Player Matchup

Geb
Geb
Silver I
LifelessPsycho
Geb
Silver I
Level 47
God Stats
2W - 2L
1,463 SR
Queue Stats
12W - 17L
1,338 MMR
Party 2
Sol
Sol
Silver I
Nemesisadam
Sol
Silver I
Level 62
God Stats
1W - 2L
1,248 SR
Queue Stats
12W - 17L
1,338 MMR
Party 2
Susano
Susano
Silver I
PhantomUK
Susano
Silver I
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,338 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 81
1,404 SR
1,338 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 147
1,500 SR
1,504 MMR
Achilles
Achilles
Silver II
 
Achilles
Silver II
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Silver II
 
Hou Yi
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nox
Nox
Bronze III
xMasaru
Nox
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,513 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 17
11,192
861
5,702
14,881
19,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
20 / 1 / 5
12,970
998
31,581
18,048
8,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
PhantomUK
Susano
14
3 / 4 / 13
9,885
760
11,585
9,774
3,294
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
GilgameshAtlasChronosBastetZeus

VS

Bans
ThothAgniUllrPersephoneChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
3 / 8 / 3
9,380
722
10,572
22,799
20,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
 
Hou Yi
13
1 / 11 / 6
8,710
670
7,706
17,454
5,733
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
13
3 / 7 / 2
9,085
699
7,461
13,659
4,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
26
Kills
7
7
Deaths
26
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
8
3
0.56
L
Hou Yi
 
Hou Yi
1
11
6
0.36
W
3
2
17
5.75
W
20
1
5
22.5
W
Susano
PhantomUK
Susano
3
4
13
2.38
L
Nox
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,868
Damage
25,739
42,703
Taken
53,912
31,044
Mitigated
30,663
18,431
Healing
7,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
10,572
2,083
481
5,179
22,799
20,371
0
14,156
8,643
215
17,292
L
Hou Yi
 
Hou Yi
7,706
3,083
0
1,560
17,454
5,733
0
11,705
5,749
0
30,183
W
5,702
444
449
3,992
14,881
19,023
230
4,898
9,661
15,600
0
W
31,581
15,213
0
12,721
18,048
8,727
2,140
1,846
15,801
72,203
7,249
W
Susano
PhantomUK
Susano
11,585
1,722
0
1,269
9,774
3,294
343
1,349
7,552
0
28,730
L
Nox
7,461
210
0
50
13,659
4,559
0
8,265
5,394
29,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,047
Gold Earned
27,175
163
Minions Killed
94
8
Camps Cleared
2
706,267
Distance Traveled
604,089
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,380
722
11
1
1
211,805
3
L
Hou Yi
8,710
670
36
3
0
175,363
0
W
Geb
11,192
861
16
1
1
259,448
1
W
Sol
12,970
998
110
8
3
229,149
2
W
Susano
9,885
760
37
3
4
217,670
1
L
Nox
9,085
699
47
4
1
216,921
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role