Player Matchup

Baron Samedi
Baron Samedi
SoloX3o
Baron Samedi
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 28L
1,403 Elo+
Party 1
Chaac
Chaac
ibn13 m
Chaac
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,439 Elo+
Party 1
Bastet
Bastet
sliceableEar92
Bastet
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,460 Elo+
Party 1
Team Averages
Level 142
1,500 SR
1,434 Elo+

VS

Team Averages
Level 121
1,573 SR
1,382 Elo+
Hun Batz
Hun Batz
Gamer4l1fe22
Hun Batz
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 20L
1,192 Elo+
Party 2
Skadi
Skadi
TH3 PR1NC3SS
Skadi
Level 109
God Stats
44W - 37L
1,475 SR
Queue Stats
170W - 168L
1,434 Elo+
Solo
Tiamat
Tiamat
dragonsoulgem
Tiamat
Level 107
God Stats
22W - 20L
1,743 SR
Queue Stats
329W - 307L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SoloX3o
Baron Samedi
18
3 / 3 / 17
13,318
740
16,653
12,767
6,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
ibn13 m
Chaac
15
3 / 3 / 9
12,383
688
6,177
18,344
14,435
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
14 / 2 / 6
15,139
841
26,795
21,931
9,818
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Gamer4l1fe22
Hun Batz
17
3 / 7 / 5
12,851
714
11,541
20,545
7,135
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 6 / 3
11,780
654
8,971
18,883
8,297
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

15
2 / 7 / 0
10,998
611
10,955
16,071
9,541
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
20
Kills
7
8
Deaths
20
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Gamer4l1fe22
Hun Batz
3
7
5
0.79
W
Baron Samedi
SoloX3o
Baron Samedi
3
3
17
3.83
L
2
6
3
0.58
L
2
7
0
0.29
W
Chaac
ibn13 m
Chaac
3
3
9
2.5
W
14
2
6
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,625
Damage
31,467
53,042
Taken
55,499
31,103
Mitigated
24,973
18,282
Healing
6,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Gamer4l1fe22
Hun Batz
11,541
1,807
0
1,457
20,545
7,135
0
4,511
16,034
0
47,436
W
Baron Samedi
SoloX3o
Baron Samedi
16,653
590
1,666
2,556
12,767
6,850
746
3,567
9,200
40,679
0
L
8,971
3,528
0
2,565
18,883
8,297
0
6,119
12,764
0
42,992
L
10,955
325
0
2,393
16,071
9,541
0
7,024
9,047
45,234
0
W
Chaac
ibn13 m
Chaac
6,177
755
327
4,540
18,344
14,435
236
3,226
15,118
1,029
35,061
W
26,795
7,754
0
9,193
21,931
9,818
1,856
4,461
17,470
0
78,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,840
Gold Earned
35,629
207
Minions Killed
224
9
Camps Cleared
7
1,011,767
Distance Traveled
915,707
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
12,851
714
60
3
1
319,599
4
W
Baron Samedi
13,318
740
45
3
2
291,335
2
L
Skadi
11,780
654
84
5
1
314,947
3
L
Tiamat
10,998
611
80
4
5
281,161
2
W
Chaac
12,383
688
59
3
0
319,883
0
W
Bastet
15,139
841
103
6
7
400,549
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role