Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Foococheita
Ah Puch
Level 101
God Stats
7W - 4L
1,581 SR
Queue Stats
457W - 477L
1,395 Elo+
Solo
Cernunnos
Cernunnos
Il KILGRAVE Il
Cernunnos
Level 88
God Stats
6W - 12L
1,439 SR
Queue Stats
116W - 110L
1,299 Elo+
Solo
Nemesis
Nemesis
ULTIMATUM-DNICE
Nemesis
Level 127
God Stats
3W - 5L
1,333 SR
Queue Stats
18W - 20L
1,352 Elo+
Solo
Merlin
Merlin
ll MR cLeVeR ll
Merlin
Level 45
God Stats
8W - 7L
1,503 SR
Queue Stats
22W - 27L
1,385 Elo+
Solo
Team Averages
Level 90
1,471 SR
1,386 Elo+

VS

Team Averages
Level 53
1,347 SR
1,321 Elo+
Ravana
Ravana
Andrew_Arkine
Ravana
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,374 Elo+
Solo
Khepri
Khepri
Garrett900
Khepri
Level 23
God Stats
11W - 11L
1,420 SR
Queue Stats
25W - 35L
1,249 Elo+
Party 1
Baron Samedi
Baron Samedi
LichSlayer900_
Baron Samedi
Level 24
God Stats
40W - 57L
1,337 SR
Queue Stats
66W - 97L
1,326 Elo+
Party 1
Izanami
Izanami
Midnight_Siren_
Izanami
Level 67
God Stats
152W - 155L
1,398 SR
Queue Stats
291W - 346L
1,335 Elo+
Party 1
Scylla
Scylla
xoLeii-_-
Scylla
Level 87
God Stats
10W - 12L
1,080 SR
Queue Stats
282W - 327L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
4 / 1 / 2
6,379
638
3,217
5,088
3,617
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
Foococheita
Ah Puch
10
3 / 0 / 5
5,944
594
8,519
3,170
936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Il KILGRAVE Il
Cernunnos
9
5 / 2 / 3
5,808
581
6,344
6,700
1,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
6 / 0 / 1
6,480
648
1,302
5,438
1,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 1 / 5
5,926
593
3,077
4,933
1,437
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
5,025
503
1,749
6,142
1,574
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Garrett900
Khepri
7
0 / 5 / 1
4,588
459
2,196
9,060
4,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
LichSlayer900_
Baron Samedi
8
1 / 5 / 0
4,888
489
2,850
5,172
1,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
2 / 2 / 0
5,042
504
2,711
5,103
1,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
xoLeii-_-
Scylla
7
0 / 3 / 0
4,341
434
3,256
5,716
1,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
19
Kills
4
4
Deaths
20
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
1
2
5
L
1
5
0
0.2
W
Ah Puch
Foococheita
Ah Puch
3
0
5
5.5
L
Khepri
Garrett900
Khepri
0
5
1
0.1
W
Cernunnos
Il KILGRAVE Il
Cernunnos
5
2
3
3.25
L
Baron Samedi
LichSlayer900_
Baron Samedi
1
5
0
0.2
L
2
2
0
1
W
6
0
1
6.5
W
1
1
5
3.5
L
Scylla
xoLeii-_-
Scylla
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,459
Damage
12,762
25,329
Taken
31,193
9,424
Mitigated
10,786
7,096
Healing
3,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
3,217
540
30
1,032
5,088
3,617
508
418
4,616
3,429
24,467
L
1,749
509
0
1,121
6,142
1,574
0
462
5,680
0
24,066
W
Ah Puch
Foococheita
Ah Puch
8,519
1,665
226
2,032
3,170
936
534
1,748
1,422
26,082
0
L
Khepri
Garrett900
Khepri
2,196
531
656
611
9,060
4,611
0
4,977
3,747
7,102
0
W
Cernunnos
Il KILGRAVE Il
Cernunnos
6,344
3,382
0
2,065
6,700
1,724
272
2,211
4,489
0
23,619
L
Baron Samedi
LichSlayer900_
Baron Samedi
2,850
80
120
556
5,172
1,576
325
2,523
2,649
18,950
0
L
2,711
1,906
0
0
5,103
1,481
0
1,863
3,120
0
23,869
W
1,302
213
0
15
5,438
1,710
0
300
5,134
0
27,546
W
3,077
308
0
1,696
4,933
1,437
971
3,283
1,366
22,537
0
L
Scylla
xoLeii-_-
Scylla
3,256
683
0
914
5,716
1,544
0
1,608
3,996
16,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,537
Gold Earned
23,884
273
Minions Killed
213
0
Camps Cleared
0
876,043
Distance Traveled
825,624
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,379
638
74
7
0
176,443
1
L
Ravana
5,025
503
51
5
0
167,409
0
W
Ah Puch
5,944
594
46
5
0
176,546
0
L
Khepri
4,588
459
21
2
0
157,881
1
W
Cernunnos
5,808
581
49
5
0
158,465
7
L
Baron Samedi
4,888
489
34
3
0
165,990
0
L
Izanami
5,042
504
75
8
0
159,687
1
W
Nemesis
6,480
648
53
5
0
203,817
3
W
Merlin
5,926
593
51
5
0
160,772
1
L
Scylla
4,341
434
32
3
0
174,657
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role