Player Matchup

Hercules
Hercules
BIG_DUTT
Hercules
Level 40
God Stats
2W - 3L
1,704 SR
Queue Stats
45W - 51L
1,348 Elo+
Party 3
Hera
Hera
Lil_Biggins
Hera
Level 46
God Stats
0W - 2L
1,320 SR
Queue Stats
64W - 60L
1,388 Elo+
Party 3
Zeus
Zeus
LowGod--
Zeus
Level 30
God Stats
0W - 5L
1,178 SR
Queue Stats
49W - 71L
1,316 Elo+
Party 2
Da Ji
Da Ji
israelito-7_
Da Ji
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
43W - 69L
1,148 Elo+
Party 2
Fenrir
Fenrir
wallas1827
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,316 Elo+
Party 2
Team Averages
Level 32
1,440 SR
1,303 Elo+

VS

Team Averages
Level 54
1,504 SR
1,509 Elo+
Medusa
Medusa
DarkIronDerk
Medusa
Level 52
God Stats
28W - 11L
1,608 SR
Queue Stats
131W - 129L
1,481 Elo+
Party 1
Chang'e
Chang'e
Dr Puggle
Chang'e
Level 63
God Stats
3W - 2L
1,500 SR
Queue Stats
430W - 345L
1,551 Elo+
Party 1
Persephone
Persephone
Moonay86
Persephone
Level 45
God Stats
20W - 12L
1,414 SR
Queue Stats
163W - 187L
1,570 Elo+
Party 1
Erlang Shen
Erlang Shen
Nool
Erlang Shen
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,279 Elo+
Solo
Vamana
Vamana
SIR SNUGLEBUNS
Vamana
Level 25
God Stats
7W - 3L
1,500 SR
Queue Stats
63W - 45L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BIG_DUTT
Hercules
17
5 / 1 / 3
12,578
1,143
9,824
16,605
14,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 8 / 5
11,983
1,089
13,906
14,959
6,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
17
0 / 10 / 6
10,977
998
18,470
19,405
6,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 11 / 4
11,135
1,012
13,896
21,860
9,379
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
wallas1827
Fenrir
16
1 / 10 / 5
11,230
1,021
12,723
22,200
16,058
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
15 / 2 / 13
14,204
1,291
29,880
14,484
5,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Dr Puggle
Chang'e
20
9 / 2 / 20
13,969
1,270
17,403
9,472
3,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
Moonay86
Persephone
18
3 / 2 / 11
12,067
1,097
12,113
11,546
4,045
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Erlang Shen
Nool
Erlang Shen
18
6 / 3 / 12
12,044
1,095
12,781
21,267
17,338
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
7 / 0 / 27
13,614
1,238
15,770
16,573
18,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
123
9
Kills
40
40
Deaths
9
23
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Hercules
BIG_DUTT
Hercules
5
1
3
6.5
W
Medusa
15
2
13
10.75
W
Chang'e
Dr Puggle
Chang'e
9
2
20
9.5
L
2
8
5
0.56
L
Zeus
0
10
6
0.3
W
Persephone
Moonay86
Persephone
3
2
11
4.25
W
Erlang Shen
Nool
Erlang Shen
6
3
12
4
W
7
0
27
20.5
L
1
11
4
0.27
L
Fenrir
wallas1827
Fenrir
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,819
Damage
87,947
95,029
Taken
73,342
52,938
Mitigated
48,099
5,923
Healing
23,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BIG_DUTT
Hercules
9,824
2,162
0
3,837
16,605
14,401
0
5,356
10,812
0
14,591
W
Medusa
29,880
18,556
0
3,348
14,484
5,516
0
5,455
8,615
0
48,979
W
Chang'e
Dr Puggle
Chang'e
17,403
1,243
2,785
5,671
9,472
3,200
0
4,275
5,071
46,651
0
L
13,906
2,667
0
0
14,959
6,118
0
2,534
12,293
38,408
0
L
Zeus
18,470
3,937
78
1,028
19,405
6,982
0
6,168
13,016
28,774
0
W
Persephone
Moonay86
Persephone
12,113
1,343
148
2,373
11,546
4,045
0
4,499
6,571
28,317
0
W
Erlang Shen
Nool
Erlang Shen
12,781
6,226
0
1,848
21,267
17,338
0
10,199
10,299
0
19,677
W
15,770
8,414
163
7,432
16,573
18,000
0
7,077
8,911
1,267
24,238
L
13,896
3,583
0
0
21,860
9,379
0
7,469
13,875
0
31,752
L
Fenrir
wallas1827
Fenrir
12,723
4,372
0
980
22,200
16,058
0
7,983
13,799
669
17,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,903
Gold Earned
65,898
130
Minions Killed
212
3
Camps Cleared
6
995,041
Distance Traveled
1,076,336
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,578
1,143
16
1
0
230,810
0
W
Medusa
14,204
1,291
54
5
1
223,270
0
W
Chang'e
13,969
1,270
84
8
1
223,719
6
L
Hera
11,983
1,089
51
5
1
190,087
0
L
Zeus
10,977
998
23
2
1
179,890
1
W
Persephone
12,067
1,097
42
4
3
195,937
0
W
Erlang Shen
12,044
1,095
12
1
1
184,850
0
W
Vamana
13,614
1,238
20
2
0
248,560
0
L
Da Ji
11,135
1,012
32
3
1
198,911
0
L
Fenrir
11,230
1,021
8
1
0
195,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role