastet
15
5 / 3 / 7
10,221
681
13,077
11,140
4,482
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 1 / 8
10,691
713
5,894
14,113
18,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

16
4 / 0 / 5
10,134
676
14,441
6,823
3,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
4
Kills
12
12
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bastet
DukeOfWeeb
Bastet
5
3
7
2.83
W
3
1
8
7
L
Morgan Le Fay
PulloutChampion
Morgan Le Fay
3
4
0
0.75
L
Ullr
fdswfdw
Ullr
0
4
4
0.5
W
4
0
5
6.5
L
Jormungandr
xXlBi0lXx
Jormungandr
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,539
Damage
33,412
37,925
Taken
32,076
21,988
Mitigated
26,480
6,282
Healing
8,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
DukeOfWeeb
Bastet
13,077
3,073
0
1,733
11,140
4,482
623
6,718
4,104
0
34,304
W
5,894
146
696
4,620
14,113
18,656
288
8,198
5,532
14,639
0
L
Morgan Le Fay
PulloutChampion
Morgan Le Fay
11,651
1,439
0
2,632
11,014
3,321
118
7,114
3,900
40,375
0
L
Ullr
fdswfdw
Ullr
6,315
1,098
0
1,688
12,009
4,693
141
5,023
6,986
0
25,538
W
14,441
957
0
1,381
6,823
3,342
528
4,719
1,986
58,418
0
L
Jormungandr
xXlBi0lXx
Jormungandr
7,573
1,531
0
1,962
14,902
13,974
0
8,621
6,281
24,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,808
Gold Earned
31,046
173
Minions Killed
161
7
Camps Cleared
6
827,762
Distance Traveled
871,659
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,221
681
42
3
4
308,273
2
W
Ares
10,691
713
12
1
1
284,024
1
L
Morgan Le Fay
9,859
657
80
5
2
290,353
2
L
Ullr
9,037
602
50
3
3
269,453
3
W
Raijin
10,134
676
107
7
1
279,362
4
L
Jormungandr
8,912
594
43
3
2
267,956
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role