Player Matchup

Bastet
Bastet
 
Bastet
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
ItsKingg
Fenrir
Level 124
God Stats
5W - 2L
1,500 SR
Queue Stats
172W - 167L
1,502 Elo+
Party 3
Apollo
Apollo
JJmuise
Apollo
Level 90
God Stats
4W - 2L
1,500 SR
Queue Stats
63W - 66L
1,493 Elo+
Party 3
Guan Yu
Guan Yu
MyUserIsAlex
Guan Yu
Level 28
God Stats
4W - 1L
1,731 SR
Queue Stats
67W - 68L
1,719 Elo+
Party 2
Poseidon
Poseidon
PocoRedcheeks
Poseidon
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,503 Elo+
Party 3
Team Averages
Level 67
1,546 SR
1,544 Elo+

VS

Team Averages
Level 72
1,560 SR
1,534 Elo+
Kuzenbo
Kuzenbo
JigaWatt
Kuzenbo
Level 17
God Stats
1W - 4L
1,500 SR
Queue Stats
157W - 155L
1,522 Elo+
Party 1
Bakasura
Bakasura
KannybalZK
Bakasura
Level 87
God Stats
9W - 5L
1,614 SR
Queue Stats
425W - 455L
1,555 Elo+
Solo
Poseidon
Poseidon
TNTSOLD1ER
Poseidon
Level 104
God Stats
108W - 95L
1,548 SR
Queue Stats
370W - 376L
1,494 Elo+
Party 1
Apollo
Apollo
skwerrul
Apollo
Level 47
God Stats
5W - 10L
1,403 SR
Queue Stats
168W - 179L
1,574 Elo+
Party 1
Gilgamesh
Gilgamesh
vaughna
Gilgamesh
Level 104
God Stats
4W - 9L
1,734 SR
Queue Stats
214W - 216L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
5 / 3 / 6
9,436
590
8,593
14,254
4,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
ItsKingg
Fenrir
15
7 / 2 / 18
10,350
647
12,078
18,530
9,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
JJmuise
Apollo
17
13 / 1 / 12
10,694
668
14,815
11,150
3,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
MyUserIsAlex
Guan Yu
17
10 / 4 / 10
10,719
670
15,915
19,480
17,208
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
PocoRedcheeks
Poseidon
16
5 / 3 / 7
9,822
614
7,460
6,387
2,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
JigaWatt
Kuzenbo
11
0 / 8 / 3
6,868
429
5,430
20,644
24,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
KannybalZK
Bakasura
13
3 / 9 / 2
8,297
519
6,964
15,515
5,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Poseidon
TNTSOLD1ER
Poseidon
16
6 / 6 / 2
9,884
618
11,812
11,163
3,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
skwerrul
Apollo
12
2 / 7 / 2
7,601
475
5,536
12,361
3,078
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
vaughna
Gilgamesh
11
1 / 10 / 2
6,876
430
8,501
16,105
13,260
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
23
40
Kills
12
13
Deaths
40
53
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
3
6
2.67
W
Fenrir
ItsKingg
Fenrir
7
2
18
8
W
Apollo
JJmuise
Apollo
13
1
12
19
L
Kuzenbo
JigaWatt
Kuzenbo
0
8
3
0.19
L
Bakasura
KannybalZK
Bakasura
3
9
2
0.44
W
Guan Yu
MyUserIsAlex
Guan Yu
10
4
10
3.75
W
Poseidon
PocoRedcheeks
Poseidon
5
3
7
2.83
L
Poseidon
TNTSOLD1ER
Poseidon
6
6
2
1.17
L
Apollo
skwerrul
Apollo
2
7
2
0.43
L
Gilgamesh
vaughna
Gilgamesh
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,861
Damage
38,243
69,801
Taken
75,788
38,030
Mitigated
49,507
27,361
Healing
10,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,593
2,278
0
7,165
14,254
4,883
151
2,146
11,645
0
65,991
W
Fenrir
ItsKingg
Fenrir
12,078
4,311
866
4,593
18,530
9,969
0
5,256
13,194
1,593
39,718
W
Apollo
JJmuise
Apollo
14,815
10,203
0
3,743
11,150
3,965
790
3,580
7,180
0
70,522
L
Kuzenbo
JigaWatt
Kuzenbo
5,430
1,833
81
1,997
20,644
24,444
0
3,196
17,289
18,601
0
L
Bakasura
KannybalZK
Bakasura
6,964
4,614
0
2,949
15,515
5,127
0
2,485
12,893
0
31,927
W
Guan Yu
MyUserIsAlex
Guan Yu
15,915
2,663
1,489
8,657
19,480
17,208
1,250
4,027
14,531
9,770
55,747
W
Poseidon
PocoRedcheeks
Poseidon
7,460
369
0
848
6,387
2,005
342
3,973
2,304
54,859
0
L
Poseidon
TNTSOLD1ER
Poseidon
11,812
944
97
2,141
11,163
3,598
0
2,436
8,477
60,550
1,033
L
Apollo
skwerrul
Apollo
5,536
2,366
263
2,023
12,361
3,078
0
597
11,752
0
37,813
L
Gilgamesh
vaughna
Gilgamesh
8,501
1,448
0
764
16,105
13,260
0
1,523
14,582
7,946
25,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,021
Gold Earned
39,526
498
Minions Killed
337
0
Camps Cleared
0
1,661,414
Distance Traveled
1,530,342
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,436
590
108
7
0
358,179
4
W
Fenrir
10,350
647
53
3
0
337,432
4
W
Apollo
10,694
668
110
7
0
333,683
3
L
Kuzenbo
6,868
429
16
1
0
316,503
4
L
Bakasura
8,297
519
71
4
0
314,420
4
W
Guan Yu
10,719
670
109
7
0
310,820
3
W
Poseidon
9,822
614
118
7
0
321,300
0
L
Poseidon
9,884
618
118
7
0
294,528
6
L
Apollo
7,601
475
67
4
0
292,154
3
L
Gilgamesh
6,876
430
65
4
0
312,737
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role