Player Matchup

Ares
Ares
AarGav
Ares
Level 68
God Stats
0W - 1L
1,746 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thoth
Thoth
BREEM1
Thoth
Level 100
God Stats
1W - 2L
1,316 SR
Queue Stats
30W - 49L
1,308 Elo+
Solo
Artemis
Artemis
DEBAUCHERYFRED
Artemis
Level 122
God Stats
0W - 7L
1,093 SR
Queue Stats
141W - 151L
1,420 Elo+
Solo
Zeus
Zeus
Waldo555
Zeus
Level 105
God Stats
78W - 75L
1,451 SR
Queue Stats
108W - 119L
1,382 Elo+
Solo
Freya
Freya
rinopirate
Freya
Level 29
God Stats
0W - 1L
1,746 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 85
1,470 SR
1,422 Elo+

VS

Team Averages
Level 118
1,501 SR
1,441 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
ChaosChimera07
Hades
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,432 Elo+
Party 1
Da Ji
Da Ji
Erzyal
Da Ji
Level 39
God Stats
18W - 10L
1,616 SR
Queue Stats
112W - 97L
1,500 Elo+
Solo
Izanami
Izanami
Loscippi
Izanami
Level 108
God Stats
25W - 21L
1,389 SR
Queue Stats
33W - 36L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
AarGav
Ares
13
0 / 7 / 8
7,658
638
1,504
10,125
6,089
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
BREEM1
Thoth
16
3 / 7 / 4
8,932
744
8,652
11,855
3,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 4
7,493
624
2,026
4,106
1,226
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
17
7 / 6 / 4
10,600
883
15,833
12,417
3,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Freya
15
3 / 5 / 2
8,521
710
2,532
9,618
3,333
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
12 / 1 / 5
11,231
936
16,581
6,499
2,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyr
 
Tyr
16
5 / 6 / 9
9,620
802
7,682
14,457
12,394
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 1 / 9
8,704
725
3,186
5,428
2,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
Erzyal
Da Ji
16
7 / 3 / 6
10,156
846
9,244
8,924
3,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
Loscippi
Izanami
17
2 / 3 / 9
9,924
827
5,770
10,017
2,953
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
64
14
Kills
26
26
Deaths
14
22
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
12
1
5
14.5
W
Tyr
 
Tyr
5
6
9
1.58
L
Ares
AarGav
Ares
0
7
8
0.57
L
Thoth
BREEM1
Thoth
3
7
4
0.71
W
0
1
9
4.5
L
1
1
4
3
W
Da Ji
Erzyal
Da Ji
7
3
6
3.33
W
Izanami
Loscippi
Izanami
2
3
9
2.17
L
Zeus
7
6
4
1.5
L
Freya
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,547
Damage
42,463
48,121
Taken
45,325
18,194
Mitigated
24,021
4,200
Healing
8,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
16,581
80
246
1,111
6,499
2,960
1,313
3,436
3,063
58,132
0
W
Tyr
 
Tyr
7,682
1,058
0
1,466
14,457
12,394
393
8,406
6,051
0
23,542
L
Ares
AarGav
Ares
1,504
62
0
0
10,125
6,089
86
5,403
4,409
4,401
0
L
Thoth
BREEM1
Thoth
8,652
426
0
652
11,855
3,832
0
3,095
8,586
32,686
0
W
3,186
560
447
2,123
5,428
2,134
442
4,027
1,401
13,207
0
L
2,026
1,055
0
1,504
4,106
1,226
0
1,708
2,174
0
6,874
W
Da Ji
Erzyal
Da Ji
9,244
2,378
0
389
8,924
3,580
712
6,301
2,623
0
24,337
W
Izanami
Loscippi
Izanami
5,770
3,976
0
2,633
10,017
2,953
1,573
6,351
3,666
0
42,593
L
Zeus
15,833
1,723
0
1,570
12,417
3,714
801
2,633
9,575
46,993
0
L
Freya
2,532
939
0
474
9,618
3,333
0
5,771
3,610
6,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,204
Gold Earned
49,635
152
Minions Killed
279
0
Camps Cleared
0
918,865
Distance Traveled
1,203,557
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,231
936
123
10
0
257,565
1
W
Tyr
9,620
802
35
3
0
247,073
3
L
Ares
7,658
638
7
1
0
202,088
0
L
Thoth
8,932
744
52
4
0
195,407
0
W
Hades
8,704
725
21
2
0
211,534
3
L
Artemis
7,493
624
16
1
0
92,588
1
W
Da Ji
10,156
846
25
2
0
256,115
1
W
Izanami
9,924
827
75
6
0
231,270
2
L
Zeus
10,600
883
73
6
0
202,821
2
L
Freya
8,521
710
4
0
0
225,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role