Player Matchup

Nemesis
Nemesis
ApexDredd
Nemesis
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,844 Elo+
Party 2
King Arthur
King Arthur
DeathFactor7
King Arthur
Level 155
God Stats
15W - 20L
1,775 SR
Queue Stats
322W - 208L
1,742 Elo+
Party 2
Ymir
Ymir
GankmeDaddy69
Ymir
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 5L
1,500 Elo+
Party 2
Olorun
Olorun
Perfect_Sapphire
Olorun
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
212W - 121L
1,718 Elo+
Party 2
Neith
Neith
Smzy
Neith
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 55L
1,561 Elo+
Party 2
Team Averages
Level 91
1,555 SR
1,673 Elo+

VS

Team Averages
Level 59
1,726 SR
1,588 Elo+
Medusa
Medusa
BigBonk
Medusa
Level 69
God Stats
5W - 4L
1,982 SR
Queue Stats
18W - 11L
1,684 Elo+
Party 1
Bellona
Bellona
Dadensk
Bellona
Level 29
God Stats
0W - 1L
1,715 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Atlas
Atlas
Valandilz
Atlas
Level 66
God Stats
1W - 1L
1,724 SR
Queue Stats
15W - 9L
1,500 Elo+
Party 1
Thanatos
Thanatos
Voregeoisie2
Thanatos
Level 65
God Stats
1W - 2L
1,711 SR
Queue Stats
44W - 24L
1,666 Elo+
Party 1
Nu Wa
Nu Wa
voregeoisie
Nu Wa
Level 66
God Stats
7W - 4L
1,500 SR
Queue Stats
40W - 19L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ApexDredd
Nemesis
18
7 / 3 / 14
12,167
579
13,230
16,425
7,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
DeathFactor7
King Arthur
20
4 / 3 / 9
13,549
645
17,738
17,075
23,317
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
14 / 4 / 16
13,711
653
16,894
29,755
31,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
8 / 3 / 6
12,826
611
13,684
17,067
6,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Smzy
Neith
19
4 / 4 / 10
12,643
602
15,057
15,197
5,538
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BigBonk
Medusa
15
4 / 8 / 3
9,796
466
11,579
18,734
5,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Dadensk
Bellona
16
2 / 5 / 2
9,589
457
12,139
19,216
22,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atlas
Valandilz
Atlas
12
1 / 7 / 5
8,293
395
8,622
19,571
19,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
Voregeoisie2
Thanatos
17
8 / 8 / 4
11,088
528
13,880
22,918
9,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 9 / 6
10,183
485
14,909
14,276
4,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
37
37
Kills
17
17
Deaths
37
55
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ApexDredd
Nemesis
7
3
14
4.67
L
Medusa
BigBonk
Medusa
4
8
3
0.69
L
Bellona
Dadensk
Bellona
2
5
2
0.6
W
King Arthur
DeathFactor7
King Arthur
4
3
9
2.83
W
14
4
16
5.5
W
8
3
6
3.67
W
Neith
Smzy
Neith
4
4
10
2.25
L
Atlas
Valandilz
Atlas
1
7
5
0.5
L
Thanatos
Voregeoisie2
Thanatos
8
8
4
1.25
L
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,603
Damage
61,129
95,519
Taken
94,715
74,993
Mitigated
60,697
32,597
Healing
29,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ApexDredd
Nemesis
13,230
5,465
0
2,894
16,425
7,987
1,476
3,916
12,282
0
88,012
L
Medusa
BigBonk
Medusa
11,579
6,517
0
4,664
18,734
5,622
0
4,030
14,579
0
62,190
L
Bellona
Dadensk
Bellona
12,139
5,311
0
2,548
19,216
22,013
0
4,722
14,391
2,331
54,763
W
King Arthur
DeathFactor7
King Arthur
17,738
2,387
308
3,717
17,075
23,317
101
3,082
13,291
0
101,634
W
16,894
4,214
924
7,229
29,755
31,291
116
5,304
23,957
39,059
1,218
W
13,684
9,584
1,698
11,374
17,067
6,860
4,220
8,097
8,518
99,962
0
W
Neith
Smzy
Neith
15,057
5,803
0
4,453
15,197
5,538
2,921
4,657
10,270
0
94,845
L
Atlas
Valandilz
Atlas
8,622
3,248
330
3,178
19,571
19,161
0
8,499
11,072
20,388
0
L
Thanatos
Voregeoisie2
Thanatos
13,880
4,867
0
16,319
22,918
9,342
0
7,228
15,690
0
64,373
L
14,909
2,591
126
2,015
14,276
4,559
0
6,228
7,957
53,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,896
Gold Earned
48,949
637
Minions Killed
446
0
Camps Cleared
0
2,047,963
Distance Traveled
1,860,599
17
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,167
579
99
5
0
497,687
3
L
Medusa
9,796
466
120
6
0
386,117
4
L
Bellona
9,589
457
105
5
0
385,956
4
W
King Arthur
13,549
645
195
9
0
410,194
1
W
Ymir
13,711
653
36
2
0
413,360
5
W
Olorun
12,826
611
163
8
0
363,312
5
W
Neith
12,643
602
144
7
0
363,410
3
L
Atlas
8,293
395
12
1
0
401,937
9
L
Thanatos
11,088
528
109
5
0
375,867
3
L
Nu Wa
10,183
485
100
5
0
310,722
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role