Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
IBisI
Osiris
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 66L
1,533 Elo+
Party 1
Scylla
Scylla
Jacew22
Scylla
Level 157
God Stats
4W - 5L
1,769 SR
Queue Stats
47W - 55L
1,429 Elo+
Solo
Izanami
Izanami
Phantomlabs
Izanami
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,250 Elo+
Solo
Janus
Janus
zZCrAzYxJoKeRZz
Janus
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 80L
1,674 Elo+
Party 1
Team Averages
Level 113
1,554 SR
1,477 Elo+

VS

Team Averages
Level 67
1,425 SR
1,484 Elo+
Skadi
Skadi
EnriqueIgoni
Skadi
Level 36
God Stats
0W - 2L
1,237 SR
Queue Stats
0W - 3L
1,206 Elo+
Solo
Nemesis
Nemesis
Narluin
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,644 Elo+
Solo
Poseidon
Poseidon
SalqaQolla
Poseidon
Level 87
God Stats
24W - 33L
1,454 SR
Queue Stats
44W - 70L
1,471 Elo+
Solo
Aphrodite
Aphrodite
Syfal
Aphrodite
Level 156
God Stats
19W - 17L
1,432 SR
Queue Stats
420W - 443L
1,450 Elo+
Solo
Merlin
Merlin
ionicglint
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
14
3 / 3 / 13
8,184
818
4,738
13,785
13,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Osiris
IBisI
Osiris
16
6 / 2 / 13
8,944
894
7,175
9,346
7,252
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Jacew22
Scylla
17
14 / 0 / 7
9,670
967
11,928
3,932
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Phantomlabs
Izanami
16
4 / 0 / 12
9,039
904
10,306
6,175
2,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
6 / 0 / 13
9,228
923
12,746
6,890
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 12 / 0
6,606
661
2,873
14,535
4,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
Narluin
Nemesis
13
1 / 7 / 3
7,162
716
5,463
10,616
4,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Poseidon
SalqaQolla
Poseidon
14
1 / 4 / 3
7,352
735
4,873
10,070
3,617
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Syfal
Aphrodite
13
2 / 4 / 2
6,904
690
6,087
9,169
4,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
ionicglint
Merlin
12
0 / 6 / 1
6,549
655
1,921
8,532
3,047
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
14
33
Kills
5
5
Deaths
33
58
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
3
3
13
3.17
L
1
12
0
0.08
W
Osiris
IBisI
Osiris
6
2
13
6.25
W
Scylla
Jacew22
Scylla
14
0
7
17.5
L
Nemesis
Narluin
Nemesis
1
7
3
0.36
W
Izanami
Phantomlabs
Izanami
4
0
12
10
L
Poseidon
SalqaQolla
Poseidon
1
4
3
0.63
L
Aphrodite
Syfal
Aphrodite
2
4
2
0.75
L
Merlin
ionicglint
Merlin
0
6
1
0.08
W
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,893
Damage
21,217
40,128
Taken
52,922
26,744
Mitigated
19,094
6,221
Healing
11,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
4,738
647
0
300
13,785
13,053
26
3,846
9,753
12,960
0
L
2,873
1,030
0
430
14,535
4,386
248
7,729
6,806
0
13,142
W
Osiris
IBisI
Osiris
7,175
2,300
0
440
9,346
7,252
946
3,058
6,066
0
25,961
W
Scylla
Jacew22
Scylla
11,928
605
0
750
3,932
1,415
466
1,077
2,749
29,022
0
L
Nemesis
Narluin
Nemesis
5,463
1,955
0
1,033
10,616
4,021
0
5,198
5,418
0
15,725
W
Izanami
Phantomlabs
Izanami
10,306
7,093
0
2,917
6,175
2,524
2,548
1,677
4,466
0
39,924
L
Poseidon
SalqaQolla
Poseidon
4,873
742
0
1,314
10,070
3,617
0
5,588
4,482
22,772
0
L
Aphrodite
Syfal
Aphrodite
6,087
219
3,223
4,028
9,169
4,023
0
5,346
3,823
13,517
0
L
Merlin
ionicglint
Merlin
1,921
226
0
1,154
8,532
3,047
222
5,551
2,981
13,641
0
W
12,746
568
159
1,655
6,890
2,500
1,272
2,523
4,213
36,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,065
Gold Earned
34,573
226
Minions Killed
136
0
Camps Cleared
0
1,035,966
Distance Traveled
825,359
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,184
818
16
2
0
196,657
5
L
Skadi
6,606
661
19
2
0
139,675
0
W
Osiris
8,944
894
36
4
0
202,991
0
W
Scylla
9,670
967
47
5
0
220,046
2
L
Nemesis
7,162
716
27
3
0
164,427
0
W
Izanami
9,039
904
66
7
0
193,157
0
L
Poseidon
7,352
735
37
4
0
186,483
3
L
Aphrodite
6,904
690
23
2
0
186,848
3
L
Merlin
6,549
655
30
3
0
147,926
1
W
Janus
9,228
923
61
6
0
223,115
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role