Player Matchup

Set
Set
 
Set
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
ItsJamesBean
Artio
Level 124
God Stats
18W - 16L
1,444 SR
Queue Stats
315W - 352L
1,494 Elo+
Party 1
Charybdis
Charybdis
LaloLalinn
Charybdis
Level 123
God Stats
1W - 5L
1,729 SR
Queue Stats
217W - 237L
1,482 Elo+
Solo
Olorun
Olorun
TejanoMano
Olorun
Level 59
God Stats
20W - 25L
1,298 SR
Queue Stats
382W - 400L
1,378 Elo+
Party 1
Geb
Geb
VenomWolfJT
Geb
Level 52
God Stats
1W - 1L
1,703 SR
Queue Stats
6W - 16L
1,285 Elo+
Solo
Team Averages
Level 93
1,535 SR
1,428 Elo+

VS

Team Averages
Level 99
1,420 SR
1,520 Elo+
Artio
Artio
GrandLunee
Artio
Level 131
God Stats
11W - 11L
1,075 SR
Queue Stats
42W - 51L
1,618 Elo+
Party 2
Skadi
Skadi
GrandSoleil
Skadi
Level 88
God Stats
3W - 0L
1,314 SR
Queue Stats
48W - 50L
1,618 Elo+
Party 2
The Morrigan
The Morrigan
IronOdin
The Morrigan
Level 80
God Stats
7W - 11L
1,330 SR
Queue Stats
60W - 53L
1,426 Elo+
Solo
Eset
Eset
MadaraUchiha13
Eset
Level 68
God Stats
4W - 2L
1,701 SR
Queue Stats
154W - 141L
1,431 Elo+
Solo
Mercury
Mercury
Rancord
Mercury
Level 127
God Stats
43W - 37L
1,679 SR
Queue Stats
138W - 169L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
5 / 4 / 2
7,978
570
6,101
10,481
3,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 4 / 5
7,428
531
6,340
13,898
10,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
LaloLalinn
Charybdis
12
0 / 2 / 1
7,049
504
5,044
6,524
1,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
TejanoMano
Olorun
11
1 / 2 / 2
6,860
490
2,774
4,360
1,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
0 / 3 / 2
6,103
436
2,599
12,155
6,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
12
1 / 0 / 7
7,344
525
7,890
9,151
6,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 2 / 2
7,648
546
6,216
7,453
1,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
IronOdin
The Morrigan
14
4 / 0 / 1
7,954
568
5,974
3,466
1,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 3 / 1
8,662
619
7,007
10,020
3,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Rancord
Mercury
15
4 / 2 / 3
8,918
637
6,945
8,546
2,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
7
Kills
15
15
Deaths
7
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
5
4
2
1.5
W
Artio
1
0
7
4.5
W
3
2
2
2
W
The Morrigan
IronOdin
The Morrigan
4
0
1
4.5
L
1
4
5
0.88
L
Charybdis
LaloLalinn
Charybdis
0
2
1
0.25
W
3
3
1
1.17
W
Mercury
Rancord
Mercury
4
2
3
2.75
L
Olorun
TejanoMano
Olorun
1
2
2
1
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,858
Damage
34,032
47,418
Taken
38,636
23,899
Mitigated
15,890
15,824
Healing
11,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
6,101
2,551
0
3,645
10,481
3,285
0
3,579
6,850
0
50,091
W
Artio
7,890
1,179
681
4,090
9,151
6,960
93
2,488
6,381
20,957
7,607
W
6,216
3,486
0
730
7,453
1,842
0
1,780
5,384
0
45,999
W
The Morrigan
IronOdin
The Morrigan
5,974
1,205
0
500
3,466
1,182
223
1,337
2,129
49,595
1,615
L
6,340
367
273
5,819
13,898
10,711
0
7,021
6,339
34,775
0
L
Charybdis
LaloLalinn
Charybdis
5,044
3,296
0
1,540
6,524
1,970
0
2,076
4,448
0
52,313
W
7,007
681
0
4,332
10,020
3,021
5
3,617
5,850
52,916
0
W
Mercury
Rancord
Mercury
6,945
3,864
0
999
8,546
2,885
113
1,625
6,862
0
66,648
L
Olorun
TejanoMano
Olorun
2,774
844
100
1,215
4,360
1,773
131
1,478
2,882
31,535
2,281
L
2,599
64
1,286
1,946
12,155
6,160
0
3,994
8,161
11,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,418
Gold Earned
40,526
403
Minions Killed
469
0
Camps Cleared
0
1,354,992
Distance Traveled
1,310,107
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,978
570
113
8
0
295,293
1
W
Artio
7,344
525
41
3
0
271,076
3
W
Skadi
7,648
546
93
7
0
245,411
3
W
The Morrigan
7,954
568
97
7
0
245,866
0
L
Artio
7,428
531
71
5
0
271,648
5
L
Charybdis
7,049
504
124
9
0
241,820
1
W
Eset
8,662
619
117
8
0
240,356
1
W
Mercury
8,918
637
121
9
0
307,398
0
L
Olorun
6,860
490
75
5
0
281,305
6
L
Geb
6,103
436
20
1
0
264,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role