Player Matchup

Apollo
Apollo
 
Apollo
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Mrdummypants
Khepri
Level 124
God Stats
8W - 6L
1,180 SR
Queue Stats
374W - 362L
1,531 Elo+
Solo
Hades
Hades
Shunsui8690
Hades
Level 157
God Stats
20W - 14L
1,405 SR
Queue Stats
193W - 163L
1,690 Elo+
Solo
Mulan
Mulan
kinoxblacke
Mulan
Level 157
God Stats
9W - 8L
1,596 SR
Queue Stats
424W - 423L
1,546 Elo+
Party 1
Ravana
Ravana
nobleteam112
Ravana
Level 159
God Stats
3W - 10L
1,700 SR
Queue Stats
125W - 129L
1,508 Elo+
Party 1
Team Averages
Level 148
1,476 SR
1,555 Elo+

VS

Team Averages
Level 139
1,504 SR
1,546 Elo+
Osiris
Osiris
CadetKells
Osiris
Level 146
God Stats
4W - 1L
1,721 SR
Queue Stats
91W - 80L
1,757 Elo+
Party 2
Hercules
Hercules
FedExDeliversTP
Hercules
Level 106
God Stats
2W - 3L
1,300 SR
Queue Stats
15W - 14L
1,530 Elo+
Party 2
Cernunnos
Cernunnos
Tekkadan562x
Cernunnos
Level 160
God Stats
6W - 4L
1,500 SR
Queue Stats
373W - 305L
1,564 Elo+
Solo
Scylla
Scylla
iMillieB
Scylla
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 28L
1,522 Elo+
Party 2
Eset
Eset
tony_24_23
Eset
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 43L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
0 / 3 / 2
7,149
550
2,676
8,532
2,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
9
0 / 2 / 3
5,751
442
1,777
7,750
4,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 3 / 0
7,420
571
1,789
9,994
3,216
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 4 / 0
6,842
526
6,403
13,552
8,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ravana
11
3 / 2 / 2
6,632
510
8,573
8,972
2,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CadetKells
Osiris
14
6 / 0 / 4
9,045
696
12,529
11,957
13,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
14
3 / 2 / 4
7,866
605
8,441
9,708
3,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
Tekkadan562x
Cernunnos
14
1 / 1 / 1
8,446
650
5,504
5,789
1,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
iMillieB
Scylla
12
2 / 0 / 3
7,145
550
4,695
4,571
1,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 2 / 6
7,296
561
4,305
7,182
3,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
5
Kills
14
14
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
3
2
0.33
W
Osiris
CadetKells
Osiris
6
0
4
8
W
Hercules
3
2
4
2.5
L
Khepri
0
2
3
0.75
L
1
3
0
0.33
W
Cernunnos
Tekkadan562x
Cernunnos
1
1
1
1.5
W
Scylla
iMillieB
Scylla
2
0
3
3.5
L
1
4
0
0.25
L
Ravana
3
2
2
2
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,218
Damage
35,474
48,800
Taken
39,207
20,567
Mitigated
23,994
18,440
Healing
16,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,676
1,269
0
3,613
8,532
2,027
0
1,541
6,965
0
51,241
W
Osiris
CadetKells
Osiris
12,529
5,246
0
5,722
11,957
13,327
0
613
10,797
4,605
50,340
W
Hercules
8,441
3,405
0
4,470
9,708
3,980
244
1,425
8,283
0
50,166
L
Khepri
1,777
113
172
1,384
7,750
4,071
0
1,962
5,730
15,264
0
L
1,789
378
391
4,659
9,994
3,216
0
3,816
5,916
54,502
0
W
Cernunnos
Tekkadan562x
Cernunnos
5,504
2,794
0
1,807
5,789
1,742
1,854
92
5,697
0
67,309
W
Scylla
iMillieB
Scylla
4,695
194
0
665
4,571
1,144
0
443
4,128
34,122
0
L
6,403
950
75
6,040
13,552
8,425
0
1,116
12,436
0
43,413
L
Ravana
8,573
3,055
0
2,106
8,972
2,828
0
1,506
7,442
0
37,972
W
4,305
819
2,273
1,744
7,182
3,801
0
1,061
6,085
13,691
3,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,794
Gold Earned
39,798
420
Minions Killed
413
0
Camps Cleared
0
1,289,413
Distance Traveled
1,325,092
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,149
550
105
8
0
255,089
1
W
Osiris
9,045
696
106
8
0
265,937
2
W
Hercules
7,866
605
86
7
0
306,746
2
L
Khepri
5,751
442
28
2
0
240,938
2
L
Hades
7,420
571
125
10
0
251,336
4
W
Cernunnos
8,446
650
131
10
0
237,979
5
W
Scylla
7,145
550
66
5
0
258,446
5
L
Mulan
6,842
526
102
8
0
247,727
6
L
Ravana
6,632
510
60
5
0
294,323
1
W
Eset
7,296
561
24
2
0
255,984
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role