Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
AwkwardRevenant
Geb
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,528 Elo+
Solo
Ravana
Ravana
Macho_Pigeon
Ravana
Level 65
God Stats
1W - 2L
1,640 SR
Queue Stats
328W - 351L
1,423 Elo+
Party 1
Chiron
Chiron
McLovinHoneyNut
Chiron
Level 65
God Stats
0W - 2L
1,247 SR
Queue Stats
320W - 329L
1,423 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TangoDoflamingo
Morgan Le Fay
Level 68
God Stats
3W - 2L
1,691 SR
Queue Stats
13W - 14L
1,483 Elo+
Solo
Team Averages
Level 81
1,516 SR
1,471 Elo+

VS

Team Averages
Level 67
1,438 SR
1,204 Elo+
Hel
Hel
MADOC217
Hel
Level 66
God Stats
27W - 16L
1,400 SR
Queue Stats
40W - 25L
1,175 Elo+
Party 2
Hades
Hades
Serenitize
Hades
Level 122
God Stats
3W - 0L
1,655 SR
Queue Stats
41W - 26L
1,175 Elo+
Party 2
Serqet
Serqet
TSBC MONKEYS
Serqet
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,331 Elo+
Solo
Chaac
Chaac
WK GOLDLABEL
Chaac
Level 63
God Stats
5W - 4L
1,194 SR
Queue Stats
31W - 24L
1,123 Elo+
Solo
Danzaburou
Danzaburou
jakelarocque
Danzaburou
Level 45
God Stats
10W - 6L
1,444 SR
Queue Stats
13W - 8L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
8
1 / 5 / 0
5,228
402
4,871
9,676
8,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 3 / 1
5,295
407
2,856
10,045
5,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
10
0 / 0 / 1
5,917
455
2,593
6,929
2,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 2 / 1
6,129
471
3,050
4,991
1,162
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
TangoDoflamingo
Morgan Le Fay
11
1 / 5 / 0
6,361
489
3,640
7,529
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 3
6,585
507
3,226
5,065
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hades
11
3 / 1 / 2
7,021
540
5,552
10,083
6,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Serqet
13
1 / 0 / 6
7,491
576
3,301
6,891
2,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 1 / 1
7,649
588
8,957
9,108
6,984
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Danzaburou
jakelarocque
Danzaburou
13
5 / 0 / 1
7,884
606
4,673
5,358
1,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
15
15
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
5
0
0.2
L
0
3
1
0.17
W
2
0
3
3.5
L
Ravana
0
0
1
0.5
L
0
2
1
0.25
W
Hades
3
1
2
4
W
Serqet
1
0
6
4
L
Morgan Le Fay
TangoDoflamingo
Morgan Le Fay
1
5
0
0.2
W
4
1
1
4.5
W
Danzaburou
jakelarocque
Danzaburou
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,010
Damage
25,709
39,170
Taken
36,505
19,647
Mitigated
19,395
10,987
Healing
19,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
4,871
2,652
140
3,039
9,676
8,628
161
1,670
8,006
0
14,262
L
2,856
487
131
1,116
10,045
5,374
130
4,579
5,466
11,424
0
W
3,226
0
2,902
4,149
5,065
1,586
370
1,429
3,636
26,750
0
L
Ravana
2,593
737
0
3,343
6,929
2,300
0
629
6,252
0
26,990
L
3,050
1,419
258
1,917
4,991
1,162
0
2,855
1,974
0
38,105
W
Hades
5,552
732
105
4,380
10,083
6,766
0
2,384
7,699
37,772
0
W
Serqet
3,301
781
0
3,156
6,891
2,296
0
194
6,642
0
46,490
L
Morgan Le Fay
TangoDoflamingo
Morgan Le Fay
3,640
266
0
1,043
7,529
2,183
521
1,344
6,185
35,888
0
W
8,957
1,792
0
4,158
9,108
6,984
0
0
8,602
9,041
33,673
W
Danzaburou
jakelarocque
Danzaburou
4,673
1,715
0
860
5,358
1,763
788
2,489
2,869
0
41,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,930
Gold Earned
36,630
248
Minions Killed
379
0
Camps Cleared
0
1,188,508
Distance Traveled
1,280,064
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,228
402
26
2
0
197,387
0
L
Geb
5,295
407
13
1
0
253,480
3
W
Hel
6,585
507
40
3
0
262,613
3
L
Ravana
5,917
455
57
4
0
285,709
0
L
Chiron
6,129
471
85
7
0
243,096
0
W
Hades
7,021
540
72
6
0
230,176
0
W
Serqet
7,491
576
102
8
0
289,382
1
L
Morgan Le Fay
6,361
489
67
5
0
208,836
4
W
Chaac
7,649
588
84
6
0
245,539
3
W
Danzaburou
7,884
606
81
6
0
252,354
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role